Player Matchup

Cerberus
Cerberus
Aftons
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 37L
1,670 Elo+
Solo
Cthulhu
Cthulhu
ISmiteBaSmurf
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,539 Elo+
Party 1
Artemis
Artemis
Malfeasançe
Artemis
Level 6
God Stats
1W - 1L
1,275 SR
Queue Stats
3W - 3L
1,436 Elo+
Solo
Ravana
Ravana
Shadowblaze765
Ravana
Level 27
God Stats
12W - 5L
1,788 SR
Queue Stats
119W - 108L
1,474 Elo+
Solo
Thoth
Thoth
whatttheslayer
Thoth
Level 15
God Stats
10W - 16L
1,417 SR
Queue Stats
44W - 47L
1,483 Elo+
Party 1
Team Averages
Level 19
1,496 SR
1,521 Elo+

VS

Team Averages
Level 22
1,526 SR
1,472 Elo+
Kukulkan
Kukulkan
CRACKvHEAD
Kukulkan
Level 29
God Stats
11W - 11L
1,556 SR
Queue Stats
113W - 116L
1,565 Elo+
Solo
Medusa
Medusa
Mr Majig
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,227 Elo+
Solo
Pele
Pele
bigbrobay
Pele
Level 25
God Stats
9W - 19L
1,530 SR
Queue Stats
222W - 240L
1,539 Elo+
Party 2
Bakasura
Bakasura
legokilla97
Bakasura
Level 5
God Stats
1W - 3L
1,580 SR
Queue Stats
6W - 11L
1,491 Elo+
Party 2
Zeus
Zeus
war_fighter1039
Zeus
Level 23
God Stats
2W - 6L
1,465 SR
Queue Stats
112W - 108L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aftons
Cerberus
20
22 / 1 / 14
14,586
1,326
31,967
16,745
8,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
18
8 / 1 / 13
12,739
1,158
11,080
9,881
9,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Malfeasançe
Artemis
18
9 / 2 / 13
11,737
1,067
15,100
9,787
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 3 / 17
12,328
1,121
9,759
12,499
6,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
4 / 0 / 17
11,041
1,004
15,382
10,630
3,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CRACKvHEAD
Kukulkan
16
3 / 11 / 3
11,032
1,003
14,883
19,032
4,685
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
Mr Majig
Medusa
15
1 / 16 / 4
9,848
895
12,212
23,156
5,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
16
0 / 7 / 6
9,841
895
6,060
15,411
4,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
legokilla97
Bakasura
15
0 / 9 / 5
9,364
851
3,215
15,958
4,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 9 / 4
10,900
991
14,813
14,578
3,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
29
52
Kills
7
7
Deaths
52
74
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aftons
Cerberus
22
1
14
29
L
Kukulkan
CRACKvHEAD
Kukulkan
3
11
3
0.41
W
Cthulhu
8
1
13
14.5
W
Artemis
Malfeasançe
Artemis
9
2
13
7.75
L
Medusa
Mr Majig
Medusa
1
16
4
0.19
W
9
3
17
5.83
L
Pele
0
7
6
0.43
L
Bakasura
legokilla97
Bakasura
0
9
5
0.28
L
3
9
4
0.56
W
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,288
Damage
51,183
59,542
Taken
88,135
32,715
Mitigated
22,538
11,190
Healing
1,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aftons
Cerberus
31,967
1,171
0
4,059
16,745
8,674
0
8,172
8,483
59,386
0
L
Kukulkan
CRACKvHEAD
Kukulkan
14,883
1,941
0
0
19,032
4,685
0
14,563
4,469
41,437
0
W
Cthulhu
11,080
814
713
1,057
9,881
9,771
0
3,171
6,545
35,793
0
W
Artemis
Malfeasançe
Artemis
15,100
7,872
0
2,542
9,787
4,043
0
5,719
4,043
0
32,006
L
Medusa
Mr Majig
Medusa
12,212
5,354
0
542
23,156
5,377
0
15,393
7,763
0
24,011
W
9,759
3,197
741
1,274
12,499
6,366
0
6,666
5,833
0
17,187
L
Pele
6,060
979
0
171
15,411
4,554
0
9,738
5,673
0
26,641
L
Bakasura
legokilla97
Bakasura
3,215
1,989
0
506
15,958
4,238
0
8,350
7,608
0
10,704
L
14,813
2,575
0
0
14,578
3,684
0
10,385
4,193
46,700
0
W
15,382
663
0
804
10,630
3,861
0
5,968
4,662
28,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,431
Gold Earned
50,985
247
Minions Killed
200
12
Camps Cleared
5
1,028,875
Distance Traveled
961,915
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,586
1,326
84
8
2
236,959
0
L
Kukulkan
11,032
1,003
47
4
0
183,803
0
W
Cthulhu
12,739
1,158
67
6
1
209,264
0
W
Artemis
11,737
1,067
39
4
7
138,376
3
L
Medusa
9,848
895
27
2
1
173,259
0
W
Ravana
12,328
1,121
14
1
1
224,509
0
L
Pele
9,841
895
44
4
2
228,671
1
L
Bakasura
9,364
851
12
1
2
203,255
0
L
Zeus
10,900
991
70
6
0
172,927
2
W
Thoth
11,041
1,004
43
4
1
219,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role