Player Matchup

Hercules
Hercules
Motoi Miyazaki
Hercules
Level 125
God Stats
1W - 2L
1,255 SR
Queue Stats
104W - 114L
1,458 Elo+
Party 4
Jormungandr
Jormungandr
Muzza1213
Jormungandr
Level 20
God Stats
2W - 2L
1,595 SR
Queue Stats
14W - 21L
1,401 Elo+
Party 4
Thanatos
Thanatos
Sciizy
Thanatos
Level 22
God Stats
6W - 4L
1,939 SR
Queue Stats
185W - 143L
1,616 Elo+
Party 3
Danzaburou
Danzaburou
aaronsbillwa
Danzaburou
Level 87
God Stats
25W - 29L
1,597 SR
Queue Stats
289W - 259L
1,554 Elo+
Party 3
Raijin
Raijin
williamcarl
Raijin
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 21L
1,462 Elo+
Party 4
Team Averages
Level 76
1,577 SR
1,498 Elo+

VS

Team Averages
Level 55
1,555 SR
1,550 Elo+
Heimdallr
Heimdallr
BullSharke
Heimdallr
Level 65
God Stats
110W - 88L
1,569 SR
Queue Stats
581W - 494L
1,535 Elo+
Party 1
Ao Kuang
Ao Kuang
DadofMocrispy
Ao Kuang
Level 35
God Stats
3W - 1L
1,583 SR
Queue Stats
152W - 115L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
DivinePixel
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Ldgfish1
Janus
Level 47
God Stats
35W - 34L
1,653 SR
Queue Stats
780W - 588L
1,641 Elo+
Party 1
Fenrir
Fenrir
Mocrispy
Fenrir
Level 59
God Stats
3W - 2L
1,472 SR
Queue Stats
144W - 110L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 6 / 4
9,744
424
11,637
18,868
15,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
Muzza1213
Jormungandr
11
0 / 8 / 5
7,878
343
6,662
14,315
10,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Sciizy
Thanatos
18
7 / 8 / 2
12,209
531
10,658
18,307
7,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
aaronsbillwa
Danzaburou
18
2 / 9 / 2
11,401
496
11,069
20,907
7,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
11
1 / 7 / 4
8,751
380
3,727
9,947
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BullSharke
Heimdallr
19
7 / 4 / 13
12,850
559
10,514
16,903
7,098
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
DadofMocrispy
Ao Kuang
18
5 / 1 / 14
12,098
526
13,083
17,767
7,454
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
DivinePixel
Gilgamesh
18
7 / 3 / 10
12,213
531
9,999
22,759
18,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Ldgfish1
Janus
20
14 / 2 / 7
14,392
626
19,884
12,537
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Mocrispy
Fenrir
16
5 / 1 / 10
12,113
527
9,582
15,635
14,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
10
Kills
38
38
Deaths
11
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BullSharke
Heimdallr
7
4
13
3.38
W
Ao Kuang
DadofMocrispy
Ao Kuang
5
1
14
12
W
Gilgamesh
DivinePixel
Gilgamesh
7
3
10
4
W
Janus
Ldgfish1
Janus
14
2
7
8.75
W
Fenrir
Mocrispy
Fenrir
5
1
10
10
L
Hercules
0
6
4
0.33
L
Jormungandr
Muzza1213
Jormungandr
0
8
5
0.31
L
Thanatos
Sciizy
Thanatos
7
8
2
1
L
Danzaburou
aaronsbillwa
Danzaburou
2
9
2
0.33
L
Raijin
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,753
Damage
63,062
82,344
Taken
85,601
44,040
Mitigated
52,018
23,719
Healing
33,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BullSharke
Heimdallr
10,514
4,618
0
5,422
16,903
7,098
3,746
2,063
14,741
0
86,644
W
Ao Kuang
DadofMocrispy
Ao Kuang
13,083
4,246
0
10,500
17,767
7,454
2,333
2,629
15,029
81,902
0
W
Gilgamesh
DivinePixel
Gilgamesh
9,999
2,664
0
9,106
22,759
18,166
1,184
1,465
18,021
0
79,792
W
Janus
Ldgfish1
Janus
19,884
1,002
370
4,190
12,537
4,554
270
1,771
10,061
113,230
0
W
Fenrir
Mocrispy
Fenrir
9,582
1,832
0
3,915
15,635
14,746
350
1,983
13,599
1,064
27,565
L
Hercules
11,637
2,963
0
4,729
18,868
15,490
0
8,785
9,899
0
52,532
L
Jormungandr
Muzza1213
Jormungandr
6,662
1,878
474
451
14,315
10,075
0
4,766
9,479
23,939
0
L
Thanatos
Sciizy
Thanatos
10,658
3,970
0
10,809
18,307
7,253
0
8,599
9,444
0
79,188
L
Danzaburou
aaronsbillwa
Danzaburou
11,069
3,871
0
5,989
20,907
7,957
0
6,432
14,317
0
87,453
L
Raijin
3,727
272
0
1,267
9,947
3,265
0
4,218
5,553
32,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,983
Gold Earned
63,666
459
Minions Killed
606
0
Camps Cleared
0
1,901,406
Distance Traveled
2,290,225
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,850
559
129
6
0
380,758
1
W
Ao Kuang
12,098
526
118
5
0
494,490
11
W
Gilgamesh
12,213
531
118
5
0
420,967
1
W
Janus
14,392
626
199
9
0
531,616
3
W
Fenrir
12,113
527
42
2
0
462,394
6
L
Hercules
9,744
424
102
4
0
385,462
3
L
Jormungandr
7,878
343
26
1
0
420,446
9
L
Thanatos
12,209
531
120
5
0
482,977
3
L
Danzaburou
11,401
496
141
6
0
436,109
1
L
Raijin
8,751
380
70
3
0
176,412
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role