Player Matchup

Tiamat
Tiamat
Christhehuman
Tiamat
Level 66
God Stats
2W - 4L
1,130 SR
Queue Stats
36W - 58L
1,468 Elo+
Party 2
Fenrir
Fenrir
DonVergonx69
Fenrir
Level 29
God Stats
11W - 4L
1,623 SR
Queue Stats
148W - 90L
1,572 Elo+
Party 1
Ne Zha
Ne Zha
ItsDragzz
Ne Zha
Level 69
God Stats
33W - 22L
1,781 SR
Queue Stats
349W - 312L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
RAWDRIGUEZTHEOG
Sun Wukong
Level 30
God Stats
39W - 25L
1,593 SR
Queue Stats
52W - 41L
1,558 Elo+
Party 2
Freya
Freya
Theabyssalgames
Freya
Level 106
God Stats
9W - 21L
1,288 SR
Queue Stats
414W - 463L
1,465 Elo+
Solo
Team Averages
Level 60
1,483 SR
1,516 Elo+

VS

Team Averages
Level 50
1,542 SR
1,452 Elo+
Athena
Athena
Atheres404
Athena
Level 64
God Stats
13W - 18L
1,548 SR
Queue Stats
23W - 33L
1,464 Elo+
Party 3
Hel
Hel
ColonelKumm
Hel
Level 80
God Stats
6W - 11L
1,754 SR
Queue Stats
89W - 86L
1,475 Elo+
Solo
Chernobog
Chernobog
IGoBazooka
Chernobog
Level 46
God Stats
7W - 5L
1,652 SR
Queue Stats
285W - 273L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
Skiadra
Sun Wukong
Level 13
God Stats
10W - 10L
1,503 SR
Queue Stats
15W - 24L
1,355 Elo+
Party 3
Ravana
Ravana
jinxxxsyns
Ravana
Level 45
God Stats
3W - 5L
1,254 SR
Queue Stats
165W - 155L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 8
11,849
515
20,179
9,510
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
18
8 / 2 / 11
13,534
588
11,539
22,286
22,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
ItsDragzz
Ne Zha
20
8 / 1 / 4
12,829
558
8,898
13,793
6,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RAWDRIGUEZTHEOG
Sun Wukong
19
2 / 1 / 4
12,789
556
7,812
18,468
15,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 0 / 10
12,056
524
8,059
10,599
3,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Atheres404
Athena
14
1 / 6 / 3
9,722
423
8,128
25,331
10,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 9 / 2
11,341
493
9,564
18,253
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
IGoBazooka
Chernobog
16
0 / 3 / 2
10,292
447
7,647
10,127
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Skiadra
Sun Wukong
16
0 / 3 / 1
9,947
432
6,012
12,335
7,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
jinxxxsyns
Ravana
17
1 / 3 / 1
10,967
477
5,069
11,174
5,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
24
Kills
5
6
Deaths
24
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
Atheres404
Athena
1
6
3
0.42
W
2
2
8
3
L
3
9
2
0.44
W
Fenrir
8
2
11
6.75
L
Chernobog
IGoBazooka
Chernobog
0
3
2
0.33
W
Ne Zha
ItsDragzz
Ne Zha
8
1
4
10
W
Sun Wukong
RAWDRIGUEZTHEOG
Sun Wukong
2
1
4
4
L
Sun Wukong
Skiadra
Sun Wukong
0
3
1
0.17
W
4
0
10
9
L
Ravana
jinxxxsyns
Ravana
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,487
Damage
36,420
74,656
Taken
77,220
52,694
Mitigated
31,688
32,481
Healing
17,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Atheres404
Athena
8,128
1,936
0
5,871
25,331
10,322
0
11,761
13,045
33,348
0
W
20,179
1,145
0
4,013
9,510
4,552
1,499
5,043
4,253
77,757
0
L
9,564
884
928
4,671
18,253
5,674
0
8,949
8,810
70,884
0
W
Fenrir
11,539
2,076
0
7,259
22,286
22,191
940
5,496
16,656
2,606
55,560
L
Chernobog
IGoBazooka
Chernobog
7,647
4,196
0
2,481
10,127
3,449
728
3,336
6,719
0
79,315
W
Ne Zha
ItsDragzz
Ne Zha
8,898
3,119
0
4,138
13,793
6,191
632
3,494
10,287
0
97,815
W
Sun Wukong
RAWDRIGUEZTHEOG
Sun Wukong
7,812
1,279
706
8,816
18,468
15,897
3,976
4,167
14,229
0
87,278
L
Sun Wukong
Skiadra
Sun Wukong
6,012
1,016
0
1,963
12,335
7,030
0
1,714
10,523
0
56,573
W
8,059
2,666
0
7,549
10,599
3,863
2,699
4,139
6,412
80,508
0
L
Ravana
jinxxxsyns
Ravana
5,069
1,276
0
1,524
11,174
5,213
0
2,344
8,625
0
86,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,057
Gold Earned
52,269
609
Minions Killed
601
0
Camps Cleared
0
2,251,265
Distance Traveled
1,953,745
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,722
423
51
2
0
408,383
5
W
Tiamat
11,849
515
128
6
0
432,725
1
L
Hel
11,341
493
159
7
0
359,132
4
W
Fenrir
13,534
588
71
3
0
470,640
8
L
Chernobog
10,292
447
127
6
0
356,007
2
W
Ne Zha
12,829
558
142
6
0
481,051
9
W
Sun Wukong
12,789
556
161
7
0
445,552
2
L
Sun Wukong
9,947
432
121
5
0
434,905
3
W
Freya
12,056
524
107
5
0
421,297
6
L
Ravana
10,967
477
143
6
0
395,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role