Player Matchup

Hou Yi
Hou Yi
Gold III
BLAZE13799
Hou Yi
Gold III
Level 129
God Stats
31W - 29L
1,628 SR
Queue Stats
770W - 778L
1,503 MMR
Solo
Discordia
Discordia
Platinum V
LuisitoPariente
Discordia
Platinum V
Level 159
God Stats
7W - 11L
1,651 SR
Queue Stats
290W - 289L
1,686 MMR
Party 3
Ratatoskr
Ratatoskr
Gold III
Reindeer34
Ratatoskr
Gold III
Level 148
God Stats
11W - 6L
1,601 SR
Queue Stats
154W - 166L
1,532 MMR
Solo
Khepri
Khepri
Bronze III
hearts420
Khepri
Bronze III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
lSoquil
Fenrir
Gold IV
Level 138
God Stats
5W - 1L
1,864 SR
Queue Stats
123W - 122L
1,409 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,649 SR
1,526 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,616 SR
1,506 MMR
Janus
Janus
Bronze III
AlphaFeeder
Janus
Bronze III
Level 30
God Stats
5W - 4L
1,742 SR
Queue Stats
45W - 47L
1,500 MMR
Party 2
Achilles
Achilles
Bronze III
FaTzRecEEz
Achilles
Bronze III
Level 112
God Stats
14W - 12L
1,594 SR
Queue Stats
77W - 62L
1,500 MMR
Party 2
Neith
Neith
Gold I
Juantenorio2410
Neith
Gold I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold IV
W0NKS
Ganesha
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold IV
WaxMelts
Mercury
Gold IV
Level 65
God Stats
2W - 0L
1,745 SR
Queue Stats
28W - 14L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BLAZE13799
Hou Yi
12
1 / 2 / 1
7,284
520
4,950
9,040
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
LuisitoPariente
Discordia
9
1 / 2 / 1
6,374
455
2,750
3,329
936
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
Reindeer34
Ratatoskr
12
2 / 3 / 2
7,130
509
9,594
11,549
5,509
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Khepri
hearts420
Khepri
11
1 / 2 / 1
6,440
460
1,542
6,671
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
lSoquil
Fenrir
12
3 / 3 / 1
7,172
512
3,781
7,712
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TsukuyomiApolloSetTiamatAthena

VS

Bans
DanzaburouGuan YuSobekHun BatzScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,131
581
5,411
6,180
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
FaTzRecEEz
Achilles
12
2 / 3 / 1
7,478
534
7,194
12,150
6,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 1 / 1
8,971
641
7,043
9,437
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
W0NKS
Ganesha
11
0 / 1 / 5
6,781
484
2,598
6,127
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
WaxMelts
Mercury
15
6 / 1 / 1
8,755
625
4,482
7,566
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
12
12
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Hou Yi
BLAZE13799
Hou Yi
1
2
1
0.75
W
Achilles
FaTzRecEEz
Achilles
2
3
1
0.83
W
2
1
1
2.5
L
Discordia
LuisitoPariente
Discordia
1
2
1
0.75
L
Ratatoskr
Reindeer34
Ratatoskr
2
3
2
1
W
Ganesha
W0NKS
Ganesha
0
1
5
2.5
W
Mercury
WaxMelts
Mercury
6
1
1
6.5
L
Khepri
hearts420
Khepri
1
2
1
0.75
L
Fenrir
lSoquil
Fenrir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,617
Damage
26,728
38,301
Taken
41,460
16,545
Mitigated
17,291
11,236
Healing
15,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,411
253
0
2,047
6,180
1,973
459
1,894
4,286
54,131
0
L
Hou Yi
BLAZE13799
Hou Yi
4,950
2,981
0
2,537
9,040
2,973
0
527
8,513
0
41,609
W
Achilles
FaTzRecEEz
Achilles
7,194
1,729
0
4,386
12,150
6,234
466
0
12,150
0
31,036
W
7,043
4,436
0
5,665
9,437
3,561
2,363
750
8,687
0
66,240
L
Discordia
LuisitoPariente
Discordia
2,750
488
0
100
3,329
936
0
1,638
1,565
33,001
0
L
Ratatoskr
Reindeer34
Ratatoskr
9,594
1,488
0
3,902
11,549
5,509
0
1,732
9,747
0
34,770
W
Ganesha
W0NKS
Ganesha
2,598
262
0
2,268
6,127
2,801
89
646
5,481
16,913
0
W
Mercury
WaxMelts
Mercury
4,482
3,014
0
1,262
7,566
2,722
0
1,002
6,564
0
58,636
L
Khepri
hearts420
Khepri
1,542
222
187
1,984
6,671
4,118
112
2,323
4,196
21,790
0
L
Fenrir
lSoquil
Fenrir
3,781
979
0
2,526
7,712
3,009
0
1,345
6,271
0
41,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,400
Gold Earned
40,116
337
Minions Killed
472
0
Camps Cleared
0
1,198,564
Distance Traveled
1,315,710
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,131
581
130
9
0
280,840
3
L
Hou Yi
7,284
520
81
6
0
215,087
4
W
Achilles
7,478
534
69
5
0
267,043
3
W
Neith
8,971
641
141
10
0
230,220
5
L
Discordia
6,374
455
59
4
0
163,195
5
L
Ratatoskr
7,130
509
68
5
0
289,189
0
W
Ganesha
6,781
484
18
1
0
221,250
2
W
Mercury
8,755
625
114
8
0
316,357
2
L
Khepri
6,440
460
45
3
0
269,561
4
L
Fenrir
7,172
512
84
6
0
261,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role