Player Matchup

Sol
Sol
ASmallEggplant
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 46L
1,741 Elo+
Party 1
Zeus
Zeus
CostcoHotdogs
Zeus
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 15L
1,902 Elo+
Party 1
Thor
Thor
TheIanYeah
Thor
Level 158
God Stats
12W - 4L
1,782 SR
Queue Stats
300W - 186L
1,678 Elo+
Party 1
Cupid
Cupid
fіred
Cupid
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,939 Elo+
Party 1
Medusa
Medusa
i phoebe i
Medusa
Level 114
God Stats
1W - 0L
1,618 SR
Queue Stats
43W - 33L
1,536 Elo+
Solo
Team Averages
Level 68
1,580 SR
1,759 Elo+

VS

Team Averages
Level 103
1,435 SR
1,440 Elo+
Poseidon
Poseidon
Akharana
Poseidon
Level 105
God Stats
0W - 3L
1,175 SR
Queue Stats
24W - 27L
1,396 Elo+
Solo
Geb
Geb
Rictrscale
Geb
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
849W - 852L
1,509 Elo+
Solo
Fenrir
Fenrir
TRUx FIGHTER
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 221L
1,507 Elo+
Party 2
Arachne
Arachne
atomicsoup2
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,281 Elo+
Solo
Kuzenbo
Kuzenbo
daemonLupusRex
Kuzenbo
Level 129
God Stats
2W - 6L
1,500 SR
Queue Stats
512W - 514L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 15
10,087
721
12,539
14,154
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 4 / 18
12,663
905
33,938
17,204
8,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
10 / 6 / 16
12,268
876
13,210
12,918
10,241
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
fіred
Cupid
18
4 / 4 / 16
11,094
792
10,929
10,733
4,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
i phoebe i
Medusa
19
7 / 6 / 15
11,518
823
15,032
14,163
6,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Akharana
Poseidon
16
2 / 7 / 12
10,357
740
10,126
13,521
5,686
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 8 / 8
9,396
671
5,889
19,825
21,114
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
17
4 / 7 / 9
10,321
737
10,975
19,597
19,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
atomicsoup2
Arachne
19
14 / 8 / 8
12,742
910
19,227
22,458
12,508
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 4 / 16
11,972
855
10,682
22,182
31,319
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
78
33
Kills
25
26
Deaths
34
80
Assists
53
Player
Kills
Deaths
Assists
KDA
W
3
6
15
1.75
L
Poseidon
Akharana
Poseidon
2
7
12
1.14
W
9
4
18
4.5
L
1
8
8
0.63
L
Fenrir
4
7
9
1.21
W
10
6
16
3
L
Arachne
atomicsoup2
Arachne
14
8
8
2.25
L
4
4
16
3
W
Cupid
fіred
Cupid
4
4
16
3
W
Medusa
i phoebe i
Medusa
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,648
Damage
56,899
69,172
Taken
97,583
34,570
Mitigated
90,272
26,777
Healing
29,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,539
3,601
937
4,621
14,154
5,088
990
4,711
9,443
19,898
0
L
Poseidon
Akharana
Poseidon
10,126
1,005
1,006
1,979
13,521
5,686
873
6,988
6,310
24,136
0
W
33,938
4,785
657
9,904
17,204
8,055
1,554
9,185
8,019
65,563
0
L
5,889
481
1,240
4,095
19,825
21,114
255
8,249
11,576
18,951
0
L
Fenrir
10,975
1,769
1,839
4,335
19,597
19,645
613
8,990
10,255
0
20,023
W
13,210
2,484
1,107
1,236
12,918
10,241
178
3,676
9,242
548
17,798
L
Arachne
atomicsoup2
Arachne
19,227
12,339
162
5,920
22,458
12,508
802
11,326
11,132
1,308
24,006
L
10,682
3,245
642
7,797
22,182
31,319
411
11,336
10,757
22,354
0
W
Cupid
fіred
Cupid
10,929
6,383
983
3,342
10,733
4,757
1,072
3,999
6,734
0
27,855
W
Medusa
i phoebe i
Medusa
15,032
5,940
891
3,099
14,163
6,429
1,730
6,120
8,043
0
40,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,630
Gold Earned
54,788
197
Minions Killed
99
0
Camps Cleared
0
1,213,783
Distance Traveled
1,083,116
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,087
721
16
1
0
234,412
0
L
Poseidon
10,357
740
19
1
0
214,374
0
W
Zeus
12,663
905
68
5
0
242,657
1
L
Geb
9,396
671
17
1
0
201,250
0
L
Fenrir
10,321
737
21
2
0
218,342
0
W
Thor
12,268
876
13
1
0
231,404
1
L
Arachne
12,742
910
19
1
0
216,978
0
L
Kuzenbo
11,972
855
23
2
0
232,172
1
W
Cupid
11,094
792
45
3
0
240,149
0
W
Medusa
11,518
823
55
4
0
265,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role