Player Matchup

Khepri
Khepri
Bage Grewer
Khepri
Level 69
God Stats
4W - 4L
1,176 SR
Queue Stats
12W - 13L
1,361 Elo+
Party 1
Gilgamesh
Gilgamesh
Master HighFive
Gilgamesh
Level 108
God Stats
3W - 3L
1,737 SR
Queue Stats
8W - 13L
1,408 Elo+
Party 1
Anubis
Anubis
thelegend7769
Anubis
Level 105
God Stats
37W - 31L
1,572 SR
Queue Stats
392W - 462L
1,388 Elo+
Solo
Team Averages
Level 94
1,495 SR
1,386 Elo+

VS

Team Averages
Level 68
1,515 SR
1,485 Elo+
Geb
Geb
Backside_Brawler
Geb
Level 149
God Stats
17W - 20L
1,483 SR
Queue Stats
367W - 432L
1,363 Elo+
Solo
Izanami
Izanami
Diminish Her
Izanami
Level 49
God Stats
26W - 35L
1,356 SR
Queue Stats
639W - 801L
1,379 Elo+
Solo
Chang'e
Chang'e
ErickRHN
Chang'e
Level 6
God Stats
2W - 3L
1,707 SR
Queue Stats
7W - 9L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 0 / 10
7,735
645
3,124
6,372
4,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Master HighFive
Gilgamesh
12
10 / 1 / 3
9,483
790
9,229
5,577
3,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 0 / 9
9,045
754
12,185
2,811
1,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
7,952
663
1,820
12,489
8,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Diminish Her
Izanami
10
0 / 5 / 1
7,213
601
3,978
8,012
1,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
ErickRHN
Chang'e
9
0 / 6 / 0
6,564
547
1,959
8,285
1,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
15
Kills
1
1
Deaths
15
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Khepri
0
0
10
5
L
Izanami
Diminish Her
Izanami
0
5
1
0.1
L
Chang'e
ErickRHN
Chang'e
0
6
0
0
W
Gilgamesh
Master HighFive
Gilgamesh
10
1
3
11.5
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,538
Damage
7,757
14,760
Taken
28,786
9,362
Mitigated
11,608
4,754
Healing
4,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,820
225
0
701
12,489
8,347
132
6,244
6,245
8,769
0
W
Khepri
3,124
36
367
1,760
6,372
4,502
102
1,273
5,099
11,322
0
L
Izanami
Diminish Her
Izanami
3,978
3,165
0
1,247
8,012
1,707
0
3,572
4,440
0
30,968
L
Chang'e
ErickRHN
Chang'e
1,959
165
1,304
1,142
8,285
1,554
225
5,526
2,759
13,627
0
W
Gilgamesh
Master HighFive
Gilgamesh
9,229
3,310
0
389
5,577
3,428
1,554
1,452
4,125
0
37,995
W
12,185
476
0
2,238
2,811
1,432
1,439
1,129
1,682
46,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
21,729
138
Minions Killed
99
0
Camps Cleared
0
598,703
Distance Traveled
550,695
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,952
663
9
1
0
178,469
2
W
Khepri
7,735
645
20
2
0
214,012
0
L
Izanami
7,213
601
57
5
0
191,453
3
L
Chang'e
6,564
547
33
3
0
180,773
0
W
Gilgamesh
9,483
790
48
4
0
198,801
2
W
Anubis
9,045
754
70
6
0
185,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role