Player Matchup

Mercury
Mercury
BoiBabixz
Mercury
Level 27
God Stats
11W - 3L
1,802 SR
Queue Stats
99W - 65L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
Geza1861
Kuzenbo
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
16W - 24L
1,220 Elo+
Party 1
Guan Yu
Guan Yu
PDalma
Guan Yu
Level 28
God Stats
3W - 1L
1,720 SR
Queue Stats
66W - 80L
1,381 Elo+
Party 1
Izanami
Izanami
toszosmoni
Izanami
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 38L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
白里透黑
Baron Samedi
Level 20
God Stats
6W - 3L
1,876 SR
Queue Stats
93W - 91L
1,453 Elo+
Solo
Team Averages
Level 23
1,680 SR
1,402 Elo+

VS

Team Averages
Level 23
1,581 SR
1,404 Elo+
Olorun
Olorun
GILER2158
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,525 Elo+
Solo
Medusa
Medusa
ShadowAcex3
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,163 Elo+
Solo
Freya
Freya
SugarBabyTutas
Freya
Level 29
God Stats
11W - 16L
1,427 SR
Queue Stats
240W - 258L
1,430 Elo+
Solo
Loki
Loki
almazrouei
Loki
Level 22
God Stats
3W - 2L
1,749 SR
Queue Stats
66W - 68L
1,410 Elo+
Solo
Osiris
Osiris
javipro7
Osiris
Level 29
God Stats
10W - 7L
1,731 SR
Queue Stats
101W - 111L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BoiBabixz
Mercury
20
13 / 1 / 0
12,163
715
12,830
12,004
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Geza1861
Kuzenbo
12
0 / 3 / 6
7,696
453
2,890
10,621
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
PDalma
Guan Yu
15
0 / 2 / 0
7,665
451
2,028
9,630
9,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
toszosmoni
Izanami
14
4 / 2 / 6
8,730
514
11,904
11,068
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
白里透黑
Baron Samedi
16
6 / 4 / 2
9,935
584
9,102
9,227
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GILER2158
Olorun
11
0 / 9 / 1
6,683
393
4,418
16,116
5,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
10
0 / 6 / 2
6,544
385
4,835
10,387
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 4 / 0
9,470
557
9,701
11,572
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 3 / 2
8,480
499
7,023
11,023
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
javipro7
Osiris
15
2 / 1 / 0
9,036
532
5,842
6,929
6,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
23
Kills
12
12
Deaths
23
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
BoiBabixz
Mercury
13
1
0
13
L
Olorun
GILER2158
Olorun
0
9
1
0.06
W
Kuzenbo
Geza1861
Kuzenbo
0
3
6
1
W
Guan Yu
PDalma
Guan Yu
0
2
0
0
L
Medusa
0
6
2
0.17
L
7
4
0
1.75
L
3
3
2
1.33
L
Osiris
javipro7
Osiris
2
1
0
2
W
Izanami
toszosmoni
Izanami
4
2
6
3.5
W
Baron Samedi
白里透黑
Baron Samedi
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,754
Damage
31,819
52,550
Taken
56,027
30,946
Mitigated
23,025
23,324
Healing
15,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BoiBabixz
Mercury
12,830
7,674
0
5,509
12,004
5,281
195
1,081
10,923
0
116,442
L
Olorun
GILER2158
Olorun
4,418
1,123
837
5,681
16,116
5,567
48
2,238
13,828
37,281
0
W
Kuzenbo
Geza1861
Kuzenbo
2,890
1,162
0
3,377
10,621
8,434
420
2,693
7,928
13,341
0
W
Guan Yu
PDalma
Guan Yu
2,028
30
178
5,184
9,630
9,108
477
0
9,630
0
36,193
L
Medusa
4,835
3,373
0
0
10,387
2,376
0
926
9,451
0
23,968
L
9,701
3,450
0
5,025
11,572
4,477
0
5,263
5,773
45,755
3,797
L
7,023
1,430
111
3,090
11,023
4,040
0
2,870
8,054
0
51,977
L
Osiris
javipro7
Osiris
5,842
1,136
0
688
6,929
6,565
50
0
6,929
0
56,188
W
Izanami
toszosmoni
Izanami
11,904
9,664
0
5,897
11,068
3,725
2,648
4,574
6,494
0
62,521
W
Baron Samedi
白里透黑
Baron Samedi
9,102
197
0
3,179
9,227
4,398
82
5,250
3,977
49,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,189
Gold Earned
40,213
509
Minions Killed
420
0
Camps Cleared
0
1,554,290
Distance Traveled
1,471,459
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,163
715
200
12
0
424,622
0
L
Olorun
6,683
393
49
3
0
274,244
0
W
Kuzenbo
7,696
453
14
1
0
274,443
0
W
Guan Yu
7,665
451
77
5
0
318,968
4
L
Medusa
6,544
385
51
3
0
285,262
1
L
Freya
9,470
557
96
6
0
314,170
4
L
Loki
8,480
499
105
6
0
344,640
0
L
Osiris
9,036
532
119
7
0
253,143
2
W
Izanami
8,730
514
112
7
0
231,716
1
W
Baron Samedi
9,935
584
106
6
0
304,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role