Player Matchup

Sol
Sol
ASCN Cosmic
Sol
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Nike
Nike
ASCN Zero
Nike
Level 65
God Stats
0W - 1L
1,725 SR
Queue Stats
18W - 40L
1,500 Elo+
Party 1
Bacchus
Bacchus
ASCNxXAV3N6ERXx
Bacchus
Level 107
God Stats
4W - 7L
1,624 SR
Queue Stats
30W - 54L
1,679 Elo+
Party 1
Team Averages
Level 60
1,616 SR
1,560 Elo+

VS

Team Averages
Level 14
1,442 SR
1,345 Elo+
Medusa
Medusa
ErickRHN
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,432 Elo+
Solo
Nox
Nox
Mr dogus5263
Nox
Level 27
God Stats
3W - 1L
1,370 SR
Queue Stats
102W - 140L
1,319 Elo+
Solo
Set
Set
kgergo9
Set
Level 8
God Stats
2W - 1L
1,456 SR
Queue Stats
3W - 7L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
8,694
543
4,729
9,567
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
12
1 / 3 / 0
9,399
587
3,065
10,034
4,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 1
9,733
608
5,516
12,316
13,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ErickRHN
Medusa
16
8 / 1 / 2
11,112
695
13,293
9,127
3,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 0 / 8
10,609
663
8,724
7,702
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
3
0 / 0 / 0
7,539
471
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
10
10
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Nike
1
3
0
0.33
L
0
3
1
0.17
W
Medusa
ErickRHN
Medusa
8
1
2
9
W
2
0
8
6
W
Set
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,310
Damage
22,017
31,917
Taken
16,829
21,960
Mitigated
6,471
5,834
Healing
8,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,729
1,099
0
2,470
9,567
3,788
411
2,484
7,083
23,396
0
L
Nike
3,065
747
0
750
10,034
4,301
0
2,393
7,641
0
31,725
L
5,516
84
0
2,614
12,316
13,871
52
3,869
8,447
21,600
0
W
Medusa
ErickRHN
Medusa
13,293
4,154
513
4,036
9,127
3,481
718
5,644
3,149
0
47,016
W
8,724
900
826
3,383
7,702
2,990
490
4,019
3,389
42,085
0
W
Set
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,826
Gold Earned
29,260
130
Minions Killed
152
0
Camps Cleared
0
776,331
Distance Traveled
574,459
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,694
543
57
4
0
209,192
2
L
Nike
9,399
587
56
4
0
291,969
0
L
Bacchus
9,733
608
17
1
0
275,170
0
W
Medusa
11,112
695
89
6
0
275,849
0
W
Nox
10,609
663
63
4
0
284,184
2
W
Set
7,539
471
0
0
0
14,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role