Player Matchup

Tiamat
Tiamat
GambareeeBEAAAAM
Tiamat
Level 14
God Stats
29W - 36L
1,456 SR
Queue Stats
50W - 68L
1,439 Elo+
Solo
Merlin
Merlin
rawlannister
Merlin
Level 158
God Stats
32W - 34L
1,558 SR
Queue Stats
265W - 305L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
saintofsinners91
Gilgamesh
Level 125
God Stats
2W - 3L
1,599 SR
Queue Stats
235W - 219L
1,542 Elo+
Solo
Team Averages
Level 99
1,538 SR
1,486 Elo+

VS

Team Averages
Level 74
1,553 SR
1,412 Elo+
Ra
Ra
PaltitaAfk
Ra
Level 29
God Stats
1W - 0L
1,748 SR
Queue Stats
2W - 1L
1,241 Elo+
Solo
Neith
Neith
Sωєєт
Neith
Level 126
God Stats
3W - 1L
1,411 SR
Queue Stats
28W - 40L
1,494 Elo+
Solo
Jing Wei
Jing Wei
iMaTryOShka
Jing Wei
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,228
623
3,019
6,838
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
9
1 / 4 / 0
6,312
631
6,148
8,140
2,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
9
0 / 0 / 1
6,856
686
6,714
9,730
3,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
7,394
739
5,650
4,351
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Sωєєт
Neith
10
3 / 1 / 2
7,500
750
9,429
12,136
9,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Jing Wei
iMaTryOShka
Jing Wei
10
0 / 0 / 5
6,739
674
3,489
4,107
1,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
5
5
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
2
0
3
3.5
W
Neith
Sωєєт
Neith
3
1
2
4
W
Jing Wei
iMaTryOShka
Jing Wei
0
0
5
2.5
L
Merlin
1
4
0
0.25
L
Gilgamesh
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,881
Damage
18,568
24,708
Taken
20,594
9,882
Mitigated
12,410
6,007
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,019
389
0
2,201
6,838
3,876
0
1,570
5,175
21,165
0
W
5,650
168
1,821
2,477
4,351
1,469
0
989
3,148
30,441
0
W
Neith
Sωєєт
Neith
9,429
3,490
0
4,371
12,136
9,553
92
5,989
5,709
0
20,250
W
Jing Wei
iMaTryOShka
Jing Wei
3,489
2,767
0
1,714
4,107
1,388
1,413
1,406
2,511
0
24,701
L
Merlin
6,148
795
0
2,924
8,140
2,529
0
1,788
6,240
23,173
0
L
Gilgamesh
6,714
1,740
0
882
9,730
3,477
0
1,943
7,571
0
26,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,396
Gold Earned
21,633
114
Minions Killed
138
0
Camps Cleared
0
520,732
Distance Traveled
565,957
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,228
623
41
4
0
179,638
2
W
Ra
7,394
739
54
5
0
212,299
1
W
Neith
7,500
750
13
1
0
168,410
3
W
Jing Wei
6,739
674
71
7
0
185,248
3
L
Merlin
6,312
631
31
3
0
149,802
4
L
Gilgamesh
6,856
686
42
4
0
191,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role