Player Matchup

Jormungandr
Jormungandr
AnAngryLambChop
Jormungandr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 25L
1,653 Elo+
Party 1
Gilgamesh
Gilgamesh
DrHookeGoopta
Gilgamesh
Level 17
God Stats
22W - 8L
1,886 SR
Queue Stats
38W - 17L
1,664 Elo+
Party 1
He Bo
He Bo
EvilODuck
He Bo
Level 109
God Stats
1W - 1L
1,994 SR
Queue Stats
65W - 52L
1,648 Elo+
Party 1
Team Averages
Level 54
1,793 SR
1,655 Elo+

VS

Team Averages
Level 17
1,584 SR
1,475 Elo+
Hercules
Hercules
BendableChip
Hercules
Level 24
God Stats
3W - 3L
1,569 SR
Queue Stats
173W - 105L
1,551 Elo+
Party 2
Tiamat
Tiamat
FlexibleChip142
Tiamat
Level 15
God Stats
4W - 2L
1,757 SR
Queue Stats
126W - 64L
1,551 Elo+
Party 2
Anhur
Anhur
SHHHEEEEESHHH
Anhur
Level 12
God Stats
11W - 18L
1,427 SR
Queue Stats
22W - 37L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnAngryLambChop
Jormungandr
17
5 / 6 / 17
14,862
743
14,282
26,374
34,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
DrHookeGoopta
Gilgamesh
19
15 / 5 / 8
16,452
823
24,300
17,090
11,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
EvilODuck
He Bo
18
8 / 6 / 10
14,022
701
15,029
15,185
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BendableChip
Hercules
13
3 / 9 / 7
12,135
607
8,233
25,187
27,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
10 / 8 / 6
15,068
753
19,119
20,332
9,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 12 / 7
12,403
620
6,585
18,431
5,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
28
Kills
16
17
Deaths
29
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AnAngryLambChop
Jormungandr
5
6
17
2.25
L
Hercules
BendableChip
Hercules
3
9
7
0.72
W
Gilgamesh
DrHookeGoopta
Gilgamesh
15
5
8
3.8
W
He Bo
EvilODuck
He Bo
8
6
10
2.17
L
10
8
6
1.63
L
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,611
Damage
33,937
58,649
Taken
63,950
50,867
Mitigated
42,734
5,562
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AnAngryLambChop
Jormungandr
14,282
3,584
461
3,079
26,374
34,056
612
9,450
16,621
68,025
0
L
Hercules
BendableChip
Hercules
8,233
1,944
0
4,703
25,187
27,691
52
10,329
14,683
0
20,128
W
Gilgamesh
DrHookeGoopta
Gilgamesh
24,300
8,419
0
960
17,090
11,505
630
4,149
12,691
0
74,932
W
He Bo
EvilODuck
He Bo
15,029
40
0
1,062
15,185
5,306
1,389
5,572
9,538
62,742
0
L
19,119
2,667
0
3,853
20,332
9,091
353
10,511
9,636
70,976
0
L
6,585
2,686
0
1,541
18,431
5,952
3,217
8,719
9,412
0
40,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,336
Gold Earned
39,606
230
Minions Killed
176
0
Camps Cleared
0
1,012,056
Distance Traveled
906,625
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,862
743
59
3
0
303,920
1
L
Hercules
12,135
607
25
1
0
317,922
1
W
Gilgamesh
16,452
823
78
4
0
370,382
5
W
He Bo
14,022
701
93
5
0
337,754
1
L
Tiamat
15,068
753
106
5
0
309,531
2
L
Anhur
12,403
620
45
2
0
279,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role