Player Matchup

Anhur
Anhur
Hoel__99
Anhur
Level 96
God Stats
16W - 8L
1,285 SR
Queue Stats
217W - 145L
1,616 Elo+
Party 2
Sobek
Sobek
STaTic_DaYDreaM
Sobek
Level 106
God Stats
15W - 4L
1,781 SR
Queue Stats
94W - 46L
1,717 Elo+
Party 2
Sol
Sol
Twssxo10
Sol
Level 26
God Stats
17W - 14L
1,555 SR
Queue Stats
17W - 15L
1,619 Elo+
Party 2
Team Averages
Level 76
1,540 SR
1,650 Elo+

VS

Team Averages
Level 83
1,687 SR
1,704 Elo+
Thanatos
Thanatos
JanusUlt
Thanatos
Level 106
God Stats
2W - 0L
1,828 SR
Queue Stats
47W - 12L
1,785 Elo+
Party 1
Cabrakan
Cabrakan
Senaric
Cabrakan
Level 22
God Stats
1W - 1L
1,482 SR
Queue Stats
9W - 1L
1,762 Elo+
Party 1
Anubis
Anubis
dragon1k1ing
Anubis
Level 122
God Stats
11W - 2L
1,751 SR
Queue Stats
127W - 133L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hoel__99
Anhur
9
2 / 6 / 0
6,883
626
2,710
9,682
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 0
6,142
558
3,010
11,397
3,969
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 6 / 2
6,560
596
5,146
8,678
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JanusUlt
Thanatos
12
8 / 1 / 9
9,596
872
8,013
9,110
5,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Senaric
Cabrakan
11
3 / 1 / 13
8,566
779
7,388
9,461
9,388
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
12
6 / 0 / 9
8,703
791
10,527
3,392
1,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
17
17
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
Hoel__99
Anhur
2
6
0
0.33
W
Thanatos
JanusUlt
Thanatos
8
1
9
12.5
L
0
5
0
0
W
Cabrakan
Senaric
Cabrakan
3
1
13
9.5
L
0
6
2
0.17
W
Anubis
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,866
Damage
25,928
29,757
Taken
21,963
7,528
Mitigated
16,102
6,340
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Hoel__99
Anhur
2,710
1,731
783
2,032
9,682
2,005
0
5,758
3,924
0
22,562
W
Thanatos
JanusUlt
Thanatos
8,013
2,576
0
9,287
9,110
5,117
345
3,098
6,012
0
26,692
L
3,010
178
422
1,481
11,397
3,969
0
7,159
4,238
10,975
0
W
Cabrakan
Senaric
Cabrakan
7,388
945
0
473
9,461
9,388
150
3,477
5,984
16,208
0
L
5,146
1,549
0
1,622
8,678
1,554
0
5,017
3,661
23,696
0
W
Anubis
10,527
1,113
0
1,424
3,392
1,597
939
1,725
1,667
38,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,585
Gold Earned
26,865
98
Minions Killed
110
0
Camps Cleared
0
521,307
Distance Traveled
608,653
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,883
626
35
3
0
160,540
2
W
Thanatos
9,596
872
29
3
0
231,701
2
L
Sobek
6,142
558
21
2
0
192,014
5
W
Cabrakan
8,566
779
21
2
0
192,198
1
L
Sol
6,560
596
42
4
0
168,753
1
W
Anubis
8,703
791
60
5
0
184,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role