Player Matchup

Agni
Agni
DankLonk
Agni
Level 149
God Stats
4W - 4L
1,520 SR
Queue Stats
537W - 571L
1,512 Elo+
Party 2
Medusa
Medusa
Known_Tyrant
Medusa
Level 100
God Stats
1W - 1L
1,634 SR
Queue Stats
16W - 30L
1,342 Elo+
Solo
Ganesha
Ganesha
Superstoned87
Ganesha
Level 107
God Stats
1W - 4L
1,574 SR
Queue Stats
15W - 21L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
Turtle11216
Gilgamesh
Level 47
God Stats
27W - 23L
1,600 SR
Queue Stats
224W - 231L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
legendaryberryom
Nu Wa
Level 139
God Stats
2W - 2L
1,566 SR
Queue Stats
32W - 30L
1,518 Elo+
Solo
Team Averages
Level 108
1,579 SR
1,435 Elo+

VS

Team Averages
Level 92
1,588 SR
1,393 Elo+
Neith
Neith
Dirty-Hippie-God
Neith
Level 69
God Stats
3W - 1L
1,414 SR
Queue Stats
15W - 25L
1,337 Elo+
Solo
Ganesha
Ganesha
JanusUlt
Ganesha
Level 106
God Stats
1W - 0L
1,446 SR
Queue Stats
7W - 7L
1,284 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Senaric
Cu Chulainn
Level 21
God Stats
1W - 0L
1,837 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
guardian522
Medusa
Level 156
God Stats
13W - 13L
1,529 SR
Queue Stats
134W - 125L
1,495 Elo+
Solo
Nu Wa
Nu Wa
xLunaticSant751
Nu Wa
Level 109
God Stats
1W - 1L
1,712 SR
Queue Stats
42W - 46L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
7 / 0 / 5
10,012
910
17,108
10,486
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
3 / 5 / 1
7,602
691
4,050
9,599
3,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
13
0 / 2 / 7
7,121
647
2,977
6,855
5,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Turtle11216
Gilgamesh
11
2 / 9 / 3
6,944
631
6,570
14,431
5,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 2
8,030
730
7,100
7,823
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
8,391
763
6,045
9,276
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
JanusUlt
Ganesha
14
0 / 5 / 20
9,176
834
5,011
13,850
11,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
Senaric
Cu Chulainn
15
5 / 1 / 10
10,075
916
10,590
12,122
9,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
15
5 / 3 / 6
9,655
878
7,231
9,618
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 1 / 11
10,352
941
12,320
6,758
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
13
Kills
20
20
Deaths
13
18
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Agni
7
0
5
9.5
W
2
3
10
2.33
W
Ganesha
JanusUlt
Ganesha
0
5
20
2
L
Medusa
3
5
1
0.7
W
Cu Chulainn
Senaric
Cu Chulainn
5
1
10
10
L
Ganesha
0
2
7
1.75
L
Gilgamesh
Turtle11216
Gilgamesh
2
9
3
0.39
W
Medusa
5
3
6
2.67
L
1
4
2
0.5
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,805
Damage
41,197
49,194
Taken
51,624
20,568
Mitigated
31,049
6,014
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
17,108
1,417
235
3,350
10,486
4,238
0
2,608
7,878
47,898
0
W
6,045
2,739
0
1,942
9,276
3,759
667
4,951
4,167
0
20,768
W
Ganesha
JanusUlt
Ganesha
5,011
644
0
0
13,850
11,382
234
6,353
7,363
9,859
0
L
Medusa
4,050
1,342
0
350
9,599
3,166
0
2,719
6,880
0
19,846
W
Cu Chulainn
Senaric
Cu Chulainn
10,590
1,743
0
1,640
12,122
9,265
0
4,743
7,287
0
30,749
L
Ganesha
2,977
264
0
684
6,855
5,287
0
3,406
3,449
9,575
0
L
Gilgamesh
Turtle11216
Gilgamesh
6,570
887
0
112
14,431
5,355
2
7,423
7,008
0
21,011
W
Medusa
7,231
1,842
510
2,772
9,618
4,091
4,091
6,106
3,408
0
45,474
L
7,100
1,214
0
1,283
7,823
2,522
0
1,394
6,429
32,132
0
W
12,320
4,402
0
350
6,758
2,552
1,904
4,346
2,214
38,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,709
Gold Earned
47,649
233
Minions Killed
242
7
Camps Cleared
5
831,101
Distance Traveled
1,023,402
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,012
910
91
8
2
212,110
2
W
Neith
8,391
763
39
4
2
198,330
4
W
Ganesha
9,176
834
0
0
0
204,141
0
L
Medusa
7,602
691
39
4
0
170,241
0
W
Cu Chulainn
10,075
916
52
5
0
223,305
1
L
Ganesha
7,121
647
0
0
0
127,691
2
L
Gilgamesh
6,944
631
32
3
0
154,324
1
W
Medusa
9,655
878
89
8
3
196,309
0
L
Nu Wa
8,030
730
71
6
5
166,735
2
W
Nu Wa
10,352
941
62
6
0
201,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role