Player Matchup

Ao Kuang
Ao Kuang
Averaide
Ao Kuang
Level 17
God Stats
0W - 2L
1,264 SR
Queue Stats
37W - 46L
1,229 Elo+
Solo
Ravana
Ravana
Dryhaldar
Ravana
Level 18
God Stats
5W - 8L
1,485 SR
Queue Stats
83W - 107L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
F y 5 smait
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,255 Elo+
Solo
Ymir
Ymir
JellyJigglers
Ymir
Level 17
God Stats
44W - 35L
1,681 SR
Queue Stats
243W - 244L
1,504 Elo+
Solo
Danzaburou
Danzaburou
汝妻子吾养之
Danzaburou
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,193 Elo+
Solo
Team Averages
Level 12
1,486 SR
1,307 Elo+

VS

Team Averages
Level 12
1,415 SR
1,455 Elo+
Gilgamesh
Gilgamesh
Kirito9852
Gilgamesh
Level 17
God Stats
2W - 3L
1,324 SR
Queue Stats
56W - 70L
1,465 Elo+
Solo
Cthulhu
Cthulhu
KoalaAC
Cthulhu
Level 20
God Stats
11W - 9L
1,471 SR
Queue Stats
17W - 15L
1,407 Elo+
Party 1
Neith
Neith
SigmaRush
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 240L
1,500 Elo+
Solo
Loki
Loki
Sosax20
Loki
Level 16
God Stats
5W - 7L
1,278 SR
Queue Stats
21W - 19L
1,405 Elo+
Party 1
Olorun
Olorun
bmbcome
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Averaide
Ao Kuang
13
5 / 14 / 2
9,782
466
6,983
21,110
7,602
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Dryhaldar
Ravana
13
1 / 14 / 3
8,281
394
3,589
16,865
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
F y 5 smait
Sun Wukong
16
7 / 8 / 1
12,250
583
13,945
23,254
12,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 13 / 7
9,044
431
11,375
25,665
13,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
14
2 / 9 / 6
9,916
472
16,428
17,199
6,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kirito9852
Gilgamesh
18
13 / 3 / 12
12,285
585
14,880
18,685
14,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
KoalaAC
Cthulhu
17
13 / 1 / 27
13,506
643
21,964
26,019
27,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
SigmaRush
Neith
17
8 / 1 / 19
11,458
546
17,354
10,976
4,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
Sosax20
Loki
17
14 / 5 / 13
12,330
587
16,793
12,649
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
bmbcome
Olorun
15
10 / 8 / 12
10,841
516
14,725
14,885
6,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
141
16
Kills
58
58
Deaths
18
19
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Averaide
Ao Kuang
5
14
2
0.43
L
Ravana
Dryhaldar
Ravana
1
14
3
0.18
L
Sun Wukong
F y 5 smait
Sun Wukong
7
8
1
0.94
L
1
13
7
0.35
W
Gilgamesh
Kirito9852
Gilgamesh
13
3
12
6.33
W
Cthulhu
KoalaAC
Cthulhu
13
1
27
26.5
W
Neith
SigmaRush
Neith
8
1
19
17.5
W
Loki
Sosax20
Loki
14
5
13
4.1
W
Olorun
bmbcome
Olorun
10
8
12
2
L
Danzaburou
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,320
Damage
85,716
104,093
Taken
83,214
46,839
Mitigated
57,737
9,939
Healing
18,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Averaide
Ao Kuang
6,983
2,401
0
1,788
21,110
7,602
305
7,780
13,330
24,047
0
L
Ravana
Dryhaldar
Ravana
3,589
1,016
0
1,072
16,865
6,391
754
3,912
12,953
0
29,025
L
Sun Wukong
F y 5 smait
Sun Wukong
13,945
2,659
0
555
23,254
12,546
1,240
8,142
15,112
0
50,163
L
11,375
2,275
951
2,398
25,665
13,785
0
9,215
16,450
34,813
0
W
Gilgamesh
Kirito9852
Gilgamesh
14,880
4,093
0
3,384
18,685
14,097
1,494
1,218
17,467
0
62,974
W
Cthulhu
KoalaAC
Cthulhu
21,964
3,220
760
2,228
26,019
27,355
1,988
5,649
20,370
54,436
0
W
Neith
SigmaRush
Neith
17,354
8,647
0
4,838
10,976
4,661
4,687
3,350
7,626
0
56,408
W
Loki
Sosax20
Loki
16,793
5,308
0
1,236
12,649
5,252
875
2,737
9,912
0
69,670
W
Olorun
bmbcome
Olorun
14,725
6,920
1,288
4,876
14,885
6,372
3,128
5,404
9,481
42,846
0
L
Danzaburou
16,428
7,420
0
3,175
17,199
6,515
880
7,640
9,559
0
53,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,273
Gold Earned
60,420
290
Minions Killed
389
0
Camps Cleared
0
1,619,762
Distance Traveled
1,962,697
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,782
466
40
2
0
258,234
3
L
Ravana
8,281
394
56
3
0
347,791
0
L
Sun Wukong
12,250
583
66
3
0
373,302
0
L
Ymir
9,044
431
45
2
0
298,522
0
W
Gilgamesh
12,285
585
110
5
0
438,368
2
W
Cthulhu
13,506
643
51
2
0
450,178
1
W
Neith
11,458
546
89
4
0
367,115
4
W
Loki
12,330
587
76
4
0
421,506
5
W
Olorun
10,841
516
63
3
0
285,530
5
L
Danzaburou
9,916
472
83
4
0
341,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role