Player Matchup

Medusa
Medusa
AkuaMiku
Medusa
Level 143
God Stats
5W - 3L
1,609 SR
Queue Stats
70W - 47L
1,635 Elo+
Party 1
Da Ji
Da Ji
Bananarama108
Da Ji
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 183L
1,608 Elo+
Solo
Poseidon
Poseidon
DuckierGriffy
Poseidon
Level 149
God Stats
2W - 0L
1,653 SR
Queue Stats
93W - 81L
1,547 Elo+
Solo
Horus
Horus
Mirukto
Horus
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 12L
1,629 Elo+
Party 1
Cerberus
Cerberus
Orange_Outrage
Cerberus
Level 143
God Stats
11W - 8L
1,688 SR
Queue Stats
169W - 180L
1,559 Elo+
Solo
Team Averages
Level 141
1,590 SR
1,596 Elo+

VS

Team Averages
Level 103
1,530 SR
1,502 Elo+
Janus
Janus
 
Janus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Amzy97
Neith
Level 18
God Stats
15W - 38L
1,263 SR
Queue Stats
96W - 171L
1,180 Elo+
Party 2
Ymir
Ymir
F_Egon_11
Ymir
Level 160
God Stats
115W - 106L
1,714 SR
Queue Stats
275W - 246L
1,709 Elo+
Solo
Fenrir
Fenrir
Thebossplayer197
Fenrir
Level 127
God Stats
7W - 2L
1,674 SR
Queue Stats
122W - 94L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AkuaMiku
Medusa
12
5 / 0 / 4
7,502
625
7,609
5,363
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 2 / 3
6,237
520
3,457
8,095
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
DuckierGriffy
Poseidon
14
4 / 1 / 1
8,122
677
5,733
5,195
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Mirukto
Horus
10
4 / 1 / 8
6,755
563
4,470
7,743
3,675
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
13
1 / 1 / 1
6,730
561
2,637
6,019
3,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 5 / 0
5,535
461
1,260
5,557
1,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
 
Ganesha
7
0 / 4 / 1
5,232
436
2,047
8,519
2,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Amzy97
Neith
8
1 / 4 / 0
5,233
436
3,739
5,600
1,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
2 / 1 / 1
7,020
585
4,243
5,621
3,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 3 / 2
6,636
553
4,882
7,238
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
5
5
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
0
0
L
Ganesha
 
Ganesha
0
4
1
0.13
W
Medusa
AkuaMiku
Medusa
5
0
4
7
L
Neith
Amzy97
Neith
1
4
0
0.25
W
3
2
3
2.25
W
Poseidon
DuckierGriffy
Poseidon
4
1
1
4.5
L
Ymir
2
1
1
2.5
W
Horus
Mirukto
Horus
4
1
8
8
W
Cerberus
1
1
1
1.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,906
Damage
16,171
32,415
Taken
32,535
13,495
Mitigated
10,379
14,826
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,260
47
0
695
5,557
1,367
0
3,371
1,986
27,387
0
L
Ganesha
 
Ganesha
2,047
324
96
766
8,519
2,436
0
0
8,519
9,226
0
W
Medusa
AkuaMiku
Medusa
7,609
4,253
0
3,183
5,363
1,789
612
1,139
4,224
0
47,331
L
Neith
Amzy97
Neith
3,739
2,078
0
1,159
5,600
1,091
0
0
5,600
0
21,430
W
3,457
753
0
3,911
8,095
3,103
0
2,150
5,865
0
30,092
W
Poseidon
DuckierGriffy
Poseidon
5,733
873
0
1,310
5,195
1,612
0
396
4,743
61,700
0
L
Ymir
4,243
874
0
2,382
5,621
3,223
0
1,704
3,650
41,668
0
W
Horus
Mirukto
Horus
4,470
1,880
896
3,530
7,743
3,675
0
1,399
6,344
0
15,039
W
Cerberus
2,637
51
0
1,996
6,019
3,316
0
2,330
3,689
37,002
0
L
4,882
1,234
0
1,115
7,238
2,262
0
2,669
4,410
0
35,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,346
Gold Earned
29,656
380
Minions Killed
278
0
Camps Cleared
0
1,117,933
Distance Traveled
1,100,655
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,535
461
65
5
0
224,616
5
L
Ganesha
5,232
436
3
0
0
218,996
2
W
Medusa
7,502
625
84
7
0
204,234
4
L
Neith
5,233
436
45
4
0
193,692
0
W
Da Ji
6,237
520
63
5
0
239,244
3
W
Poseidon
8,122
677
127
11
0
215,833
3
L
Ymir
7,020
585
89
7
0
214,075
2
W
Horus
6,755
563
22
2
0
239,573
6
W
Cerberus
6,730
561
84
7
0
219,049
2
L
Fenrir
6,636
553
76
6
0
249,276
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role