Player Matchup

Cthulhu
Cthulhu
OJSimpson Wins
Cthulhu
Level 108
God Stats
36W - 38L
1,587 SR
Queue Stats
1,133W - 1,113L
1,510 Elo+
Party 1
Medusa
Medusa
jendansam
Medusa
Level 99
God Stats
22W - 27L
1,529 SR
Queue Stats
945W - 797L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
n0b1e7
Kukulkan
Level 66
God Stats
20W - 39L
1,326 SR
Queue Stats
569W - 845L
1,407 Elo+
Party 1
Team Averages
Level 91
1,480 SR
1,476 Elo+

VS

Team Averages
Level 99
1,531 SR
1,546 Elo+
Serqet
Serqet
Caesarvis
Serqet
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 61L
1,460 Elo+
Solo
Hercules
Hercules
SentientPotat0
Hercules
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,503 Elo+
Solo
Aphrodite
Aphrodite
spatialSin
Aphrodite
Level 135
God Stats
7W - 4L
1,593 SR
Queue Stats
522W - 371L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 11
15,841
609
27,416
32,205
37,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
jendansam
Medusa
19
5 / 9 / 11
16,078
618
25,746
24,708
10,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
n0b1e7
Kukulkan
20
8 / 11 / 8
16,513
635
19,689
22,584
9,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Caesarvis
Serqet
18
4 / 11 / 9
15,757
606
18,912
28,141
12,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
20
6 / 7 / 14
17,957
691
21,550
52,743
69,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
spatialSin
Aphrodite
20
15 / 2 / 7
19,070
733
30,713
21,612
16,847
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
55
20
Kills
25
25
Deaths
20
30
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Serqet
Caesarvis
Serqet
4
11
9
0.77
L
7
5
11
2.5
W
Hercules
6
7
14
1.86
L
Medusa
jendansam
Medusa
5
9
11
1.17
L
Kukulkan
n0b1e7
Kukulkan
8
11
8
1.09
W
Aphrodite
spatialSin
Aphrodite
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,851
Damage
71,175
79,497
Taken
102,496
57,939
Mitigated
98,629
11,777
Healing
60,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Caesarvis
Serqet
18,912
3,629
0
680
28,141
12,094
2,007
11,027
16,575
0
63,879
L
27,416
1,346
731
6,082
32,205
37,961
0
11,001
18,869
63,638
0
W
Hercules
21,550
6,258
0
16,498
52,743
69,688
657
20,109
30,666
389
56,566
L
Medusa
jendansam
Medusa
25,746
14,929
0
3,883
24,708
10,052
903
10,028
13,877
0
94,854
L
Kukulkan
n0b1e7
Kukulkan
19,689
750
0
1,081
22,584
9,926
470
10,061
12,430
75,166
0
W
Aphrodite
spatialSin
Aphrodite
30,713
1,738
25,144
18,112
21,612
16,847
1,402
13,821
7,181
149,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,432
Gold Earned
52,784
276
Minions Killed
311
0
Camps Cleared
0
1,339,602
Distance Traveled
1,514,768
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,757
606
72
3
0
469,404
4
L
Cthulhu
15,841
609
74
3
0
465,340
0
W
Hercules
17,957
691
44
2
0
526,598
3
L
Medusa
16,078
618
85
3
0
458,058
2
L
Kukulkan
16,513
635
117
5
0
416,204
1
W
Aphrodite
19,070
733
195
8
0
518,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role