Player Matchup

Artemis
Artemis
Platinum II
Brannonn
Artemis
Platinum II
Level 149
God Stats
5W - 4L
1,760 SR
Queue Stats
873W - 854L
1,761 MMR
Solo
Ne Zha
Ne Zha
Gold I
DrPhilIV
Ne Zha
Gold I
Level 117
God Stats
7W - 6L
1,740 SR
Queue Stats
333W - 318L
1,767 MMR
Solo
Bacchus
Bacchus
Silver II
JungleRecon
Bacchus
Silver II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,262 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
Rádnor
Tsukuyomi
Platinum I
Level 135
God Stats
17W - 13L
1,681 SR
Queue Stats
540W - 541L
1,953 MMR
Solo
Discordia
Discordia
Silver II
badtablemanners
Discordia
Silver II
Level 155
God Stats
5W - 5L
1,408 SR
Queue Stats
349W - 355L
1,018 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,618 SR
1,552 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,804 SR
1,555 MMR
Heimdallr
Heimdallr
Platinum II
Dildõ
Heimdallr
Platinum II
Level 128
God Stats
5W - 1L
1,919 SR
Queue Stats
43W - 36L
1,913 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
MunsterKen
Baron Samedi
Platinum V
Level 55
God Stats
6W - 0L
1,982 SR
Queue Stats
85W - 79L
1,843 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
NebulaShadow
Zhong Kui
Platinum I
Level 160
God Stats
9W - 6L
1,836 SR
Queue Stats
858W - 855L
1,937 MMR
Solo
Susano
Susano
Bronze II
Sammysdruid
Susano
Bronze II
Level 73
God Stats
1W - 1L
1,482 SR
Queue Stats
77W - 100L
164 MMR
Solo
Achilles
Achilles
Diamond V
dívìne
Achilles
Diamond V
Level 108
God Stats
1W - 0L
1,802 SR
Queue Stats
95W - 85L
1,916 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brannonn
Artemis
20
6 / 7 / 8
13,633
524
21,981
22,898
9,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
DrPhilIV
Ne Zha
19
2 / 9 / 16
12,722
489
15,104
24,340
17,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
JungleRecon
Bacchus
15
2 / 7 / 16
10,999
423
7,118
29,760
39,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Rádnor
Tsukuyomi
20
12 / 6 / 6
14,599
562
29,589
27,042
30,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
badtablemanners
Discordia
19
4 / 9 / 6
13,298
511
12,724
14,463
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
TiamatSetAthenaGuan YuApollo

VS

Bans
ScyllaYmirSobekAnhurGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dildõ
Heimdallr
20
12 / 3 / 10
16,374
630
27,020
27,306
13,866
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
MunsterKen
Baron Samedi
20
4 / 9 / 16
15,387
592
13,301
27,734
32,373
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
NebulaShadow
Zhong Kui
20
15 / 4 / 10
16,473
634
28,607
28,345
29,635
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
20
2 / 7 / 9
13,719
528
11,417
23,921
11,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
dívìne
Achilles
20
5 / 4 / 10
15,620
601
16,479
28,385
51,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
93
26
Kills
38
38
Deaths
27
52
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Artemis
Brannonn
Artemis
6
7
8
1.43
W
Heimdallr
Dildõ
Heimdallr
12
3
10
5.67
L
Ne Zha
DrPhilIV
Ne Zha
2
9
16
1.11
L
Bacchus
JungleRecon
Bacchus
2
7
16
1.43
W
Baron Samedi
MunsterKen
Baron Samedi
4
9
16
1.33
W
Zhong Kui
NebulaShadow
Zhong Kui
15
4
10
5
L
Tsukuyomi
Rádnor
Tsukuyomi
12
6
6
2.5
W
Susano
2
7
9
0.93
L
Discordia
badtablemanners
Discordia
4
9
6
0.78
W
Achilles
dívìne
Achilles
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,516
Damage
96,824
118,503
Taken
135,691
103,309
Mitigated
138,073
24,392
Healing
58,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Brannonn
Artemis
21,981
14,098
0
8,041
22,898
9,915
0
6,525
16,373
0
102,621
W
Heimdallr
Dildõ
Heimdallr
27,020
16,174
0
15,570
27,306
13,866
8,465
4,638
22,600
0
144,778
L
Ne Zha
DrPhilIV
Ne Zha
15,104
3,958
0
6,479
24,340
17,041
0
9,741
14,599
0
97,135
L
Bacchus
JungleRecon
Bacchus
7,118
608
0
4,173
29,760
39,513
0
9,548
20,212
24,923
0
W
Baron Samedi
MunsterKen
Baron Samedi
13,301
1,579
2,153
7,276
27,734
32,373
423
5,797
21,647
57,808
0
W
Zhong Kui
NebulaShadow
Zhong Kui
28,607
3,387
0
13,436
28,345
29,635
1,709
6,747
21,018
114,621
0
L
Tsukuyomi
Rádnor
Tsukuyomi
29,589
9,343
0
4,764
27,042
30,329
0
7,230
19,812
0
100,004
W
Susano
11,417
3,548
0
7,574
23,921
11,189
592
2,608
21,299
0
108,498
L
Discordia
badtablemanners
Discordia
12,724
1,268
0
935
14,463
6,511
240
9,055
5,408
69,640
0
W
Achilles
dívìne
Achilles
16,479
6,046
0
12,395
28,385
51,010
1,668
2,342
26,012
0
91,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,251
Gold Earned
77,573
633
Minions Killed
696
0
Camps Cleared
0
2,466,897
Distance Traveled
2,355,219
40
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,633
524
138
5
0
472,749
3
W
Heimdallr
16,374
630
153
6
0
456,976
5
L
Ne Zha
12,722
489
151
6
0
523,621
9
L
Bacchus
10,999
423
26
1
0
520,928
7
W
Baron Samedi
15,387
592
64
2
0
448,608
4
W
Zhong Kui
16,473
634
184
7
0
470,579
13
L
Tsukuyomi
14,599
562
171
7
0
554,619
8
W
Susano
13,719
528
146
6
0
484,999
4
L
Discordia
13,298
511
147
6
0
394,980
13
W
Achilles
15,620
601
149
6
0
494,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role