Player Matchup

Guan Yu
Guan Yu
Esther__colero
Guan Yu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,508 Elo+
Solo
Izanami
Izanami
jamesclynes234
Izanami
Level 157
God Stats
46W - 51L
1,585 SR
Queue Stats
669W - 693L
1,433 Elo+
Solo
Hera
Hera
jimmystrik
Hera
Level 84
God Stats
20W - 15L
1,411 SR
Queue Stats
159W - 133L
1,537 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kiyuTG
Kumbhakarna
Level 46
God Stats
33W - 31L
1,552 SR
Queue Stats
174W - 148L
1,540 Elo+
Party 1
King Arthur
King Arthur
rendeloscielos
King Arthur
Level 127
God Stats
52W - 38L
1,587 SR
Queue Stats
292W - 255L
1,554 Elo+
Party 1
Team Averages
Level 91
1,527 SR
1,514 Elo+

VS

Team Averages
Level 61
1,520 SR
1,504 Elo+
Chang'e
Chang'e
DragonSinxWrath
Chang'e
Level 41
God Stats
3W - 2L
1,712 SR
Queue Stats
194W - 97L
1,625 Elo+
Solo
Ne Zha
Ne Zha
ISeeDeadpeep659
Ne Zha
Level 61
God Stats
5W - 5L
1,326 SR
Queue Stats
269W - 303L
1,410 Elo+
Solo
Artemis
Artemis
PollieBurtels
Artemis
Level 37
God Stats
6W - 2L
1,595 SR
Queue Stats
135W - 95L
1,580 Elo+
Solo
King Arthur
King Arthur
lnny3
King Arthur
Level 60
God Stats
14W - 14L
1,552 SR
Queue Stats
50W - 53L
1,509 Elo+
Solo
Ares
Ares
magnerr
Ares
Level 107
God Stats
5W - 6L
1,417 SR
Queue Stats
316W - 312L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 5
12,019
546
13,064
17,240
16,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
5 / 5 / 2
12,931
588
8,846
20,353
7,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
2 / 10 / 7
10,937
497
11,723
13,827
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
kiyuTG
Kumbhakarna
18
5 / 3 / 9
12,987
590
8,111
21,646
21,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
rendeloscielos
King Arthur
19
7 / 4 / 5
12,927
588
16,155
25,239
19,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 5
12,718
578
21,491
17,159
7,068
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 6 / 10
11,281
513
8,916
21,502
9,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
18
5 / 5 / 10
11,789
536
15,833
18,097
7,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
lnny3
King Arthur
6
0 / 2 / 0
6,984
317
862
3,350
1,027
Boots

Boots

+6%
Movement Speed

Ares
magnerr
Ares
17
3 / 6 / 8
10,814
492
11,107
21,510
23,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
58
22
Kills
25
26
Deaths
22
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
12
3
5
4.83
W
3
4
5
1.38
L
5
6
10
1.67
L
Artemis
5
5
10
2
W
5
5
2
1.2
W
2
10
7
0.55
W
Kumbhakarna
kiyuTG
Kumbhakarna
5
3
9
3.17
L
King Arthur
lnny3
King Arthur
0
2
0
0
L
Ares
magnerr
Ares
3
6
8
1.17
W
King Arthur
rendeloscielos
King Arthur
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,899
Damage
58,209
98,305
Taken
81,618
70,520
Mitigated
48,493
22,424
Healing
29,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,491
855
3,210
8,795
17,159
7,068
282
4,800
12,201
95,932
0
W
13,064
2,188
674
6,322
17,240
16,328
1,499
5,105
12,135
0
81,109
L
8,916
2,208
0
5,534
21,502
9,161
1,053
5,169
16,121
0
68,506
L
Artemis
15,833
8,560
0
7,843
18,097
7,409
4,413
4,196
13,779
0
74,153
W
8,846
5,004
543
4,570
20,353
7,737
7,740
3,177
17,176
0
120,097
W
11,723
3,927
0
527
13,827
5,073
1,495
4,958
8,869
55,398
0
W
Kumbhakarna
kiyuTG
Kumbhakarna
8,111
1,278
0
1,116
21,646
21,882
1,298
10,087
11,559
39,250
0
L
King Arthur
lnny3
King Arthur
862
151
0
820
3,350
1,027
0
0
3,350
0
11,653
L
Ares
magnerr
Ares
11,107
751
519
2,472
21,510
23,828
532
5,023
16,333
40,759
0
W
King Arthur
rendeloscielos
King Arthur
16,155
1,975
0
8,672
25,239
19,500
1,577
9,271
15,968
0
82,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,801
Gold Earned
53,586
613
Minions Killed
467
0
Camps Cleared
0
2,008,647
Distance Traveled
1,603,143
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,718
578
152
7
0
403,878
5
W
Guan Yu
12,019
546
135
6
0
461,803
2
L
Ne Zha
11,281
513
116
5
0
418,354
0
L
Artemis
11,789
536
126
6
0
345,563
3
W
Izanami
12,931
588
183
8
0
354,324
0
W
Hera
10,937
497
86
4
0
379,258
5
W
Kumbhakarna
12,987
590
57
3
0
440,260
1
L
King Arthur
6,984
317
24
1
0
65,472
0
L
Ares
10,814
492
49
2
0
369,876
7
W
King Arthur
12,927
588
152
7
0
373,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role