Player Matchup

Tiamat
Tiamat
Masters
Excavata
Tiamat
Masters
Level 146
God Stats
1W - 1L
1,684 SR
Queue Stats
97W - 59L
2,804 MMR
Party 3
Heimdallr
Heimdallr
Diamond IV
Mr_JinglesJr
Heimdallr
Diamond IV
Level 140
God Stats
3W - 9L
1,537 SR
Queue Stats
72W - 58L
2,146 MMR
Party 1
Tyr
Tyr
Diamond IV
NinjaNightDash
Tyr
Diamond IV
Level 121
God Stats
0W - 1L
1,161 SR
Queue Stats
60W - 53L
2,048 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
Utu1998
Kumbhakarna
Diamond IV
Level 128
God Stats
5W - 6L
1,378 SR
Queue Stats
167W - 136L
2,231 MMR
Solo
Loki
Loki
Masters
xxxBlanky
Loki
Masters
Level 127
God Stats
55W - 18L
1,810 SR
Queue Stats
77W - 43L
2,712 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,514 SR
2,388 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,591 SR
2,190 MMR
Cu Chulainn
Cu Chulainn
Masters
AsssassinXJXK
Cu Chulainn
Masters
Level 156
God Stats
43W - 45L
1,639 SR
Queue Stats
428W - 415L
2,695 MMR
Party 2
Vulcan
Vulcan
Masters
Rosario_Flores
Vulcan
Masters
Level 101
God Stats
4W - 3L
1,560 SR
Queue Stats
190W - 162L
2,559 MMR
Party 2
Ullr
Ullr
Masters
SweeetJC
Ullr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
apagderings
Sylvanus
Diamond IV
Level 83
God Stats
8W - 5L
1,650 SR
Queue Stats
636W - 596L
2,081 MMR
Solo
Arachne
Arachne
Masters
l Shut em Down
Arachne
Masters
Level 160
God Stats
318W - 292L
1,606 SR
Queue Stats
1,646W - 1,655L
2,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Excavata
Tiamat
16
2 / 4 / 3
10,112
460
12,866
14,923
9,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Mr_JinglesJr
Heimdallr
17
0 / 2 / 6
10,691
486
6,847
15,221
6,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 1
10,525
478
8,421
20,661
19,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Utu1998
Kumbhakarna
13
0 / 5 / 6
9,622
437
2,959
21,560
18,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
18
5 / 4 / 4
11,309
514
14,653
17,248
6,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AphroditeSetTsukuyomiAthenaApollo

VS

Bans
Guan YuSobekScyllaAresJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AsssassinXJXK
Cu Chulainn
20
3 / 1 / 6
13,446
611
15,360
19,807
19,599
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 2 / 6
12,598
573
18,607
12,674
5,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
20
4 / 1 / 9
14,071
640
17,295
14,266
7,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
apagderings
Sylvanus
15
1 / 1 / 10
11,232
511
4,855
17,709
18,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 4 / 7
12,629
574
7,300
17,113
8,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
9
Kills
17
18
Deaths
9
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AsssassinXJXK
Cu Chulainn
3
1
6
6
L
Tiamat
Excavata
Tiamat
2
4
3
0.88
L
Heimdallr
Mr_JinglesJr
Heimdallr
0
2
6
1.5
L
2
3
1
0.83
W
4
2
6
3.5
W
Ullr
4
1
9
8.5
L
Kumbhakarna
Utu1998
Kumbhakarna
0
5
6
0.6
W
Sylvanus
apagderings
Sylvanus
1
1
10
6
W
5
4
7
2.13
L
Loki
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,746
Damage
63,417
89,613
Taken
81,569
61,257
Mitigated
60,077
21,877
Healing
32,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AsssassinXJXK
Cu Chulainn
15,360
2,142
0
7,744
19,807
19,599
1,501
2,727
16,984
10,477
85,271
L
Tiamat
Excavata
Tiamat
12,866
1,570
130
2,935
14,923
9,778
0
4,974
9,717
86,393
0
L
Heimdallr
Mr_JinglesJr
Heimdallr
6,847
4,145
0
5,629
15,221
6,511
0
3,490
11,631
0
83,682
L
8,421
1,290
0
7,609
20,661
19,391
812
4,275
16,302
0
73,947
W
18,607
6,306
284
3,385
12,674
5,921
1,929
3,164
9,246
111,089
0
W
Ullr
17,295
7,811
0
2,016
14,266
7,555
6,379
1,799
12,449
0
133,700
L
Kumbhakarna
Utu1998
Kumbhakarna
2,959
337
0
1,050
21,560
18,801
54
8,898
12,404
17,046
0
W
Sylvanus
apagderings
Sylvanus
4,855
457
4,752
8,147
17,709
18,252
498
4,010
13,579
13,463
0
W
7,300
4,050
0
5,731
17,113
8,750
1,755
5,160
11,781
0
77,425
L
Loki
14,653
4,155
0
4,524
17,248
6,776
0
3,244
13,954
0
84,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,259
Gold Earned
63,976
649
Minions Killed
681
0
Camps Cleared
0
2,093,041
Distance Traveled
2,272,072
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,446
611
171
8
0
474,224
7
L
Tiamat
10,112
460
188
9
0
399,339
7
L
Heimdallr
10,691
486
150
7
0
378,009
4
L
Tyr
10,525
478
152
7
0
433,755
5
W
Vulcan
12,598
573
175
8
0
451,225
2
W
Ullr
14,071
640
196
9
0
440,340
8
L
Kumbhakarna
9,622
437
26
1
0
427,086
7
W
Sylvanus
11,232
511
17
1
0
416,537
11
W
Arachne
12,629
574
122
6
0
489,746
7
L
Loki
11,309
514
133
6
0
454,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role