Player Matchup

Sobek
Sobek
Silver I
A Huge Rez
Sobek
Silver I
Level 117
God Stats
19W - 6L
1,764 SR
Queue Stats
171W - 157L
1,350 MMR
Party 2
Heimdallr
Heimdallr
Gold III
FabioBro
Heimdallr
Gold III
Level 108
God Stats
13W - 6L
1,743 SR
Queue Stats
50W - 38L
1,835 MMR
Party 2
Thor
Thor
Gold V
Ghoul1995
Thor
Gold V
Level 158
God Stats
0W - 1L
1,242 SR
Queue Stats
11W - 6L
1,618 MMR
Solo
Cthulhu
Cthulhu
Gold III
SizzleDonDaDa
Cthulhu
Gold III
Level 156
God Stats
65W - 51L
1,482 SR
Queue Stats
612W - 627L
1,623 MMR
Solo
Discordia
Discordia
Gold II
pedroleao13
Discordia
Gold II
Level 146
God Stats
80W - 77L
1,618 SR
Queue Stats
340W - 340L
1,616 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,570 SR
1,608 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,464 SR
1,601 MMR
Jing Wei
Jing Wei
Gold III
DGeezy15
Jing Wei
Gold III
Level 126
God Stats
1W - 2L
1,155 SR
Queue Stats
281W - 272L
1,529 MMR
Party 3
Awilix
Awilix
Platinum IV
DGh0st-416
Awilix
Platinum IV
Level 142
God Stats
64W - 55L
1,677 SR
Queue Stats
255W - 248L
1,575 MMR
Party 1
Scylla
Scylla
Gold II
Troy Da GR8
Scylla
Gold II
Level 122
God Stats
25W - 31L
1,502 SR
Queue Stats
312W - 307L
1,716 MMR
Party 3
Khepri
Khepri
Platinum III
XxZahhxX
Khepri
Platinum III
Level 158
God Stats
139W - 124L
1,605 SR
Queue Stats
198W - 192L
1,621 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
sanfordyeti
Sun Wukong
Gold III
Level 116
God Stats
1W - 3L
1,379 SR
Queue Stats
32W - 40L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 9 / 4
9,594
384
5,215
29,768
32,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
FabioBro
Heimdallr
19
2 / 5 / 2
13,028
521
20,761
19,651
9,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
18
0 / 7 / 2
10,803
432
4,097
21,526
10,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
18
3 / 13 / 2
12,116
485
10,578
29,480
23,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
pedroleao13
Discordia
17
2 / 6 / 2
11,153
446
8,947
12,729
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetTiamatAthenaTsukuyomiGuan Yu

VS

Bans
DanzaburouFenrirBakasuraCu ChulainnAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DGeezy15
Jing Wei
20
5 / 0 / 9
16,411
656
16,821
16,532
7,987
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
DGh0st-416
Awilix
20
15 / 1 / 13
15,462
618
29,216
17,405
12,950
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
20
8 / 1 / 16
14,626
585
15,040
8,517
4,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
XxZahhxX
Khepri
18
1 / 3 / 21
12,781
511
6,012
16,245
20,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
sanfordyeti
Sun Wukong
20
11 / 2 / 15
15,582
623
17,794
22,420
23,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
114
7
Kills
40
40
Deaths
7
12
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
9
4
0.22
W
Jing Wei
DGeezy15
Jing Wei
5
0
9
9.5
W
Awilix
DGh0st-416
Awilix
15
1
13
21.5
L
Heimdallr
FabioBro
Heimdallr
2
5
2
0.6
L
Thor
0
7
2
0.14
L
Cthulhu
3
13
2
0.31
W
Scylla
8
1
16
16
W
Khepri
XxZahhxX
Khepri
1
3
21
3.83
L
Discordia
pedroleao13
Discordia
2
6
2
0.5
W
Sun Wukong
sanfordyeti
Sun Wukong
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,598
Damage
84,883
113,154
Taken
81,119
80,685
Mitigated
69,166
24,590
Healing
19,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
5,215
469
0
4,940
29,768
32,125
0
8,993
20,775
25,648
0
W
Jing Wei
DGeezy15
Jing Wei
16,821
15,396
0
8,040
16,532
7,987
6,801
2,434
14,098
0
152,048
W
Awilix
DGh0st-416
Awilix
29,216
14,023
0
2,186
17,405
12,950
2,654
5,587
11,818
0
143,090
L
Heimdallr
FabioBro
Heimdallr
20,761
12,234
0
6,494
19,651
9,026
495
3,996
15,655
0
107,281
L
Thor
4,097
402
0
6,675
21,526
10,303
0
3,549
17,977
0
91,883
L
Cthulhu
10,578
1,260
324
4,488
29,480
23,867
21
3,884
25,596
78,079
0
W
Scylla
15,040
2,303
0
1,353
8,517
4,159
1,937
4,229
4,288
116,824
0
W
Khepri
XxZahhxX
Khepri
6,012
247
0
1,932
16,245
20,426
26
4,815
11,430
16,387
0
L
Discordia
pedroleao13
Discordia
8,947
310
0
1,669
12,729
5,364
0
630
12,099
78,465
0
W
Sun Wukong
sanfordyeti
Sun Wukong
17,794
4,204
0
6,333
22,420
23,644
2,356
7,688
14,732
78
101,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,694
Gold Earned
74,862
673
Minions Killed
768
0
Camps Cleared
0
2,049,439
Distance Traveled
2,607,869
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,594
384
30
1
0
424,929
6
W
Jing Wei
16,411
656
225
9
0
557,562
1
W
Awilix
15,462
618
159
6
0
561,492
4
L
Heimdallr
13,028
521
179
7
0
391,125
2
L
Thor
10,803
432
159
6
0
446,860
1
L
Cthulhu
12,116
485
148
6
0
407,028
4
W
Scylla
14,626
585
183
7
0
479,194
7
W
Khepri
12,781
511
22
1
0
487,911
6
L
Discordia
11,153
446
157
6
0
379,497
11
W
Sun Wukong
15,582
623
179
7
0
521,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role