Player Matchup

He Bo
He Bo
Bronze III
StayInSchoool
He Bo
Bronze III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
1,094 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 41
1,500 SR
1,094 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,545 SR
972 MMR
Susano
Susano
Bronze II
Roxas4212
Susano
Bronze II
Level 107
God Stats
9W - 16L
1,545 SR
Queue Stats
19W - 26L
972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 0
11,125
695
7,578
16,251
4,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CupidArachneHadesDanzaburouPoseidon

VS

Bans
ZeusIzanamiAnubisKaliAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Roxas4212
Susano
20
11 / 1 / 0
13,554
847
13,647
11,991
7,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
11
11
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Susano
Roxas4212
Susano
11
1
0
11
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,578
Damage
13,647
16,251
Taken
11,991
4,920
Mitigated
7,596
340
Healing
337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Roxas4212
Susano
13,647
2,778
0
337
11,991
7,596
2,301
7,710
4,281
334
74,585
L
7,578
755
0
340
16,251
4,920
0
264
15,987
62,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,125
Gold Earned
13,554
93
Minions Killed
131
0
Camps Cleared
0
232,882
Distance Traveled
333,859
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,554
847
131
8
0
333,859
1
L
He Bo
11,125
695
93
6
0
232,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role