Player Matchup

Scylla
Scylla
BillyBrah93
Scylla
Level 26
God Stats
43W - 47L
1,465 SR
Queue Stats
111W - 137L
1,350 Elo+
Solo
Cernunnos
Cernunnos
Cvk_Havoc
Cernunnos
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 72L
1,254 Elo+
Solo
Tiamat
Tiamat
Exotichunter414
Tiamat
Level 4
God Stats
0W - 2L
1,300 SR
Queue Stats
2W - 3L
1,558 Elo+
Party 3
Jormungandr
Jormungandr
Kitsune5198
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,493 Elo+
Party 3
Gilgamesh
Gilgamesh
LPercepts
Gilgamesh
Level 28
God Stats
40W - 35L
1,530 SR
Queue Stats
863W - 970L
1,417 Elo+
Solo
Team Averages
Level 22
1,459 SR
1,414 Elo+

VS

Team Averages
Level 58
1,571 SR
1,371 Elo+
Neith
Neith
BLaCkBirD666TB
Neith
Level 7
God Stats
54W - 31L
1,481 SR
Queue Stats
180W - 141L
1,417 Elo+
Party 2
Discordia
Discordia
BLiND 2 FEAR
Discordia
Level 158
God Stats
5W - 2L
1,664 SR
Queue Stats
107W - 114L
1,320 Elo+
Party 2
Terra
Terra
BigBoyAnthonyy
Terra
Level 102
God Stats
2W - 1L
1,686 SR
Queue Stats
35W - 35L
1,500 Elo+
Party 1
Bellona
Bellona
SoukMaddik
Bellona
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 13L
1,283 Elo+
Party 1
Chernobog
Chernobog
faded eclipse
Chernobog
Level 22
God Stats
43W - 42L
1,523 SR
Queue Stats
206W - 219L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
3 / 5 / 3
13,339
953
14,681
16,969
6,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Cvk_Havoc
Cernunnos
19
6 / 6 / 6
14,029
1,002
22,410
19,679
8,297
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 12 / 10
13,286
949
9,478
24,515
28,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
Kitsune5198
Jormungandr
20
0 / 3 / 10
12,814
915
11,498
16,484
10,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
LPercepts
Gilgamesh
20
5 / 11 / 7
14,117
1,008
23,040
39,293
29,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 11
13,331
952
15,538
6,991
3,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
BLiND 2 FEAR
Discordia
20
20 / 4 / 13
17,707
1,265
47,686
17,741
7,901
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 4 / 21
14,292
1,021
14,841
24,108
32,373
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
SoukMaddik
Bellona
19
0 / 3 / 15
12,380
884
8,710
21,628
17,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
faded eclipse
Chernobog
20
9 / 4 / 18
15,268
1,091
21,878
18,633
8,257
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
115
16
Kills
37
37
Deaths
16
36
Assists
78
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
Discordia
BLiND 2 FEAR
Discordia
20
4
13
6.63
W
4
4
21
3.63
L
Scylla
3
5
3
0.9
L
Cernunnos
Cvk_Havoc
Cernunnos
6
6
6
1.5
L
2
12
10
0.58
L
Jormungandr
Kitsune5198
Jormungandr
0
3
10
1.67
L
Gilgamesh
LPercepts
Gilgamesh
5
11
7
0.77
W
Bellona
SoukMaddik
Bellona
0
3
15
2.5
W
Chernobog
faded eclipse
Chernobog
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,107
Damage
108,653
116,940
Taken
89,101
83,272
Mitigated
69,463
6,686
Healing
18,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,538
7,436
0
1,876
6,991
3,042
0
3,791
3,200
0
28,162
W
Discordia
BLiND 2 FEAR
Discordia
47,686
4,035
496
2,557
17,741
7,901
0
6,880
10,861
82,238
0
W
14,841
1,435
3,508
4,105
24,108
32,373
0
7,586
16,522
32,186
0
L
Scylla
14,681
503
123
988
16,969
6,311
0
8,687
8,282
37,712
0
L
Cernunnos
Cvk_Havoc
Cernunnos
22,410
10,911
0
261
19,679
8,297
0
12,325
7,354
0
46,875
L
9,478
1,026
0
2,023
24,515
28,476
0
13,169
11,346
22,147
0
L
Jormungandr
Kitsune5198
Jormungandr
11,498
1,581
656
1,258
16,484
10,576
0
12,095
4,389
40,459
0
L
Gilgamesh
LPercepts
Gilgamesh
23,040
6,931
0
1,377
39,293
29,612
0
18,020
21,273
0
49,335
W
Bellona
SoukMaddik
Bellona
8,710
2,002
0
856
21,628
17,890
0
8,424
13,204
3,743
14,151
W
Chernobog
faded eclipse
Chernobog
21,878
14,974
291
5,298
18,633
8,257
0
8,976
9,657
0
61,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,585
Gold Earned
72,978
240
Minions Killed
273
3
Camps Cleared
5
1,118,782
Distance Traveled
1,252,154
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,331
952
32
2
0
244,630
0
W
Discordia
17,707
1,265
88
6
0
263,546
0
W
Terra
14,292
1,021
34
2
2
277,760
0
L
Scylla
13,339
953
68
5
1
262,686
0
L
Cernunnos
14,029
1,002
33
2
1
185,691
0
L
Tiamat
13,286
949
30
2
0
204,723
0
L
Jormungandr
12,814
915
52
4
0
187,328
0
L
Gilgamesh
14,117
1,008
57
4
1
278,354
0
W
Bellona
12,380
884
21
2
2
249,170
1
W
Chernobog
15,268
1,091
98
7
1
217,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role