Player Matchup

Thanatos
Thanatos
ONE-_-GREAT
Thanatos
Level 15
God Stats
10W - 4L
1,580 SR
Queue Stats
20W - 26L
1,282 Elo+
Solo
Heimdallr
Heimdallr
TOOPAHK
Heimdallr
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 95L
1,258 Elo+
Party 1
Cthulhu
Cthulhu
USOSLAYER IG
Cthulhu
Level 8
God Stats
4W - 4L
1,532 SR
Queue Stats
12W - 16L
1,270 Elo+
Party 1
Tiamat
Tiamat
Ukani
Tiamat
Level 21
God Stats
0W - 2L
1,308 SR
Queue Stats
67W - 78L
1,256 Elo+
Party 1
Gilgamesh
Gilgamesh
vet-spekje
Gilgamesh
Level 28
God Stats
1W - 1L
1,712 SR
Queue Stats
11W - 12L
1,382 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,290 Elo+

VS

Team Averages
Level 18
1,491 SR
1,423 Elo+
Medusa
Medusa
Chato_The_Taco
Medusa
Level 13
God Stats
2W - 2L
1,339 SR
Queue Stats
10W - 10L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChungusOohNahNah
Tsukuyomi
Level 28
God Stats
8W - 5L
1,510 SR
Queue Stats
263W - 241L
1,534 Elo+
Solo
Bellona
Bellona
PlusMars7265090
Bellona
Level 24
God Stats
1W - 0L
1,606 SR
Queue Stats
15W - 7L
1,491 Elo+
Solo
Chang'e
Chang'e
Tunel_vital2
Chang'e
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 249L
1,231 Elo+
Solo
Jormungandr
Jormungandr
brettdog
Jormungandr
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ONE-_-GREAT
Thanatos
20
10 / 16 / 11
18,073
516
8,228
30,733
14,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
TOOPAHK
Heimdallr
20
12 / 15 / 11
16,757
479
21,915
39,830
19,748
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
USOSLAYER IG
Cthulhu
20
7 / 7 / 6
16,230
464
11,414
36,789
50,240
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
Ukani
Tiamat
20
18 / 14 / 12
18,805
537
30,680
31,045
21,996
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
vet-spekje
Gilgamesh
20
6 / 11 / 6
15,003
429
10,431
27,734
13,008
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 16 / 18
13,684
391
14,969
24,213
18,761
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
20
42 / 4 / 6
23,653
676
61,863
27,389
13,316
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
17 / 7 / 21
20,037
572
28,336
31,521
35,690
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
Tunel_vital2
Chang'e
18
3 / 19 / 10
14,214
406
6,044
26,163
15,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
brettdog
Jormungandr
9
0 / 7 / 8
11,180
319
914
8,038
2,851
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
126
53
Kills
63
63
Deaths
53
46
Assists
63
Player
Kills
Deaths
Assists
KDA
W
1
16
18
0.63
W
Tsukuyomi
42
4
6
11.25
L
Thanatos
ONE-_-GREAT
Thanatos
10
16
11
0.97
W
17
7
21
3.93
L
Heimdallr
TOOPAHK
Heimdallr
12
15
11
1.17
W
Chang'e
Tunel_vital2
Chang'e
3
19
10
0.42
L
Cthulhu
USOSLAYER IG
Cthulhu
7
7
6
1.43
L
Tiamat
Ukani
Tiamat
18
14
12
1.71
W
Jormungandr
brettdog
Jormungandr
0
7
8
0.57
L
Gilgamesh
vet-spekje
Gilgamesh
6
11
6
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,668
Damage
112,126
166,131
Taken
117,324
119,212
Mitigated
85,666
45,795
Healing
18,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,969
7,496
0
382
24,213
18,761
0
7,958
15,860
0
33,633
W
Tsukuyomi
61,863
21,253
0
12,364
27,389
13,316
1,718
9,115
17,912
0
201,456
L
Thanatos
ONE-_-GREAT
Thanatos
8,228
2,809
0
16,847
30,733
14,220
1,170
388
30,008
0
103,751
W
28,336
11,960
0
2,804
31,521
35,690
1,081
9,532
21,487
0
124,713
L
Heimdallr
TOOPAHK
Heimdallr
21,915
11,966
0
11,097
39,830
19,748
1,702
2,195
36,997
0
120,996
W
Chang'e
Tunel_vital2
Chang'e
6,044
1,704
655
2,249
26,163
15,048
1,053
10,769
14,871
38,443
0
L
Cthulhu
USOSLAYER IG
Cthulhu
11,414
379
1,565
8,795
36,789
50,240
681
1,706
33,717
61,729
0
L
Tiamat
Ukani
Tiamat
30,680
3,430
376
6,254
31,045
21,996
273
1,507
29,143
114,468
0
W
Jormungandr
brettdog
Jormungandr
914
333
0
0
8,038
2,851
99
2,967
4,804
11,668
0
L
Gilgamesh
vet-spekje
Gilgamesh
10,431
3,452
0
861
27,734
13,008
0
857
26,765
0
101,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,868
Gold Earned
82,768
629
Minions Killed
506
0
Camps Cleared
0
2,757,825
Distance Traveled
2,788,579
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,684
391
34
1
0
529,264
6
W
Tsukuyomi
23,653
676
227
6
0
758,345
5
L
Thanatos
18,073
516
170
5
0
543,434
4
W
Bellona
20,037
572
158
5
0
701,568
1
L
Heimdallr
16,757
479
108
3
0
508,448
0
W
Chang'e
14,214
406
63
2
0
550,838
0
L
Cthulhu
16,230
464
87
2
0
649,942
4
L
Tiamat
18,805
537
139
4
0
546,068
2
W
Jormungandr
11,180
319
24
1
0
248,564
5
L
Gilgamesh
15,003
429
125
4
0
509,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role