Player Matchup

Heimdallr
Heimdallr
Adrastean
Heimdallr
Level 69
God Stats
5W - 4L
1,714 SR
Queue Stats
990W - 1,126L
1,425 Elo+
Solo
Scylla
Scylla
Fourteafive
Scylla
Level 119
God Stats
6W - 5L
1,672 SR
Queue Stats
104W - 103L
1,534 Elo+
Party 1
Sol
Sol
McqueenMan1010
Sol
Level 104
God Stats
2W - 5L
1,416 SR
Queue Stats
161W - 169L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
Nayt3face
Amaterasu
Level 117
God Stats
4W - 2L
1,891 SR
Queue Stats
788W - 831L
1,433 Elo+
Solo
Hera
Hera
iFartMaster69
Hera
Level 99
God Stats
2W - 4L
1,738 SR
Queue Stats
378W - 388L
1,543 Elo+
Party 1
Team Averages
Level 102
1,686 SR
1,489 Elo+

VS

Team Averages
Level 92
1,510 SR
1,428 Elo+
Hercules
Hercules
PolPolPol
Hercules
Level 141
God Stats
2W - 4L
1,500 SR
Queue Stats
369W - 432L
1,406 Elo+
Solo
Khepri
Khepri
ResentedToast98
Khepri
Level 147
God Stats
15W - 14L
1,551 SR
Queue Stats
343W - 358L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Tekphonik
Cthulhu
Level 28
God Stats
6W - 0L
1,500 SR
Queue Stats
160W - 121L
1,256 Elo+
Solo
Vulcan
Vulcan
ethereal lilith
Vulcan
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 91L
1,499 Elo+
Solo
Erlang Shen
Erlang Shen
n j grub killah
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adrastean
Heimdallr
15
3 / 11 / 8
11,627
581
8,164
21,934
8,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
14 / 8 / 9
17,426
871
28,653
19,113
8,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 7 / 16
13,892
695
28,743
22,758
9,407
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Nayt3face
Amaterasu
18
0 / 11 / 18
11,808
590
10,980
30,054
22,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 7 / 14
14,631
732
22,015
17,673
7,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PolPolPol
Hercules
20
8 / 6 / 30
14,656
733
18,485
29,836
30,474
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 6 / 29
13,983
699
13,808
26,361
33,064
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Tekphonik
Cthulhu
20
13 / 5 / 23
15,280
764
21,806
33,252
43,416
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
15 / 4 / 17
17,323
866
27,129
15,148
8,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
n j grub killah
Erlang Shen
17
1 / 10 / 29
12,685
634
12,840
22,669
14,966
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
170
31
Kills
42
44
Deaths
31
65
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Adrastean
Heimdallr
3
11
8
0.64
L
Scylla
14
8
9
2.31
L
6
7
16
2
L
Amaterasu
Nayt3face
Amaterasu
0
11
18
0.82
W
Hercules
PolPolPol
Hercules
8
6
30
3.83
W
5
6
29
3.25
W
Cthulhu
Tekphonik
Cthulhu
13
5
23
4.9
W
15
4
17
5.88
L
8
7
14
2.14
W
Erlang Shen
n j grub killah
Erlang Shen
1
10
29
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,555
Damage
94,068
111,532
Taken
127,266
56,869
Mitigated
130,538
37,058
Healing
40,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Adrastean
Heimdallr
8,164
2,063
219
2,235
21,934
8,800
391
12,657
9,277
0
20,388
L
Scylla
28,653
859
2,946
4,278
19,113
8,689
635
8,869
10,244
65,920
0
L
28,743
11,398
3,248
8,454
22,758
9,407
2,509
13,738
9,020
54,540
0
L
Amaterasu
Nayt3face
Amaterasu
10,980
5,130
2,926
7,391
30,054
22,094
2,110
14,518
15,536
0
22,004
W
Hercules
PolPolPol
Hercules
18,485
4,328
2,699
10,220
29,836
30,474
1,651
19,479
10,354
0
31,406
W
13,808
354
5,970
3,686
26,361
33,064
794
16,682
9,679
31,772
0
W
Cthulhu
Tekphonik
Cthulhu
21,806
1,460
3,901
5,081
33,252
43,416
1,247
17,059
16,193
55,281
0
W
27,129
10,023
3,262
3,179
15,148
8,618
1,562
11,496
3,652
81,671
0
L
22,015
6,067
2,801
2,560
17,673
7,879
1,088
12,961
4,712
48,833
0
W
Erlang Shen
n j grub killah
Erlang Shen
12,840
5,563
0
2,530
22,669
14,966
1,325
14,695
7,970
0
19,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,384
Gold Earned
73,927
208
Minions Killed
198
0
Camps Cleared
0
1,584,951
Distance Traveled
1,849,153
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,627
581
19
1
0
268,256
0
L
Scylla
17,426
871
72
4
0
347,176
0
L
Sol
13,892
695
66
3
0
320,957
0
L
Amaterasu
11,808
590
21
1
0
324,645
0
W
Hercules
14,656
733
34
2
0
315,109
3
W
Khepri
13,983
699
24
1
0
440,014
3
W
Cthulhu
15,280
764
41
2
0
374,592
0
W
Vulcan
17,323
866
93
5
0
354,032
1
L
Hera
14,631
732
30
2
0
323,917
0
W
Erlang Shen
12,685
634
6
0
0
365,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role