Player Matchup

Sobek
Sobek
Dragelta
Sobek
Level 129
God Stats
1W - 0L
1,093 SR
Queue Stats
197W - 168L
1,578 Elo+
Solo
Bakasura
Bakasura
JumpupD0wn
Bakasura
Level 143
God Stats
9W - 6L
1,204 SR
Queue Stats
294W - 265L
1,565 Elo+
Solo
Janus
Janus
dansfat
Janus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 135
1,266 SR
1,548 Elo+

VS

Team Averages
Level 8
1,455 SR
1,405 Elo+
Kali
Kali
Hompp
Kali
Level 5
God Stats
1W - 9L
1,500 SR
Queue Stats
3W - 14L
1,405 Elo+
Party 1
Fenrir
Fenrir
Norseeeee
Fenrir
Level 8
God Stats
2W - 6L
1,364 SR
Queue Stats
3W - 12L
1,405 Elo+
Party 1
Khepri
Khepri
goldenbeast504
Khepri
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dragelta
Sobek
14
7 / 4 / 20
10,591
815
9,263
18,258
13,821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
JumpupD0wn
Bakasura
15
14 / 3 / 13
11,605
893
12,451
15,143
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
dansfat
Janus
16
14 / 0 / 20
12,536
964
19,080
7,637
2,816
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Hompp
Kali
11
2 / 12 / 3
8,912
686
7,565
14,039
6,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Norseeeee
Fenrir
12
3 / 12 / 1
9,101
700
10,384
16,753
6,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 11 / 3
8,088
622
5,067
17,273
13,335
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
14
35
Kills
7
7
Deaths
35
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
Dragelta
Sobek
7
4
20
4.25
L
Kali
Hompp
Kali
2
12
3
0.29
W
Bakasura
JumpupD0wn
Bakasura
14
3
13
6.83
L
Fenrir
Norseeeee
Fenrir
3
12
1
0.29
W
Janus
dansfat
Janus
14
0
20
24
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,794
Damage
23,016
41,038
Taken
48,065
22,859
Mitigated
26,457
19,062
Healing
2,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Dragelta
Sobek
9,263
1,189
459
6,910
18,258
13,821
138
2,451
15,807
23,899
0
L
Kali
Hompp
Kali
7,565
3,308
0
1,221
14,039
6,260
0
9,504
4,199
0
23,623
W
Bakasura
JumpupD0wn
Bakasura
12,451
9,425
0
7,521
15,143
6,222
1,946
1,351
13,478
188
44,228
L
Fenrir
Norseeeee
Fenrir
10,384
3,129
0
1,282
16,753
6,862
0
9,942
6,528
0
24,012
W
Janus
dansfat
Janus
19,080
2,159
658
3,514
7,637
2,816
320
1,339
6,298
71,875
0
L
5,067
999
0
0
17,273
13,335
0
9,093
6,393
16,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,732
Gold Earned
26,101
200
Minions Killed
84
0
Camps Cleared
0
689,087
Distance Traveled
573,710
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,591
815
24
2
0
200,166
0
L
Kali
8,912
686
34
3
0
196,782
0
W
Bakasura
11,605
893
69
5
0
250,608
0
L
Fenrir
9,101
700
35
3
0
194,045
2
W
Janus
12,536
964
107
8
0
238,313
4
L
Khepri
8,088
622
15
1
0
182,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role