Player Matchup

Ao Kuang
Ao Kuang
Doomspoon
Ao Kuang
Level 87
God Stats
8W - 11L
1,706 SR
Queue Stats
117W - 159L
1,460 Elo+
Party 2
Geb
Geb
SpookyBirdd
Geb
Level 41
God Stats
9W - 8L
1,965 SR
Queue Stats
219W - 217L
1,574 Elo+
Solo
Tiamat
Tiamat
chrismosh
Tiamat
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,299 Elo+
Party 3
Ravana
Ravana
themexicano742
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,407 Elo+
Party 3
Bastet
Bastet
xXTripleMoonXx
Bastet
Level 66
God Stats
11W - 17L
1,511 SR
Queue Stats
97W - 137L
1,461 Elo+
Party 2
Team Averages
Level 56
1,636 SR
1,440 Elo+

VS

Team Averages
Level 74
1,568 SR
1,490 Elo+
Loki
Loki
EdgarDuran
Loki
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,430 Elo+
Solo
Raijin
Raijin
Graysmog
Raijin
Level 126
God Stats
16W - 7L
1,840 SR
Queue Stats
292W - 256L
1,519 Elo+
Solo
Cthulhu
Cthulhu
PºPº
Cthulhu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ºJƺ
Kukulkan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ººℓZÐTℓºº
Rama
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Doomspoon
Ao Kuang
15
1 / 1 / 0
9,219
838
2,376
5,730
2,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 7 / 0
9,812
892
6,676
18,386
21,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
chrismosh
Tiamat
15
0 / 6 / 1
9,112
828
7,966
16,222
9,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 1
8,783
798
2,351
14,565
8,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 1
9,523
866
4,543
11,036
4,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

113

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
10,258
933
8,452
4,481
1,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Graysmog
Raijin
17
3 / 1 / 17
10,431
948
9,134
4,427
1,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
PºPº
Cthulhu
17
2 / 0 / 18
10,426
948
11,775
5,841
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
ºJƺ
Kukulkan
18
7 / 0 / 13
10,959
996
14,687
7,228
3,045
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 0 / 14
11,844
1,077
13,957
4,123
1,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
97
2
Kills
24
24
Deaths
2
3
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Doomspoon
Ao Kuang
1
1
0
1
W
3
1
11
8.5
W
Raijin
Graysmog
Raijin
3
1
17
11.5
W
Cthulhu
PºPº
Cthulhu
2
0
18
11
L
0
7
0
0
L
Tiamat
chrismosh
Tiamat
0
6
1
0.08
L
0
8
1
0.06
L
1
2
1
0.75
W
Kukulkan
ºJƺ
Kukulkan
7
0
13
13.5
W
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,912
Damage
58,005
65,939
Taken
26,100
46,145
Mitigated
12,594
6,614
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Doomspoon
Ao Kuang
2,376
618
0
1,141
5,730
2,249
0
3,296
2,344
11,864
0
W
8,452
1,529
0
612
4,481
1,504
0
2,653
1,828
0
18,340
W
Raijin
Graysmog
Raijin
9,134
230
0
0
4,427
1,685
0
2,591
1,836
21,169
0
W
Cthulhu
PºPº
Cthulhu
11,775
314
1,610
0
5,841
4,521
0
4,337
1,504
28,522
0
L
6,676
429
342
1,497
18,386
21,147
0
7,987
10,063
32,391
0
L
Tiamat
chrismosh
Tiamat
7,966
369
0
2,359
16,222
9,473
0
10,345
5,612
28,575
0
L
2,351
324
0
616
14,565
8,715
0
8,835
5,562
0
11,921
L
4,543
695
50
609
11,036
4,561
0
4,102
6,762
0
22,010
W
Kukulkan
ºJƺ
Kukulkan
14,687
2,745
0
642
7,228
3,045
0
5,412
1,816
42,222
0
W
13,957
11,763
0
1,218
4,123
1,839
0
2,025
2,098
0
34,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,449
Gold Earned
53,918
178
Minions Killed
221
5
Camps Cleared
9
1,029,052
Distance Traveled
1,062,148
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,219
838
22
2
1
216,693
0
W
Loki
10,258
933
15
1
6
245,804
0
W
Raijin
10,431
948
27
2
0
201,509
0
W
Cthulhu
10,426
948
49
4
2
211,284
0
L
Geb
9,812
892
62
6
1
205,435
0
L
Tiamat
9,112
828
49
4
0
193,030
0
L
Ravana
8,783
798
13
1
1
181,061
0
L
Bastet
9,523
866
32
3
2
232,833
2
W
Kukulkan
10,959
996
70
6
1
203,410
0
W
Rama
11,844
1,077
60
5
0
200,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role