Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChineseZenpai
Ah Muzen Cab
Level 104
God Stats
67W - 58L
1,620 SR
Queue Stats
89W - 86L
1,595 Elo+
Party 2
Nox
Nox
SamuelJose12
Nox
Level 97
God Stats
1W - 0L
1,279 SR
Queue Stats
31W - 43L
1,479 Elo+
Party 1
Vulcan
Vulcan
ShaDoweDCarnage
Vulcan
Level 68
God Stats
122W - 106L
1,607 SR
Queue Stats
169W - 181L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
danielzxk
Gilgamesh
Level 125
God Stats
5W - 6L
1,644 SR
Queue Stats
52W - 68L
1,516 Elo+
Party 1
Team Averages
Level 99
1,537 SR
1,527 Elo+

VS

Team Averages
Level 95
1,466 SR
1,523 Elo+
Rama
Rama
CommingforkillU
Rama
Level 86
God Stats
1W - 3L
1,378 SR
Queue Stats
4W - 6L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
Ethox
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,522 Elo+
Solo
Aphrodite
Aphrodite
GustavoAFP
Aphrodite
Level 81
God Stats
0W - 2L
1,379 SR
Queue Stats
3W - 7L
1,353 Elo+
Solo
Ganesha
Ganesha
realsameesta2
Ganesha
Level 148
God Stats
16W - 12L
1,607 SR
Queue Stats
214W - 194L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChineseZenpai
Ah Muzen Cab
19
9 / 1 / 1
12,172
869
18,493
9,254
3,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 3
10,666
762
5,203
8,772
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 9
10,769
769
10,637
5,530
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
danielzxk
Gilgamesh
17
4 / 0 / 5
11,053
790
8,956
13,089
9,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 0
8,402
600
3,500
12,209
4,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Ethox
Sun Wukong
15
0 / 3 / 1
9,008
643
4,932
11,992
8,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
GustavoAFP
Aphrodite
15
2 / 3 / 0
9,589
685
6,810
11,582
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
15
1 / 3 / 1
9,885
706
6,845
16,370
16,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
3
3
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChineseZenpai
Ah Muzen Cab
9
1
1
9.5
L
0
8
0
0
L
Sun Wukong
Ethox
Sun Wukong
0
3
1
0.17
L
Aphrodite
GustavoAFP
Aphrodite
2
3
0
0.67
W
2
2
3
1.75
W
2
0
9
6.5
W
Gilgamesh
danielzxk
Gilgamesh
4
0
5
6.5
L
Ganesha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,289
Damage
22,087
36,645
Taken
52,153
17,887
Mitigated
34,680
10,446
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChineseZenpai
Ah Muzen Cab
18,493
12,257
0
5,658
9,254
3,999
3,506
1,675
7,579
0
68,832
L
3,500
1,543
330
1,194
12,209
4,554
0
3,188
8,851
0
23,922
L
Sun Wukong
Ethox
Sun Wukong
4,932
365
366
2,304
11,992
8,107
0
2,956
8,720
0
29,862
L
Aphrodite
GustavoAFP
Aphrodite
6,810
222
2,603
4,367
11,582
5,061
222
3,148
8,408
26,745
0
W
5,203
405
0
886
8,772
2,714
1,225
5,310
3,462
33,878
0
W
10,637
2,149
0
805
5,530
2,063
1,217
3,717
1,813
40,925
0
W
Gilgamesh
danielzxk
Gilgamesh
8,956
2,328
0
3,097
13,089
9,111
2,548
3,370
9,719
0
32,577
L
Ganesha
6,845
343
0
1,588
16,370
16,958
322
6,664
9,480
37,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,660
Gold Earned
36,884
279
Minions Killed
234
11
Camps Cleared
9
1,097,900
Distance Traveled
851,958
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,172
869
100
7
4
253,437
3
L
Rama
8,402
600
49
4
1
157,545
1
L
Sun Wukong
9,008
643
64
5
5
280,629
1
L
Aphrodite
9,589
685
81
6
1
185,451
2
W
Nox
10,666
762
64
5
3
264,383
1
W
Vulcan
10,769
769
63
5
3
310,241
3
W
Gilgamesh
11,053
790
52
4
1
269,839
1
L
Ganesha
9,885
706
40
3
2
228,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role