Player Matchup

Achilles
Achilles
AutistikAssasin
Achilles
Level 26
God Stats
17W - 23L
1,463 SR
Queue Stats
131W - 141L
1,557 Elo+
Solo
Ymir
Ymir
Cheche8315
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Drybread123
Ullr
Level 3
God Stats
5W - 2L
1,805 SR
Queue Stats
9W - 4L
1,686 Elo+
Solo
Janus
Janus
IsisNotEset
Janus
Level 23
God Stats
4W - 1L
1,710 SR
Queue Stats
242W - 95L
1,653 Elo+
Solo
King Arthur
King Arthur
Run_thy_fade
King Arthur
Level 24
God Stats
39W - 25L
1,677 SR
Queue Stats
267W - 205L
1,600 Elo+
Solo
Team Averages
Level 16
1,631 SR
1,599 Elo+

VS

Team Averages
Level 22
1,556 SR
1,512 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ghost-Ale15-TM
Artemis
Level 19
God Stats
1W - 1L
1,756 SR
Queue Stats
12W - 29L
1,247 Elo+
Solo
Serqet
Serqet
N1_BOT_0-0
Serqet
Level 14
God Stats
0W - 8L
1,285 SR
Queue Stats
257W - 306L
1,549 Elo+
Solo
Hades
Hades
RockPopping
Hades
Level 26
God Stats
2W - 1L
1,868 SR
Queue Stats
86W - 60L
1,698 Elo+
Solo
Thor
Thor
Zeon_The_Bomb-_-
Thor
Level 28
God Stats
0W - 2L
1,369 SR
Queue Stats
107W - 86L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
0 / 1 / 2
5,234
476
1,737
5,894
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 0 / 5
6,691
608
2,462
4,567
1,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 1 / 3
7,292
663
4,032
4,802
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 0 / 2
7,319
665
4,426
3,136
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Run_thy_fade
King Arthur
12
1 / 0 / 2
6,601
600
7,136
9,031
5,161
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
9
0 / 3 / 1
5,392
490
1,358
5,760
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 6 / 0
4,240
385
2,556
5,403
1,454
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Serqet
N1_BOT_0-0
Serqet
7
1 / 7 / 0
5,074
461
2,184
8,110
2,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 0
5,638
513
5,985
10,019
5,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 0
5,500
500
2,013
6,014
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
18
Kills
2
2
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
3
1
0.17
W
Achilles
0
1
2
1
W
4
0
5
6.5
W
8
1
3
9.5
L
0
6
0
0
W
5
0
2
6
L
Serqet
N1_BOT_0-0
Serqet
1
7
0
0.14
L
0
2
0
0
W
King Arthur
Run_thy_fade
King Arthur
1
0
2
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,793
Damage
14,096
27,430
Taken
35,306
13,132
Mitigated
12,587
9,846
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
1,358
142
0
1,194
5,760
1,810
0
2,830
2,742
25,041
0
W
Achilles
1,737
783
135
2,155
5,894
3,595
560
1,102
4,792
0
16,181
W
2,462
893
0
783
4,567
1,993
462
12
4,555
13,200
0
W
4,032
1,948
0
2,154
4,802
1,553
2,370
409
4,051
0
36,998
L
2,556
1,213
0
0
5,403
1,454
0
1,272
4,127
0
12,401
W
4,426
315
0
1,143
3,136
830
0
835
2,121
43,113
0
L
Serqet
N1_BOT_0-0
Serqet
2,184
50
0
532
8,110
2,266
0
2,035
6,060
0
10,406
L
5,985
489
0
7,304
10,019
5,281
0
97
9,922
34,021
0
W
King Arthur
Run_thy_fade
King Arthur
7,136
1,762
0
3,476
9,031
5,161
0
4,985
4,046
0
43,725
L
2,013
336
0
2,529
6,014
1,776
0
431
5,567
0
26,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,137
Gold Earned
25,844
326
Minions Killed
235
0
Camps Cleared
0
1,021,565
Distance Traveled
924,418
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,392
490
52
5
0
150,823
3
W
Achilles
5,234
476
44
4
0
185,600
1
W
Ymir
6,691
608
20
2
0
202,587
1
W
Ullr
7,292
663
79
7
0
179,017
0
L
Artemis
4,240
385
15
1
0
184,052
0
W
Janus
7,319
665
100
9
0
229,704
4
L
Serqet
5,074
461
21
2
0
183,336
1
L
Hades
5,638
513
80
7
0
184,838
2
W
King Arthur
6,601
600
83
8
0
224,657
0
L
Thor
5,500
500
67
6
0
221,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role