Player Matchup

Anubis
Anubis
M4v_Makkington
Anubis
Level 123
God Stats
43W - 45L
1,496 SR
Queue Stats
207W - 199L
1,432 Elo+
Solo
Fenrir
Fenrir
THANOSFOUR13
Fenrir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
leal_0012
Chaac
Level 116
God Stats
1W - 0L
1,931 SR
Queue Stats
8W - 2L
1,342 Elo+
Party 2
Team Averages
Level 109
1,642 SR
1,425 Elo+

VS

Team Averages
Level 93
1,446 SR
1,394 Elo+
Sol
Sol
JcThatMan
Sol
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 84L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
Lif3 Is A BEACH
Cthulhu
Level 67
God Stats
56W - 97L
1,386 SR
Queue Stats
610W - 871L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
youngreal187
Gilgamesh
Level 127
God Stats
51W - 41L
1,453 SR
Queue Stats
384W - 475L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 11
7,845
785
7,073
5,749
2,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
11
6 / 2 / 8
8,351
835
5,148
6,409
2,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
leal_0012
Chaac
13
11 / 0 / 6
9,428
943
13,317
10,301
8,694
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 1
7,054
705
4,231
8,338
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 6 / 4
6,762
676
5,528
10,611
8,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
youngreal187
Gilgamesh
9
2 / 7 / 0
6,981
698
6,504
11,370
5,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
20
Kills
5
5
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
0
6
4
0.33
W
3
3
11
2.83
W
Fenrir
6
2
8
5
W
Chaac
leal_0012
Chaac
11
0
6
14
L
Gilgamesh
youngreal187
Gilgamesh
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,538
Damage
16,263
22,459
Taken
30,319
13,705
Mitigated
17,360
8,400
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,231
194
123
1,443
8,338
2,760
92
1,754
6,584
15,505
393
L
5,528
518
245
2,716
10,611
8,816
0
3,429
7,182
15,553
0
W
7,073
116
0
1,050
5,749
2,632
255
2,107
3,542
21,383
0
W
Fenrir
5,148
1,019
224
2,040
6,409
2,379
966
2,803
3,431
0
20,201
W
Chaac
leal_0012
Chaac
13,317
3,558
0
5,086
10,301
8,694
0
4,457
5,606
0
38,326
L
Gilgamesh
youngreal187
Gilgamesh
6,504
2,004
0
231
11,370
5,784
0
1,913
9,457
0
17,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,624
Gold Earned
20,797
107
Minions Killed
78
0
Camps Cleared
0
529,141
Distance Traveled
473,538
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,054
705
22
2
0
136,380
0
L
Cthulhu
6,762
676
26
3
0
181,240
2
W
Anubis
7,845
785
29
3
0
142,684
0
W
Fenrir
8,351
835
20
2
0
187,614
4
W
Chaac
9,428
943
58
6
0
198,843
1
L
Gilgamesh
6,981
698
30
3
0
155,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role