Player Matchup

Cthulhu
Cthulhu
AeRoX45
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Merlin
Merlin
G1amorou
Merlin
Level 18
God Stats
11W - 9L
1,258 SR
Queue Stats
108W - 95L
1,567 Elo+
Solo
Odin
Odin
Morte丿8426
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
Untylend
Fenrir
Level 20
God Stats
3W - 1L
1,765 SR
Queue Stats
25W - 17L
1,430 Elo+
Solo
Apollo
Apollo
WhoIsCandice
Apollo
Level 21
God Stats
4W - 5L
1,440 SR
Queue Stats
87W - 70L
1,703 Elo+
Solo
Team Averages
Level 13
1,493 SR
1,540 Elo+

VS

Team Averages
Level 20
1,536 SR
1,508 Elo+
King Arthur
King Arthur
Dixico01
King Arthur
Level 12
God Stats
5W - 8L
1,500 SR
Queue Stats
22W - 29L
1,426 Elo+
Solo
Ares
Ares
FatBully95
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo
Chernobog
Chernobog
GodlyUchiha
Chernobog
Level 39
God Stats
3W - 3L
1,667 SR
Queue Stats
155W - 83L
1,609 Elo+
Party 1
Thanatos
Thanatos
THE_MAIN_DON
Thanatos
Level 18
God Stats
31W - 21L
1,423 SR
Queue Stats
146W - 105L
1,467 Elo+
Party 1
Xbalanque
Xbalanque
shenzhicaineng
Xbalanque
Level 27
God Stats
11W - 13L
1,591 SR
Queue Stats
66W - 83L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AeRoX45
Cthulhu
10
2 / 5 / 3
7,778
458
3,052
10,175
7,284
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
G1amorou
Merlin
17
7 / 1 / 11
11,237
661
14,119
6,824
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 1 / 6
9,558
562
6,006
7,501
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Untylend
Fenrir
15
8 / 0 / 5
10,240
602
6,105
12,373
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
19
18 / 0 / 6
13,402
788
26,346
10,496
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dixico01
King Arthur
11
1 / 6 / 0
6,883
405
3,904
18,748
9,478
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 8 / 1
6,561
386
2,612
17,056
12,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
GodlyUchiha
Chernobog
13
0 / 5 / 2
8,000
471
4,147
12,063
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
THE_MAIN_DON
Thanatos
11
2 / 9 / 1
7,460
439
4,118
16,954
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
shenzhicaineng
Xbalanque
10
2 / 7 / 1
7,073
416
2,188
7,802
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
35
Kills
7
7
Deaths
35
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AeRoX45
Cthulhu
2
5
3
0.7
L
King Arthur
Dixico01
King Arthur
1
6
0
0.17
L
2
8
1
0.31
W
Merlin
G1amorou
Merlin
7
1
11
12.5
L
Chernobog
GodlyUchiha
Chernobog
0
5
2
0.2
W
0
1
6
3
L
Thanatos
THE_MAIN_DON
Thanatos
2
9
1
0.28
W
Fenrir
Untylend
Fenrir
8
0
5
10.5
W
Apollo
18
0
6
21
L
Xbalanque
shenzhicaineng
Xbalanque
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,628
Damage
16,969
47,369
Taken
72,623
27,154
Mitigated
33,889
14,997
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AeRoX45
Cthulhu
3,052
434
195
588
10,175
7,284
431
435
9,740
15,277
0
L
King Arthur
Dixico01
King Arthur
3,904
632
0
2,422
18,748
9,478
0
2,648
15,632
0
28,248
L
2,612
369
0
450
17,056
12,723
0
5,119
11,937
14,056
0
W
Merlin
G1amorou
Merlin
14,119
1,112
0
1,877
6,824
2,789
2,797
573
6,251
77,482
0
L
Chernobog
GodlyUchiha
Chernobog
4,147
2,765
0
2,530
12,063
3,966
0
3,970
8,093
0
50,353
W
6,006
1,092
0
383
7,501
7,896
1,543
327
7,174
0
37,442
L
Thanatos
THE_MAIN_DON
Thanatos
4,118
941
0
9,522
16,954
5,913
0
3,261
13,693
0
34,859
W
Fenrir
Untylend
Fenrir
6,105
1,470
0
4,072
12,373
4,695
1,381
20
12,353
0
68,525
W
Apollo
26,346
20,573
0
7,882
10,496
4,490
6,222
1,257
9,239
0
114,630
L
Xbalanque
shenzhicaineng
Xbalanque
2,188
1,093
0
924
7,802
1,809
212
2,173
5,629
0
17,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,215
Gold Earned
35,977
539
Minions Killed
269
0
Camps Cleared
0
1,517,399
Distance Traveled
1,331,538
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,778
458
19
1
0
228,993
0
L
King Arthur
6,883
405
41
2
0
275,068
1
L
Ares
6,561
386
19
1
0
292,028
0
W
Merlin
11,237
661
144
8
0
305,451
5
L
Chernobog
8,000
471
98
6
0
280,376
1
W
Odin
9,558
562
96
6
0
325,303
1
L
Thanatos
7,460
439
82
5
0
310,616
3
W
Fenrir
10,240
602
99
6
0
339,333
0
W
Apollo
13,402
788
181
11
0
318,319
6
L
Xbalanque
7,073
416
29
2
0
173,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role