Player Matchup

Scylla
Scylla
A Little War
Scylla
Level 147
God Stats
1W - 0L
1,278 SR
Queue Stats
85W - 82L
1,558 Elo+
Party 1
Loki
Loki
MrWibbelsKillsZ
Loki
Level 157
God Stats
27W - 13L
1,689 SR
Queue Stats
80W - 65L
1,617 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TomatoGuy69
Tsukuyomi
Level 7
God Stats
6W - 0L
1,745 SR
Queue Stats
11W - 1L
1,987 Elo+
Party 1
Danzaburou
Danzaburou
WarDog4201515
Danzaburou
Level 21
God Stats
5W - 0L
1,839 SR
Queue Stats
43W - 24L
1,698 Elo+
Party 1
Chang'e
Chang'e
henri_bob
Chang'e
Level 77
God Stats
3W - 1L
1,351 SR
Queue Stats
131W - 129L
1,467 Elo+
Solo
Team Averages
Level 82
1,580 SR
1,666 Elo+

VS

Team Averages
Level 93
1,357 SR
1,413 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GhostFace084
Ares
Level 132
God Stats
4W - 11L
1,130 SR
Queue Stats
374W - 448L
1,425 Elo+
Party 3
Gilgamesh
Gilgamesh
ILL0can0
Gilgamesh
Level 114
God Stats
3W - 7L
1,288 SR
Queue Stats
165W - 219L
1,440 Elo+
Party 3
Medusa
Medusa
KingLeo 963724
Medusa
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 65L
1,282 Elo+
Party 2
Fenrir
Fenrir
ScorpioGod01
Fenrir
Level 39
God Stats
34W - 54L
1,368 SR
Queue Stats
543W - 540L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 0 / 15
12,749
981
12,408
5,598
2,940
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 1 / 18
13,006
1,000
14,668
10,283
14,052
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
TomatoGuy69
Tsukuyomi
20
12 / 2 / 17
15,452
1,189
38,717
15,195
6,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
WarDog4201515
Danzaburou
20
5 / 1 / 23
13,627
1,048
24,796
10,830
4,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
henri_bob
Chang'e
18
3 / 2 / 17
11,853
912
8,380
12,308
8,588
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
1 / 2 / 1
10,988
845
13,095
15,320
14,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 1
9,965
767
2,435
10,634
13,756
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
ILL0can0
Gilgamesh
17
0 / 2 / 4
10,718
824
5,594
19,345
28,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 8 / 1
12,288
945
13,944
25,276
9,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
2 / 14 / 3
11,708
901
11,424
35,314
22,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
16
32
Kills
6
6
Deaths
32
90
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
1
0.75
W
Scylla
5
0
15
12.5
L
0
6
1
0.08
L
Gilgamesh
ILL0can0
Gilgamesh
0
2
4
1
L
3
8
1
0.44
W
7
1
18
16
L
Fenrir
2
14
3
0.25
W
Tsukuyomi
TomatoGuy69
Tsukuyomi
12
2
17
10.25
W
Danzaburou
WarDog4201515
Danzaburou
5
1
23
16.5
W
Chang'e
henri_bob
Chang'e
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,969
Damage
46,492
54,214
Taken
105,889
36,539
Mitigated
89,227
17,666
Healing
6,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,095
152
0
3,061
15,320
14,201
0
2,879
12,427
43,732
0
W
Scylla
12,408
1,401
0
1,374
5,598
2,940
0
1,399
4,174
39,348
0
L
2,435
0
0
1
10,634
13,756
0
646
9,988
7,593
0
L
Gilgamesh
ILL0can0
Gilgamesh
5,594
470
0
64
19,345
28,689
0
4,692
14,540
0
17,224
L
13,944
7,772
123
2,354
25,276
9,901
0
5,795
19,415
0
38,766
W
14,668
3,168
0
110
10,283
14,052
0
3,558
6,523
0
26,526
L
Fenrir
11,424
1,777
0
1,149
35,314
22,680
0
6,475
28,731
0
26,843
W
Tsukuyomi
TomatoGuy69
Tsukuyomi
38,717
14,644
0
3,510
15,195
6,290
0
3,258
10,391
0
71,788
W
Danzaburou
WarDog4201515
Danzaburou
24,796
14,378
0
4,470
10,830
4,669
0
1,604
9,203
0
52,859
W
Chang'e
henri_bob
Chang'e
8,380
667
4,653
3,549
12,308
8,588
0
5,236
6,897
18,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,687
Gold Earned
55,667
267
Minions Killed
207
14
Camps Cleared
4
1,248,150
Distance Traveled
1,014,282
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,988
845
93
7
0
180,101
4
W
Scylla
12,749
981
77
6
1
229,243
0
L
Ares
9,965
767
7
1
0
125,718
1
L
Gilgamesh
10,718
824
15
1
0
269,913
1
L
Medusa
12,288
945
62
5
1
222,412
0
W
Loki
13,006
1,000
24
2
2
276,641
1
L
Fenrir
11,708
901
30
2
3
216,138
0
W
Tsukuyomi
15,452
1,189
64
5
9
272,127
0
W
Danzaburou
13,627
1,048
77
6
2
254,377
0
W
Chang'e
11,853
912
25
2
0
215,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role