Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Azemitoz
Anhur
Level 160
God Stats
10W - 5L
1,378 SR
Queue Stats
430W - 439L
1,519 Elo+
Solo
Medusa
Medusa
UNAIDOT2
Medusa
Level 116
God Stats
8W - 5L
1,630 SR
Queue Stats
231W - 214L
1,497 Elo+
Solo
Ganesha
Ganesha
ZorritoViejo
Ganesha
Level 84
God Stats
2W - 2L
1,432 SR
Queue Stats
153W - 147L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
pripiti
Gilgamesh
Level 160
God Stats
15W - 6L
1,894 SR
Queue Stats
968W - 879L
1,545 Elo+
Solo
Team Averages
Level 135
1,567 SR
1,518 Elo+

VS

Team Averages
Level 121
1,514 SR
1,522 Elo+
Sun Wukong
Sun Wukong
BookOfNeg
Sun Wukong
Level 114
God Stats
4W - 0L
2,017 SR
Queue Stats
115W - 115L
1,584 Elo+
Solo
The Morrigan
The Morrigan
Generatii0nMelih
The Morrigan
Level 86
God Stats
2W - 5L
1,130 SR
Queue Stats
383W - 391L
1,486 Elo+
Solo
Ah Puch
Ah Puch
Terra05
Ah Puch
Level 143
God Stats
4W - 4L
1,469 SR
Queue Stats
296W - 300L
1,459 Elo+
Solo
Cupid
Cupid
UncleSin
Cupid
Level 121
God Stats
1W - 1L
1,291 SR
Queue Stats
34W - 34L
1,561 Elo+
Solo
Zeus
Zeus
guerrilloesp93
Zeus
Level 143
God Stats
1W - 0L
1,661 SR
Queue Stats
61W - 84L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 5 / 3
7,937
567
6,855
17,628
12,166
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Azemitoz
Anhur
16
1 / 5 / 9
9,003
643
7,919
14,898
7,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
UNAIDOT2
Medusa
17
5 / 5 / 6
9,975
713
14,433
12,856
6,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
ZorritoViejo
Ganesha
15
0 / 6 / 11
9,167
655
11,053
18,803
12,541
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
pripiti
Gilgamesh
16
6 / 4 / 5
9,601
686
11,226
18,323
21,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BookOfNeg
Sun Wukong
19
4 / 1 / 19
12,019
859
11,751
20,110
25,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Generatii0nMelih
The Morrigan
17
5 / 4 / 15
10,648
761
11,885
9,067
3,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Terra05
Ah Puch
17
1 / 2 / 18
9,979
713
10,667
10,913
4,640
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
UncleSin
Cupid
18
8 / 3 / 15
11,394
814
17,535
12,371
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 3 / 17
10,831
774
24,686
9,015
3,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
108
12
Kills
24
25
Deaths
13
34
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
3
0.3
L
Anhur
Azemitoz
Anhur
1
5
9
1.1
W
Sun Wukong
BookOfNeg
Sun Wukong
4
1
19
13.5
W
The Morrigan
Generatii0nMelih
The Morrigan
5
4
15
3.13
W
Ah Puch
Terra05
Ah Puch
1
2
18
5
L
Medusa
UNAIDOT2
Medusa
5
5
6
1.6
W
Cupid
UncleSin
Cupid
8
3
15
5.17
L
Ganesha
ZorritoViejo
Ganesha
0
6
11
0.92
W
6
3
17
4.83
L
Gilgamesh
pripiti
Gilgamesh
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,486
Damage
76,524
82,508
Taken
61,476
60,073
Mitigated
44,776
28,237
Healing
24,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,855
1,091
2,087
4,264
17,628
12,166
0
8,711
8,917
0
19,037
L
Anhur
Azemitoz
Anhur
7,919
3,573
2,078
2,790
14,898
7,046
165
8,494
6,404
0
29,986
W
Sun Wukong
BookOfNeg
Sun Wukong
11,751
1,528
3,521
4,675
20,110
25,994
663
2,407
17,703
0
31,919
W
The Morrigan
Generatii0nMelih
The Morrigan
11,885
1,506
1,591
519
9,067
3,736
893
3,186
5,881
24,301
0
W
Ah Puch
Terra05
Ah Puch
10,667
244
2,701
2,736
10,913
4,640
592
2,520
8,393
23,776
0
L
Medusa
UNAIDOT2
Medusa
14,433
6,297
1,585
2,477
12,856
6,853
0
9,134
3,722
0
39,128
W
Cupid
UncleSin
Cupid
17,535
8,458
3,211
2,984
12,371
6,521
2,280
984
11,387
0
33,498
L
Ganesha
ZorritoViejo
Ganesha
11,053
355
2,206
3,489
18,803
12,541
0
11,222
7,581
23,484
0
W
24,686
1,386
1,385
945
9,015
3,885
1,183
1,956
7,059
36,712
0
L
Gilgamesh
pripiti
Gilgamesh
11,226
1,273
3,294
3,967
18,323
21,467
0
9,677
8,646
0
16,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,683
Gold Earned
54,871
184
Minions Killed
154
0
Camps Cleared
0
1,168,831
Distance Traveled
1,288,782
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,937
567
33
2
0
212,847
0
L
Anhur
9,003
643
63
5
0
222,685
3
W
Sun Wukong
12,019
859
26
2
0
279,335
3
W
The Morrigan
10,648
761
40
3
0
260,202
1
W
Ah Puch
9,979
713
36
3
0
242,967
1
L
Medusa
9,975
713
65
5
0
273,452
1
W
Cupid
11,394
814
23
2
0
268,953
0
L
Ganesha
9,167
655
2
0
0
226,467
0
W
Zeus
10,831
774
29
2
0
237,325
2
L
Gilgamesh
9,601
686
21
2
0
233,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role