Player Matchup

Geb
Geb
Canetti___o_bom
Geb
Level 28
God Stats
10W - 5L
1,682 SR
Queue Stats
91W - 73L
1,533 Elo+
Solo
Set
Set
ImPlayinWitNerds
Set
Level 28
God Stats
26W - 21L
1,659 SR
Queue Stats
259W - 253L
1,619 Elo+
Solo
Heimdallr
Heimdallr
SugarrDunkington
Heimdallr
Level 37
God Stats
3W - 3L
1,870 SR
Queue Stats
20W - 23L
1,605 Elo+
Party 3
Cthulhu
Cthulhu
TheSchwiftyOne
Cthulhu
Level 35
God Stats
1W - 1L
1,662 SR
Queue Stats
9W - 13L
1,534 Elo+
Party 3
Erlang Shen
Erlang Shen
TommyBoyGud
Erlang Shen
Level 17
God Stats
16W - 20L
1,516 SR
Queue Stats
58W - 58L
1,508 Elo+
Party 3
Team Averages
Level 29
1,678 SR
1,560 Elo+

VS

Team Averages
Level 16
1,476 SR
1,551 Elo+
Sun Wukong
Sun Wukong
Kibera7
Sun Wukong
Level 14
God Stats
4W - 4L
1,378 SR
Queue Stats
19W - 19L
1,458 Elo+
Party 1
Chang'e
Chang'e
Providence7
Chang'e
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Qulnidex
Tsukuyomi
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 38L
1,544 Elo+
Party 2
Zhong Kui
Zhong Kui
madamadadane333
Zhong Kui
Level 21
God Stats
6W - 8L
1,500 SR
Queue Stats
49W - 57L
1,473 Elo+
Solo
Ganesha
Ganesha
ranger_danger55
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
6,480
498
3,053
9,882
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 1
8,092
622
2,187
7,073
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
14
6 / 1 / 1
8,169
628
9,696
6,817
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 4
8,372
644
8,928
9,525
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
TommyBoyGud
Erlang Shen
12
2 / 4 / 2
7,314
563
5,395
10,311
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kibera7
Sun Wukong
13
2 / 2 / 2
7,619
586
5,741
7,691
3,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Providence7
Chang'e
11
3 / 3 / 0
6,582
506
6,102
9,285
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Qulnidex
Tsukuyomi
10
1 / 5 / 0
6,113
470
7,000
10,399
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
madamadadane333
Zhong Kui
9
2 / 1 / 0
5,805
447
2,627
4,684
2,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 3
6,378
491
4,662
12,129
5,274
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
8
8
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
2
0
1
2.5
L
Sun Wukong
Kibera7
Sun Wukong
2
2
2
1.5
L
Chang'e
Providence7
Chang'e
3
3
0
1
L
Tsukuyomi
Qulnidex
Tsukuyomi
1
5
0
0.2
W
Heimdallr
6
1
1
6.5
W
5
1
4
7
W
Erlang Shen
TommyBoyGud
Erlang Shen
2
4
2
0.75
L
Zhong Kui
madamadadane333
Zhong Kui
2
1
0
2
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,259
Damage
26,132
43,608
Taken
44,188
19,680
Mitigated
17,230
14,199
Healing
10,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,053
657
0
3,572
9,882
4,776
192
5,971
3,825
8,910
0
W
2,187
1,340
0
2,211
7,073
2,745
228
92
6,947
0
61,475
L
Sun Wukong
Kibera7
Sun Wukong
5,741
2,343
0
793
7,691
3,216
660
0
7,691
0
45,072
L
Chang'e
Providence7
Chang'e
6,102
497
298
2,756
9,285
3,024
0
4,761
4,523
27,552
0
L
Tsukuyomi
Qulnidex
Tsukuyomi
7,000
1,277
0
2,311
10,399
3,153
0
3,205
7,191
0
35,950
W
Heimdallr
9,696
5,391
0
3,255
6,817
2,466
488
2,369
4,426
0
50,520
W
8,928
328
106
1,712
9,525
4,173
0
3,964
5,204
51,809
0
W
Erlang Shen
TommyBoyGud
Erlang Shen
5,395
2,935
0
3,343
10,311
5,520
364
459
9,815
0
34,923
L
Zhong Kui
madamadadane333
Zhong Kui
2,627
476
0
2,664
4,684
2,563
517
980
3,704
19,164
0
L
4,662
843
0
2,095
12,129
5,274
0
3,035
9,094
21,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,427
Gold Earned
32,497
389
Minions Killed
292
0
Camps Cleared
0
1,307,884
Distance Traveled
1,247,306
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,480
498
8
1
0
268,188
0
W
Set
8,092
622
117
9
0
272,226
2
L
Sun Wukong
7,619
586
111
9
0
225,768
2
L
Chang'e
6,582
506
59
5
0
289,700
3
L
Tsukuyomi
6,113
470
61
5
0
313,305
5
W
Heimdallr
8,169
628
90
7
0
241,241
5
W
Cthulhu
8,372
644
101
8
0
281,059
4
W
Erlang Shen
7,314
563
73
6
0
245,170
0
L
Zhong Kui
5,805
447
46
4
0
157,143
1
L
Ganesha
6,378
491
15
1
0
261,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role