Player Matchup

Sun Wukong
Sun Wukong
Masters
DustJa
Sun Wukong
Masters
Level 154
God Stats
79W - 41L
1,830 SR
Queue Stats
286W - 219L
3,033 MMR
Solo
Ganesha
Ganesha
Diamond II
POSTDRAMA
Ganesha
Diamond II
Level 160
God Stats
61W - 57L
1,691 SR
Queue Stats
531W - 497L
2,354 MMR
Solo
Discordia
Discordia
Masters
RexzTroop
Discordia
Masters
Level 160
God Stats
24W - 24L
1,804 SR
Queue Stats
472W - 436L
3,327 MMR
Solo
Fenrir
Fenrir
Diamond V
WaifuExploiter
Fenrir
Diamond V
Level 118
God Stats
2W - 0L
1,854 SR
Queue Stats
127W - 115L
2,210 MMR
Solo
Anhur
Anhur
Diamond III
kookslikedat
Anhur
Diamond III
Level 126
God Stats
57W - 62L
1,647 SR
Queue Stats
878W - 847L
2,216 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,766 SR
2,628 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,526 SR
2,634 MMR
Athena
Athena
Diamond V
KingtheDman
Athena
Diamond V
Level 141
God Stats
1W - 3L
1,265 SR
Queue Stats
101W - 102L
2,162 MMR
Party 1
Raijin
Raijin
Masters
Lord Khepri
Raijin
Masters
Level 158
God Stats
20W - 22L
1,623 SR
Queue Stats
291W - 282L
2,457 MMR
Solo
Hou Yi
Hou Yi
Masters
MarcsDom
Hou Yi
Masters
Level 55
God Stats
0W - 2L
1,408 SR
Queue Stats
140W - 58L
3,186 MMR
Party 2
Achilles
Achilles
Masters
TrÌckie
Achilles
Masters
Level 157
God Stats
10W - 16L
1,794 SR
Queue Stats
397W - 324L
3,109 MMR
Party 2
Ne Zha
Ne Zha
Diamond IV
captianbros
Ne Zha
Diamond IV
Level 151
God Stats
12W - 20L
1,541 SR
Queue Stats
102W - 102L
2,254 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DustJa
Sun Wukong
20
12 / 0 / 7
17,286
720
37,815
20,921
14,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
POSTDRAMA
Ganesha
18
0 / 3 / 24
14,056
586
8,448
18,553
21,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
RexzTroop
Discordia
20
9 / 4 / 7
14,492
604
19,426
13,627
5,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 4 / 8
12,794
533
7,361
19,768
12,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
9 / 4 / 9
15,538
647
17,873
19,617
8,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
JanusTiamatTsukuyomiGuan YuSobek

VS

Bans
SetAwilixNemesisApolloCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 8 / 7
9,198
383
4,587
31,750
21,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
19
4 / 6 / 5
11,890
495
13,942
14,875
5,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
MarcsDom
Hou Yi
18
2 / 7 / 4
11,498
479
15,793
24,030
8,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
TrÌckie
Achilles
16
4 / 6 / 1
9,875
411
10,137
28,350
26,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
18
5 / 5 / 3
11,385
474
10,181
19,408
7,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
32
Kills
15
15
Deaths
32
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DustJa
Sun Wukong
12
0
7
15.5
L
Athena
0
8
7
0.44
L
Raijin
4
6
5
1.08
L
Hou Yi
MarcsDom
Hou Yi
2
7
4
0.57
W
Ganesha
POSTDRAMA
Ganesha
0
3
24
4
W
Discordia
RexzTroop
Discordia
9
4
7
3.13
L
Achilles
TrÌckie
Achilles
4
6
1
0.75
W
2
4
8
1.5
L
Ne Zha
5
5
3
1.3
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,923
Damage
54,640
92,486
Taken
118,413
62,557
Mitigated
71,225
39,364
Healing
26,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DustJa
Sun Wukong
37,815
11,130
0
13,737
20,921
14,190
5,046
2,470
18,355
0
145,564
L
Athena
4,587
1,354
0
6,241
31,750
21,537
0
8,430
23,320
23,018
0
L
Raijin
13,942
944
0
1,108
14,875
5,740
0
5,971
8,904
91,130
0
L
Hou Yi
MarcsDom
Hou Yi
15,793
10,775
0
6,669
24,030
8,993
0
3,759
20,271
0
93,381
W
Ganesha
POSTDRAMA
Ganesha
8,448
1,264
0
6,747
18,553
21,961
517
4,012
14,305
37,390
0
W
Discordia
RexzTroop
Discordia
19,426
2,478
0
809
13,627
5,376
793
5,758
7,547
101,081
0
L
Achilles
TrÌckie
Achilles
10,137
2,179
0
5,557
28,350
26,982
0
6,968
21,382
0
49,668
W
7,361
1,110
0
7,562
19,768
12,591
462
3,911
15,587
0
91,082
L
Ne Zha
10,181
2,745
0
7,167
19,408
7,973
0
3,400
16,008
0
82,586
W
17,873
11,502
0
10,509
19,617
8,439
10,285
4,925
14,538
0
131,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,166
Gold Earned
53,846
685
Minions Killed
561
0
Camps Cleared
0
2,372,912
Distance Traveled
2,224,650
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,286
720
206
9
0
516,114
4
L
Athena
9,198
383
46
2
0
418,243
4
L
Raijin
11,890
495
167
7
0
424,235
5
L
Hou Yi
11,498
479
158
7
0
414,547
3
W
Ganesha
14,056
586
18
1
0
497,254
11
W
Discordia
14,492
604
156
7
0
443,546
4
L
Achilles
9,875
411
76
3
0
445,768
0
W
Fenrir
12,794
533
122
5
0
492,440
5
L
Ne Zha
11,385
474
114
5
0
521,857
1
W
Anhur
15,538
647
183
8
0
423,558
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role