Player Matchup

Athena
Athena
MystFlux
Athena
Level 16
God Stats
3W - 0L
1,424 SR
Queue Stats
18W - 22L
1,500 Elo+
Solo
Bellona
Bellona
YallNeedTherapy
Bellona
Level 25
God Stats
9W - 11L
1,459 SR
Queue Stats
290W - 288L
1,416 Elo+
Solo
Merlin
Merlin
tyroneen123
Merlin
Level 31
God Stats
5W - 1L
1,916 SR
Queue Stats
23W - 24L
1,435 Elo+
Solo
Jing Wei
Jing Wei
zerowar9713
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,314 Elo+
Solo
Cu Chulainn
Cu Chulainn
壹笑而過
Cu Chulainn
Level 23
God Stats
7W - 12L
1,481 SR
Queue Stats
89W - 107L
1,546 Elo+
Solo
Team Averages
Level 20
1,556 SR
1,442 Elo+

VS

Team Averages
Level 28
1,483 SR
1,391 Elo+
Nemesis
Nemesis
Fusiongaming999
Nemesis
Level 28
God Stats
44W - 43L
1,498 SR
Queue Stats
409W - 429L
1,412 Elo+
Solo
Chiron
Chiron
Skirkey4057
Chiron
Level 29
God Stats
7W - 7L
1,465 SR
Queue Stats
92W - 99L
1,486 Elo+
Solo
Vulcan
Vulcan
UndeadChaac
Vulcan
Level 28
God Stats
0W - 2L
1,318 SR
Queue Stats
7W - 17L
1,410 Elo+
Solo
Ymir
Ymir
ZAR x ROC
Ymir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 36L
1,182 Elo+
Solo
Hun Batz
Hun Batz
reymuerte
Hun Batz
Level 27
God Stats
10W - 8L
1,636 SR
Queue Stats
49W - 55L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MystFlux
Athena
12
4 / 2 / 3
8,214
513
5,553
13,166
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 2 / 0
7,910
494
4,879
9,613
6,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
14
5 / 2 / 0
8,974
561
5,899
6,196
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
zerowar9713
Jing Wei
12
3 / 0 / 5
7,568
473
8,668
11,468
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
壹笑而過
Cu Chulainn
14
1 / 4 / 2
8,303
519
5,901
10,731
8,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,269
454
8,891
10,053
4,257
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
11
1 / 4 / 1
6,829
427
10,740
12,481
3,793
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
12
1 / 6 / 0
7,271
454
4,649
9,166
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
1 / 2 / 2
7,078
442
4,064
9,796
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
reymuerte
Hun Batz
13
4 / 2 / 0
7,876
492
5,303
8,672
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
16
Kills
9
10
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Athena
MystFlux
Athena
4
2
3
2.75
L
Chiron
1
4
1
0.38
L
Vulcan
1
6
0
0.17
W
3
2
0
1.5
L
Ymir
1
2
2
1
L
Hun Batz
reymuerte
Hun Batz
4
2
0
2
W
Merlin
5
2
0
2.5
W
Jing Wei
zerowar9713
Jing Wei
3
0
5
5.5
W
Cu Chulainn
壹笑而過
Cu Chulainn
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,900
Damage
33,647
51,174
Taken
50,168
26,089
Mitigated
20,972
17,184
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,891
3,789
0
4,241
10,053
4,257
609
851
9,174
0
32,556
W
Athena
MystFlux
Athena
5,553
1,414
0
5,802
13,166
6,380
0
3,282
9,884
25,584
0
L
Chiron
10,740
5,904
308
5,135
12,481
3,793
673
2,766
9,674
0
49,106
L
Vulcan
4,649
873
0
745
9,166
3,003
0
4,887
3,785
41,711
0
W
4,879
1,515
0
2,695
9,613
6,127
1,610
0
9,613
0
29,481
L
Ymir
4,064
1,133
0
912
9,796
6,744
258
2,630
7,166
25,210
0
L
Hun Batz
reymuerte
Hun Batz
5,303
1,366
0
1,403
8,672
3,175
535
881
7,753
0
36,783
W
Merlin
5,899
122
0
2,304
6,196
2,010
2,263
2,911
2,995
49,643
0
W
Jing Wei
zerowar9713
Jing Wei
8,668
7,224
0
4,864
11,468
3,422
445
1,989
9,431
0
32,102
W
Cu Chulainn
壹笑而過
Cu Chulainn
5,901
1,312
0
1,519
10,731
8,150
939
175
10,538
7,272
50,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,969
Gold Earned
36,323
404
Minions Killed
311
0
Camps Cleared
0
1,469,597
Distance Traveled
1,387,204
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,269
454
58
4
0
299,257
4
W
Athena
8,214
513
51
3
0
327,385
1
L
Chiron
6,829
427
66
4
0
258,775
2
L
Vulcan
7,271
454
84
5
0
267,908
2
W
Bellona
7,910
494
70
4
0
291,715
2
L
Ymir
7,078
442
37
2
0
241,139
0
L
Hun Batz
7,876
492
66
4
0
320,125
4
W
Merlin
8,974
561
112
7
0
278,687
0
W
Jing Wei
7,568
473
50
3
0
298,268
0
W
Cu Chulainn
8,303
519
121
8
0
273,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role