Player Matchup

Olorun
Olorun
Blackmamba44z
Olorun
Level 134
God Stats
3W - 8L
1,066 SR
Queue Stats
388W - 404L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
Diaper Wrath
Sun Wukong
Level 85
God Stats
27W - 21L
1,452 SR
Queue Stats
489W - 574L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
Mormaw
Zhong Kui
Level 106
God Stats
10W - 12L
1,558 SR
Queue Stats
263W - 272L
1,518 Elo+
Party 1
Chang'e
Chang'e
SisterCelest
Chang'e
Level 140
God Stats
19W - 7L
1,760 SR
Queue Stats
348W - 330L
1,510 Elo+
Party 1
Ganesha
Ganesha
fishtaco2121
Ganesha
Level 73
God Stats
14W - 10L
1,556 SR
Queue Stats
57W - 73L
1,460 Elo+
Party 1
Team Averages
Level 108
1,478 SR
1,482 Elo+

VS

Team Averages
Level 91
1,533 SR
1,445 Elo+
Cu Chulainn
Cu Chulainn
DaGirlNextDoor18
Cu Chulainn
Level 86
God Stats
47W - 54L
1,551 SR
Queue Stats
335W - 400L
1,451 Elo+
Party 2
Fenrir
Fenrir
MinDiesel
Fenrir
Level 88
God Stats
194W - 183L
1,553 SR
Queue Stats
448W - 482L
1,458 Elo+
Party 2
Olorun
Olorun
Trixkz
Olorun
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,455 Elo+
Solo
Athena
Athena
rando03
Athena
Level 81
God Stats
40W - 31L
1,573 SR
Queue Stats
337W - 404L
1,433 Elo+
Party 2
Ullr
Ullr
もっちりみどつき
Ullr
Level 112
God Stats
4W - 5L
1,487 SR
Queue Stats
341W - 305L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
7,288
561
7,869
8,590
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Diaper Wrath
Sun Wukong
13
3 / 1 / 4
7,530
579
2,787
9,022
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Mormaw
Zhong Kui
14
7 / 2 / 3
8,613
663
9,730
8,282
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
SisterCelest
Chang'e
14
6 / 2 / 2
8,254
635
11,907
9,624
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
fishtaco2121
Ganesha
11
0 / 3 / 8
6,431
495
5,513
9,241
5,739
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaGirlNextDoor18
Cu Chulainn
11
1 / 7 / 2
6,565
505
3,054
12,364
9,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
MinDiesel
Fenrir
12
4 / 3 / 3
7,549
581
5,089
10,372
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Trixkz
Olorun
12
1 / 3 / 2
6,575
506
4,464
9,088
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
rando03
Athena
12
3 / 4 / 4
7,155
550
6,126
12,506
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 3 / 2
5,781
445
2,889
10,421
2,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
20
Kills
10
10
Deaths
20
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
Cu Chulainn
DaGirlNextDoor18
Cu Chulainn
1
7
2
0.29
W
Sun Wukong
Diaper Wrath
Sun Wukong
3
1
4
5
L
Fenrir
MinDiesel
Fenrir
4
3
3
1.83
W
Zhong Kui
Mormaw
Zhong Kui
7
2
3
4.25
W
Chang'e
SisterCelest
Chang'e
6
2
2
3.5
L
Olorun
Trixkz
Olorun
1
3
2
0.67
W
Ganesha
fishtaco2121
Ganesha
0
3
8
1.33
L
Athena
rando03
Athena
3
4
4
1.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,806
Damage
21,622
44,759
Taken
54,751
22,112
Mitigated
30,018
21,107
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,869
3,462
735
4,158
8,590
2,865
235
2,326
6,264
47,371
0
L
Cu Chulainn
DaGirlNextDoor18
Cu Chulainn
3,054
549
0
2,386
12,364
9,431
375
6,581
5,783
0
32,052
W
Sun Wukong
Diaper Wrath
Sun Wukong
2,787
966
0
3,271
9,022
4,436
86
686
8,336
0
40,689
L
Fenrir
MinDiesel
Fenrir
5,089
1,667
0
4,022
10,372
3,788
0
6,206
4,166
0
31,020
W
Zhong Kui
Mormaw
Zhong Kui
9,730
1,312
0
4,104
8,282
5,639
706
1,680
6,602
48,445
0
W
Chang'e
SisterCelest
Chang'e
11,907
990
1,180
5,022
9,624
3,433
970
3,232
6,392
49,831
0
L
Olorun
Trixkz
Olorun
4,464
1,657
215
4,286
9,088
3,753
0
6,022
3,066
42,658
2,941
W
Ganesha
fishtaco2121
Ganesha
5,513
308
617
2,020
9,241
5,739
7
2,423
6,818
27,562
0
L
Athena
rando03
Athena
6,126
1,600
0
1,512
12,506
10,084
0
9,143
3,363
21,549
0
L
2,889
741
0
1,509
10,421
2,962
0
7,067
3,354
0
26,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,116
Gold Earned
33,625
422
Minions Killed
254
0
Camps Cleared
0
1,184,103
Distance Traveled
1,200,595
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,288
561
123
9
0
221,383
6
L
Cu Chulainn
6,565
505
56
4
0
223,844
1
W
Sun Wukong
7,530
579
94
7
0
258,789
0
L
Fenrir
7,549
581
56
4
0
262,436
5
W
Zhong Kui
8,613
663
105
8
0
216,651
0
W
Chang'e
8,254
635
86
7
0
248,155
5
L
Olorun
6,575
506
68
5
0
224,467
1
W
Ganesha
6,431
495
14
1
0
239,125
1
L
Athena
7,155
550
31
2
0
241,675
2
L
Ullr
5,781
445
43
3
0
248,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role