Player Matchup

Tyr
Tyr
Clarkez
Tyr
Level 158
God Stats
1W - 0L
1,998 SR
Queue Stats
55W - 36L
1,619 Elo+
Solo
Ravana
Ravana
G20_Frigolooo
Ravana
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 129L
1,449 Elo+
Solo
Mulan
Mulan
Kakazaorf
Mulan
Level 50
God Stats
13W - 12L
1,117 SR
Queue Stats
875W - 891L
1,354 Elo+
Solo
Danzaburou
Danzaburou
Lucasrq07
Danzaburou
Level 157
God Stats
4W - 3L
1,547 SR
Queue Stats
172W - 201L
1,409 Elo+
Solo
Tiamat
Tiamat
saintofsinners91
Tiamat
Level 125
God Stats
50W - 45L
1,549 SR
Queue Stats
129W - 136L
1,526 Elo+
Solo
Team Averages
Level 115
1,542 SR
1,471 Elo+

VS

Team Averages
Level 84
1,615 SR
1,496 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DanejaKun
Loki
Level 115
God Stats
23W - 22L
1,482 SR
Queue Stats
650W - 731L
1,392 Elo+
Solo
King Arthur
King Arthur
Gätto
King Arthur
Level 50
God Stats
52W - 51L
1,570 SR
Queue Stats
413W - 319L
1,542 Elo+
Solo
Chang'e
Chang'e
TheusDN
Chang'e
Level 58
God Stats
19W - 16L
1,794 SR
Queue Stats
239W - 259L
1,463 Elo+
Solo
Cerberus
Cerberus
ngromauro
Cerberus
Level 104
God Stats
2W - 2L
1,731 SR
Queue Stats
117W - 119L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
4 / 1 / 4
8,345
556
6,845
12,892
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 2 / 1
7,434
496
5,869
8,079
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Kakazaorf
Mulan
12
0 / 2 / 0
6,771
451
4,448
9,355
4,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Lucasrq07
Danzaburou
14
4 / 1 / 2
8,716
581
4,140
4,982
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 0 / 4
9,402
627
9,738
5,970
5,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 3 / 0
8,443
563
3,303
9,050
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
10
0 / 3 / 0
6,352
423
2,689
8,246
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Gätto
King Arthur
15
3 / 1 / 0
8,800
587
10,965
14,042
8,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
TheusDN
Chang'e
12
0 / 4 / 0
6,799
453
2,010
8,602
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ngromauro
Cerberus
9
0 / 4 / 1
6,331
422
4,295
12,737
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
6
6
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
3
0
1
W
Tyr
4
1
4
6
L
Loki
0
3
0
0
W
3
2
1
1.75
L
King Arthur
Gätto
King Arthur
3
1
0
3
W
Mulan
Kakazaorf
Mulan
0
2
0
0
W
Danzaburou
Lucasrq07
Danzaburou
4
1
2
5
L
Chang'e
TheusDN
Chang'e
0
4
0
0
L
Cerberus
ngromauro
Cerberus
0
4
1
0.13
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,040
Damage
23,262
41,278
Taken
52,677
24,719
Mitigated
24,200
16,388
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,303
1,461
0
3,078
9,050
2,872
642
0
9,050
0
58,809
W
Tyr
6,845
1,921
0
5,088
12,892
9,488
0
1,815
11,077
0
35,518
L
Loki
2,689
702
0
2,760
8,246
2,630
0
1,044
7,202
0
36,549
W
5,869
1,759
0
2,467
8,079
3,566
0
965
7,114
0
44,971
L
King Arthur
Gätto
King Arthur
10,965
935
0
5,736
14,042
8,381
0
1,684
12,358
0
60,424
W
Mulan
Kakazaorf
Mulan
4,448
324
0
1,913
9,355
4,784
0
0
9,355
0
34,050
W
Danzaburou
Lucasrq07
Danzaburou
4,140
1,656
0
2,623
4,982
1,573
2,073
708
4,274
0
53,083
L
Chang'e
TheusDN
Chang'e
2,010
34
395
2,543
8,602
2,855
0
4,296
4,306
40,135
0
L
Cerberus
ngromauro
Cerberus
4,295
516
0
4,365
12,737
7,462
0
2,714
10,023
19,977
0
W
9,738
952
0
4,297
5,970
5,308
528
2,817
3,153
67,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,668
Gold Earned
36,725
478
Minions Killed
462
0
Camps Cleared
0
1,385,132
Distance Traveled
1,406,998
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,443
563
106
7
0
233,704
1
W
Tyr
8,345
556
48
3
0
285,336
5
L
Loki
6,352
423
76
5
0
297,970
1
W
Ravana
7,434
496
101
7
0
261,645
1
L
King Arthur
8,800
587
130
9
0
286,244
5
W
Mulan
6,771
451
73
5
0
282,354
6
W
Danzaburou
8,716
581
116
8
0
266,981
5
L
Chang'e
6,799
453
106
7
0
282,486
3
L
Cerberus
6,331
422
44
3
0
306,594
2
W
Tiamat
9,402
627
140
9
0
288,816
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role