Player Matchup

Terra
Terra
DMTdemons
Terra
Level 29
God Stats
1W - 4L
1,468 SR
Queue Stats
10W - 17L
1,301 Elo+
Solo
Apollo
Apollo
GirlPower801
Apollo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,278 Elo+
Party 1
Chang'e
Chang'e
Peter Maraj
Chang'e
Level 28
God Stats
5W - 4L
1,299 SR
Queue Stats
58W - 59L
1,458 Elo+
Solo
Ravana
Ravana
RyOt4KhAoS
Ravana
Level 17
God Stats
0W - 2L
1,250 SR
Queue Stats
10W - 20L
1,228 Elo+
Party 1
Chaac
Chaac
oSTAR-PLATINUMo
Chaac
Level 18
God Stats
0W - 2L
1,250 SR
Queue Stats
16W - 30L
1,254 Elo+
Party 1
Team Averages
Level 25
1,353 SR
1,304 Elo+

VS

Team Averages
Level 21
1,462 SR
1,306 Elo+
Nemesis
Nemesis
Fusiongaming999
Nemesis
Level 28
God Stats
44W - 43L
1,504 SR
Queue Stats
409W - 429L
1,401 Elo+
Solo
Anubis
Anubis
HealthGawth
Anubis
Level 24
God Stats
9W - 7L
1,360 SR
Queue Stats
269W - 337L
1,399 Elo+
Solo
Rama
Rama
RusSteezy
Rama
Level 25
God Stats
1W - 0L
1,528 SR
Queue Stats
296W - 336L
1,188 Elo+
Solo
Hachiman
Hachiman
WWGOKUL
Hachiman
Level 23
God Stats
50W - 55L
1,418 SR
Queue Stats
72W - 95L
1,312 Elo+
Solo
Cthulhu
Cthulhu
muny4ny0
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DMTdemons
Terra
13
1 / 6 / 1
7,985
380
1,670
13,348
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
17
7 / 5 / 2
11,485
547
16,015
17,221
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Peter Maraj
Chang'e
14
0 / 6 / 1
8,775
418
4,404
15,383
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
RyOt4KhAoS
Ravana
15
1 / 6 / 6
9,474
451
5,597
14,193
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 11 / 2
8,481
404
7,662
16,754
5,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 1 / 4
12,319
587
21,435
17,525
8,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
16 / 2 / 6
13,319
634
22,484
16,423
9,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
13
0 / 3 / 2
8,690
414
1,377
9,497
2,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
WWGOKUL
Hachiman
17
1 / 2 / 4
10,950
521
5,032
7,362
2,877
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
muny4ny0
Cthulhu
16
1 / 3 / 15
9,935
473
7,045
10,007
9,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
9
Kills
34
34
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Terra
DMTdemons
Terra
1
6
1
0.25
W
16
1
4
18
L
Apollo
7
5
2
1.6
W
Anubis
16
2
6
9.5
L
Chang'e
Peter Maraj
Chang'e
0
6
1
0.08
W
Rama
0
3
2
0.33
L
Ravana
RyOt4KhAoS
Ravana
1
6
6
0.67
W
Hachiman
WWGOKUL
Hachiman
1
2
4
1.5
W
Cthulhu
muny4ny0
Cthulhu
1
3
15
2.83
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,348
Damage
57,373
76,899
Taken
60,814
29,654
Mitigated
33,786
19,265
Healing
26,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
DMTdemons
Terra
1,670
303
1,756
2,075
13,348
7,997
180
4,103
9,071
11,010
0
W
21,435
11,113
0
8,408
17,525
8,628
1,607
1,041
16,434
0
74,609
L
Apollo
16,015
12,300
0
4,561
17,221
5,571
0
5,660
11,536
0
82,444
W
Anubis
22,484
2,168
0
11,908
16,423
9,621
3,705
962
15,311
90,379
0
L
Chang'e
Peter Maraj
Chang'e
4,404
283
532
4,449
15,383
4,315
76
5,504
9,754
47,279
0
W
Rama
1,377
656
0
3,743
9,497
2,945
0
0
9,497
0
40,575
L
Ravana
RyOt4KhAoS
Ravana
5,597
1,775
0
3,494
14,193
5,773
0
5,045
9,098
0
37,680
W
Hachiman
WWGOKUL
Hachiman
5,032
2,868
0
1,697
7,362
2,877
3,645
1,599
5,701
0
59,575
W
Cthulhu
muny4ny0
Cthulhu
7,045
400
129
986
10,007
9,715
1,012
2,008
7,797
24,208
0
L
7,662
2,583
0
2,398
16,754
5,998
623
8,705
7,911
0
47,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,200
Gold Earned
55,213
425
Minions Killed
523
0
Camps Cleared
0
1,755,931
Distance Traveled
1,816,748
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,985
380
14
1
0
382,919
10
W
Nemesis
12,319
587
122
6
0
451,401
3
L
Apollo
11,485
547
150
7
0
359,467
2
W
Anubis
13,319
634
157
7
0
313,357
0
L
Chang'e
8,775
418
105
5
0
345,763
3
W
Rama
8,690
414
62
3
0
344,251
0
L
Ravana
9,474
451
74
4
0
370,246
0
W
Hachiman
10,950
521
128
6
0
311,683
0
W
Cthulhu
9,935
473
54
3
0
396,056
0
L
Chaac
8,481
404
82
4
0
297,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role