Player Matchup

Camazotz
Camazotz
DeuzVelt
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,590 Elo+
Solo
Danzaburou
Danzaburou
Nickenypon
Danzaburou
Level 25
God Stats
1W - 2L
1,515 SR
Queue Stats
46W - 52L
1,457 Elo+
Solo
Ymir
Ymir
Zoleiuon
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,550 Elo+
Solo
Kukulkan
Kukulkan
pofilip123
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,084 Elo+
Solo
Cthulhu
Cthulhu
xiaoluo
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,503 SR
1,436 Elo+

VS

Team Averages
Level 20
1,465 SR
1,469 Elo+
Artemis
Artemis
Hamza1122
Artemis
Level 7
God Stats
5W - 3L
1,538 SR
Queue Stats
5W - 9L
1,276 Elo+
Solo
Izanami
Izanami
IlilithI
Izanami
Level 14
God Stats
22W - 28L
1,492 SR
Queue Stats
31W - 40L
1,494 Elo+
Solo
Janus
Janus
Mieciu060606
Janus
Level 27
God Stats
5W - 7L
1,633 SR
Queue Stats
64W - 47L
1,583 Elo+
Solo
Nike
Nike
iWantMemes
Nike
Level 23
God Stats
7W - 6L
1,327 SR
Queue Stats
360W - 333L
1,455 Elo+
Solo
Ymir
Ymir
mrooteiin
Ymir
Level 27
God Stats
13W - 15L
1,337 SR
Queue Stats
163W - 154L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DeuzVelt
Camazotz
17
11 / 3 / 0
10,845
603
14,077
18,915
11,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Nickenypon
Danzaburou
12
0 / 5 / 3
7,498
417
5,185
9,668
3,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
13
0 / 6 / 2
7,982
443
5,185
11,869
10,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
pofilip123
Kukulkan
12
1 / 11 / 1
7,496
416
4,493
10,536
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
xiaoluo
Cthulhu
13
0 / 2 / 2
7,570
421
3,386
9,392
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hamza1122
Artemis
15
7 / 8 / 3
10,364
576
9,530
13,116
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
IlilithI
Izanami
18
10 / 2 / 2
11,773
654
10,132
9,494
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 1 / 4
10,290
572
8,294
9,848
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 2
9,217
512
8,335
9,620
7,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
16
3 / 0 / 9
10,004
556
4,082
8,573
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
12
Kills
26
27
Deaths
12
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Camazotz
DeuzVelt
Camazotz
11
3
0
3.67
W
Artemis
Hamza1122
Artemis
7
8
3
1.06
W
Izanami
IlilithI
Izanami
10
2
2
5.5
W
5
1
4
7
L
Danzaburou
Nickenypon
Danzaburou
0
5
3
0.3
L
Ymir
0
6
2
0.17
W
1
1
2
2
W
Ymir
3
0
9
7.5
L
Kukulkan
pofilip123
Kukulkan
1
11
1
0.14
L
Cthulhu
xiaoluo
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,326
Damage
40,373
60,380
Taken
50,651
36,562
Mitigated
25,899
13,105
Healing
13,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
DeuzVelt
Camazotz
14,077
3,662
0
11,002
18,915
11,304
0
2,537
16,378
0
77,721
W
Artemis
Hamza1122
Artemis
9,530
5,549
0
1,603
13,116
4,594
2,384
3,721
9,107
0
50,969
W
Izanami
IlilithI
Izanami
10,132
7,755
0
1,864
9,494
3,427
2,954
1,132
8,312
0
76,200
W
8,294
773
0
5,440
9,848
2,761
0
1,136
8,634
79,727
0
L
Danzaburou
Nickenypon
Danzaburou
5,185
1,741
0
1,239
9,668
3,095
264
2,206
7,462
0
34,679
L
Ymir
5,185
1,253
0
87
11,869
10,960
104
2,056
9,773
46,507
0
W
8,335
844
0
2,750
9,620
7,934
690
3,862
5,492
0
52,943
W
Ymir
4,082
505
0
2,251
8,573
7,183
108
2,429
6,042
22,547
0
L
Kukulkan
pofilip123
Kukulkan
4,493
888
0
0
10,536
3,025
56
4,622
5,914
30,165
0
L
Cthulhu
xiaoluo
Cthulhu
3,386
188
0
777
9,392
8,178
0
955
8,437
31,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,391
Gold Earned
51,648
372
Minions Killed
535
0
Camps Cleared
0
1,534,781
Distance Traveled
1,652,785
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,845
603
125
7
0
369,643
2
W
Artemis
10,364
576
100
6
0
273,034
1
W
Izanami
11,773
654
137
8
0
313,552
3
W
Janus
10,290
572
138
8
0
375,868
2
L
Danzaburou
7,498
417
43
2
0
313,039
0
L
Ymir
7,982
443
91
5
0
274,654
1
W
Nike
9,217
512
108
6
0
351,199
6
W
Ymir
10,004
556
52
3
0
339,132
6
L
Kukulkan
7,496
416
56
3
0
272,842
1
L
Cthulhu
7,570
421
57
3
0
304,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role