Player Matchup

Fenrir
Fenrir
Silver III
Coy0teStarrk
Fenrir
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Kemestrie
Jing Wei
Bronze III
Level 33
God Stats
2W - 1L
1,580 SR
Queue Stats
260W - 258L
1,525 MMR
Solo
Loki
Loki
Silver III
Saffyyy
Loki
Silver III
Level 97
God Stats
0W - 1L
1,349 SR
Queue Stats
20W - 32L
1,302 MMR
Solo
Geb
Geb
Bronze III
SnoopDoggyD0gg
Geb
Bronze III
Level 81
God Stats
0W - 1L
1,712 SR
Queue Stats
2W - 5L
1,464 MMR
Solo
Tiamat
Tiamat
Gold II
xTentx21
Tiamat
Gold II
Level 127
God Stats
3W - 4L
1,454 SR
Queue Stats
190W - 177L
1,551 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,519 SR
1,468 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,567 SR
1,347 MMR
Artemis
Artemis
Gold V
BadDadTony
Artemis
Gold V
Level 86
God Stats
411W - 325L
1,630 SR
Queue Stats
891W - 878L
1,298 MMR
Solo
Anhur
Anhur
Silver I
Godly431
Anhur
Silver I
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 2L
1,587 MMR
Party 1
Ares
Ares
Bronze III
Mader4
Ares
Bronze III
Level 122
God Stats
2W - 0L
1,804 SR
Queue Stats
11W - 2L
1,517 MMR
Party 1
Ymir
Ymir
Silver II
XxARTIxX
Ymir
Silver II
Level 141
God Stats
7W - 5L
1,317 SR
Queue Stats
358W - 345L
1,129 MMR
Solo
Agni
Agni
Silver I
jmedina0713
Agni
Silver I
Level 136
God Stats
6W - 10L
1,581 SR
Queue Stats
186W - 197L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 7 / 3
7,807
558
6,805
13,905
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Kemestrie
Jing Wei
10
0 / 4 / 0
5,768
412
2,172
6,905
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Saffyyy
Loki
12
2 / 2 / 3
6,901
493
3,836
9,521
3,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 8 / 0
5,349
382
1,474
12,990
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
xTentx21
Tiamat
12
1 / 3 / 0
6,794
485
4,495
7,307
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SetAthenaGuan YuSobekApollo

VS

Bans
MerlinBacchusJanusKing ArthurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BadDadTony
Artemis
12
3 / 4 / 1
7,393
528
6,127
8,765
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Godly431
Anhur
15
7 / 1 / 4
9,095
650
11,638
8,797
3,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Mader4
Ares
11
3 / 0 / 9
7,354
525
7,469
9,357
7,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
12
0 / 3 / 6
7,005
500
6,033
9,456
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
11 / 0 / 2
8,770
626
9,822
5,213
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
8
Kills
24
24
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
BadDadTony
Artemis
3
4
1
0.88
L
Fenrir
5
7
3
0.93
W
Anhur
Godly431
Anhur
7
1
4
9
L
Jing Wei
Kemestrie
Jing Wei
0
4
0
0
W
Ares
Mader4
Ares
3
0
9
7.5
L
Loki
Saffyyy
Loki
2
2
3
1.75
L
0
8
0
0
W
Ymir
0
3
6
1
W
11
0
2
12
L
Tiamat
xTentx21
Tiamat
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,782
Damage
41,089
50,628
Taken
41,588
18,638
Mitigated
20,165
7,011
Healing
17,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BadDadTony
Artemis
6,127
2,567
0
2,000
8,765
3,243
1,612
252
8,469
0
33,830
L
Fenrir
6,805
1,660
0
1,823
13,905
5,596
0
8,686
5,031
0
33,166
W
Anhur
Godly431
Anhur
11,638
8,706
0
5,769
8,797
3,473
1,103
1,281
7,476
0
65,835
L
Jing Wei
Kemestrie
Jing Wei
2,172
1,121
0
1,124
6,905
1,266
0
2,147
4,747
0
26,445
W
Ares
Mader4
Ares
7,469
454
0
3,347
9,357
7,457
0
1,697
7,544
22,526
0
L
Loki
Saffyyy
Loki
3,836
425
0
2,165
9,521
3,750
0
2,943
6,552
0
32,304
L
1,474
261
0
680
12,990
4,564
0
4,463
8,429
9,630
0
W
Ymir
6,033
1,200
0
2,742
9,456
4,154
100
935
8,409
40,480
0
W
9,822
1,145
352
2,897
5,213
1,838
853
1,330
3,721
43,907
0
L
Tiamat
xTentx21
Tiamat
4,495
329
0
1,219
7,307
3,462
468
4,594
2,545
40,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,619
Gold Earned
39,617
292
Minions Killed
409
0
Camps Cleared
0
1,171,101
Distance Traveled
1,296,930
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,393
528
82
6
0
232,968
7
L
Fenrir
7,807
558
60
4
0
244,485
5
W
Anhur
9,095
650
122
9
0
244,434
1
L
Jing Wei
5,768
412
56
4
0
206,178
0
W
Ares
7,354
525
32
2
0
302,883
7
L
Loki
6,901
493
69
5
0
256,427
2
L
Geb
5,349
382
19
1
0
215,078
2
W
Ymir
7,005
500
83
6
0
248,500
1
W
Agni
8,770
626
90
6
0
268,145
2
L
Tiamat
6,794
485
88
6
0
248,933
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role