Player Matchup

Kukulkan
Kukulkan
IuJustplayplay
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
PeroniPilot19
Khepri
Level 8
God Stats
3W - 3L
1,526 SR
Queue Stats
7W - 10L
1,276 Elo+
Solo
Neith
Neith
Reach Rainz
Neith
Level 16
God Stats
104W - 80L
1,572 SR
Queue Stats
304W - 229L
1,551 Elo+
Solo
Ra
Ra
ThaFake
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,406 Elo+
Party 1
Bellona
Bellona
Xtrawhordinary
Bellona
Level 78
God Stats
5W - 4L
1,581 SR
Queue Stats
69W - 93L
1,409 Elo+
Party 1
Team Averages
Level 27
1,536 SR
1,428 Elo+

VS

Team Averages
Level 38
1,472 SR
1,383 Elo+
Mercury
Mercury
Maxeweb
Mercury
Level 13
God Stats
32W - 32L
1,431 SR
Queue Stats
168W - 162L
1,378 Elo+
Solo
Serqet
Serqet
NoxiousNight
Serqet
Level 135
God Stats
2W - 3L
1,474 SR
Queue Stats
3W - 7L
1,298 Elo+
Party 2
Nemesis
Nemesis
PacificDawn
Nemesis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
emperorjackson21
Zeus
Level 28
God Stats
18W - 23L
1,453 SR
Queue Stats
771W - 801L
1,462 Elo+
Solo
Cerberus
Cerberus
lilychydovishe
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
7 / 2 / 16
10,573
1,175
12,018
5,605
2,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
1 / 3 / 22
9,246
1,027
3,845
6,844
4,122
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
13 / 1 / 19
11,908
1,323
18,548
8,783
3,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 2 / 21
9,870
1,097
9,369
6,164
2,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
14 / 1 / 15
12,713
1,413
16,005
7,182
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Maxeweb
Mercury
14
1 / 6 / 3
8,803
978
4,648
15,116
6,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
15
6 / 8 / 3
10,947
1,216
14,947
16,786
7,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
PacificDawn
Nemesis
15
1 / 11 / 5
8,890
988
8,036
16,198
8,385
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 3 / 1
8,255
917
2,156
3,477
1,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
15
0 / 10 / 5
8,818
980
1,186
18,408
8,626

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
26
38
Kills
9
9
Deaths
38
93
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
2
16
7.5
L
Mercury
Maxeweb
Mercury
1
6
3
0.42
L
Serqet
6
8
3
0.94
L
Nemesis
PacificDawn
Nemesis
1
11
5
0.32
W
1
3
22
4
W
13
1
19
22.5
W
3
2
21
6.75
W
14
1
15
21.5
L
1
3
1
0.5
L
Cerberus
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,785
Damage
30,973
34,578
Taken
69,985
17,071
Mitigated
31,421
5,021
Healing
3,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
12,018
1,349
537
689
5,605
2,013
0
165
5,440
36,624
0
L
Mercury
Maxeweb
Mercury
4,648
2,852
0
243
15,116
6,199
0
4,828
10,288
0
17,335
L
Serqet
14,947
3,451
0
260
16,786
7,199
0
7,308
9,478
0
25,464
L
Nemesis
PacificDawn
Nemesis
8,036
4,783
0
1,385
16,198
8,385
0
6,253
9,945
0
14,244
W
3,845
573
0
0
6,844
4,122
0
704
5,113
7,130
0
W
18,548
10,238
0
1,552
8,783
3,316
0
437
7,590
0
33,609
W
9,369
1,377
752
290
6,164
2,079
0
1,111
4,202
19,838
0
W
16,005
4,704
0
1,201
7,182
5,541
0
925
5,953
0
34,079
L
2,156
48
17
159
3,477
1,012
0
509
2,968
11,627
0
L
Cerberus
1,186
66
0
1,223
18,408
8,626
0
6,334
12,074
13,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,310
Gold Earned
45,713
173
Minions Killed
130
5
Camps Cleared
3
878,437
Distance Traveled
706,530
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,573
1,175
74
8
2
179,117
0
L
Mercury
8,803
978
24
3
2
195,313
0
L
Serqet
10,947
1,216
28
3
1
192,334
2
L
Nemesis
8,890
988
8
1
0
145,870
0
W
Khepri
9,246
1,027
5
1
0
153,178
0
W
Neith
11,908
1,323
34
4
1
184,090
0
W
Ra
9,870
1,097
23
3
1
153,595
0
W
Bellona
12,713
1,413
37
4
1
208,457
0
L
Zeus
8,255
917
27
3
0
58,967
0
L
Cerberus
8,818
980
43
5
0
114,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role