Player Matchup

Cupid
Cupid
Bermune
Cupid
Level 156
God Stats
14W - 14L
1,712 SR
Queue Stats
346W - 332L
1,601 Elo+
Party 1
Serqet
Serqet
CAGL_OntheRoad
Serqet
Level 65
God Stats
1W - 2L
1,477 SR
Queue Stats
24W - 41L
1,427 Elo+
Party 1
Athena
Athena
Esemigue93
Athena
Level 82
God Stats
7W - 2L
1,530 SR
Queue Stats
28W - 42L
1,414 Elo+
Party 1
Anubis
Anubis
LoveryNike
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
eljorsaith
Jormungandr
Level 122
God Stats
75W - 54L
1,569 SR
Queue Stats
482W - 462L
1,697 Elo+
Party 1
Team Averages
Level 98
1,557 SR
1,528 Elo+

VS

Team Averages
Level 121
1,488 SR
1,494 Elo+
Cthulhu
Cthulhu
Insanew0lf
Cthulhu
Level 129
God Stats
3W - 7L
1,499 SR
Queue Stats
385W - 293L
1,510 Elo+
Solo
Fenrir
Fenrir
MadScientist420
Fenrir
Level 98
God Stats
7W - 4L
1,575 SR
Queue Stats
27W - 24L
1,535 Elo+
Solo
King Arthur
King Arthur
Mootjunior25
King Arthur
Level 147
God Stats
12W - 22L
1,174 SR
Queue Stats
307W - 280L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Ragu_cx
Danzaburou
Level 127
God Stats
14W - 9L
1,655 SR
Queue Stats
766W - 685L
1,505 Elo+
Solo
Ra
Ra
Unknown-name25
Ra
Level 103
God Stats
19W - 25L
1,537 SR
Queue Stats
204W - 234L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bermune
Cupid
12
1 / 2 / 3
7,118
548
7,590
10,297
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 1 / 2
6,562
505
3,146
8,703
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
Esemigue93
Athena
9
1 / 2 / 3
6,159
474
1,526
9,117
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
LoveryNike
Anubis
13
2 / 1 / 3
7,231
556
3,473
6,307
3,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
eljorsaith
Jormungandr
14
7 / 1 / 3
8,426
648
9,193
5,828
6,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Insanew0lf
Cthulhu
10
1 / 2 / 1
6,343
488
4,105
7,336
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 4
6,688
514
4,409
7,496
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
Mootjunior25
King Arthur
8
0 / 4 / 0
5,395
415
1,661
8,218
3,892
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Ragu_cx
Danzaburou
11
2 / 3 / 1
6,896
530
5,582
8,743
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 2
6,577
506
4,691
6,890
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
7
7
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bermune
Cupid
1
2
3
1.25
W
1
1
2
2
W
Athena
Esemigue93
Athena
1
2
3
1.25
L
Cthulhu
Insanew0lf
Cthulhu
1
2
1
0.75
W
Anubis
LoveryNike
Anubis
2
1
3
3.5
L
2
0
4
4
L
King Arthur
Mootjunior25
King Arthur
0
4
0
0
L
Danzaburou
Ragu_cx
Danzaburou
2
3
1
0.83
L
2
3
2
1
W
Jormungandr
eljorsaith
Jormungandr
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,928
Damage
20,448
40,252
Taken
38,683
18,288
Mitigated
13,642
17,002
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bermune
Cupid
7,590
4,655
80
5,300
10,297
3,182
190
1,264
8,949
0
44,154
W
3,146
595
0
4,361
8,703
2,708
0
1,164
7,389
0
33,271
W
Athena
Esemigue93
Athena
1,526
236
0
2,779
9,117
3,279
0
2,372
6,591
13,786
0
L
Cthulhu
Insanew0lf
Cthulhu
4,105
412
0
1,862
7,336
2,718
0
3,461
3,875
24,513
0
W
Anubis
LoveryNike
Anubis
3,473
141
0
3,743
6,307
3,030
586
1,834
4,149
49,054
0
L
4,409
564
0
3,031
7,496
2,566
0
673
6,823
0
38,279
L
King Arthur
Mootjunior25
King Arthur
1,661
172
0
1,318
8,218
3,892
0
4,503
3,360
0
21,370
L
Danzaburou
Ragu_cx
Danzaburou
5,582
1,551
0
2,729
8,743
2,550
0
1,832
6,911
0
35,141
L
4,691
380
273
2,938
6,890
1,916
174
3,723
2,825
31,238
0
W
Jormungandr
eljorsaith
Jormungandr
9,193
2,241
0
739
5,828
6,089
354
1,442
4,378
43,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,496
Gold Earned
31,899
342
Minions Killed
307
0
Camps Cleared
0
1,296,746
Distance Traveled
1,277,204
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,118
548
78
6
0
226,026
0
W
Serqet
6,562
505
64
5
0
308,262
3
W
Athena
6,159
474
19
1
0
321,009
5
L
Cthulhu
6,343
488
50
4
0
281,442
7
W
Anubis
7,231
556
85
7
0
211,929
3
L
Fenrir
6,688
514
66
5
0
291,466
5
L
King Arthur
5,395
415
53
4
0
254,429
2
L
Danzaburou
6,896
530
69
5
0
233,175
2
L
Ra
6,577
506
69
5
0
216,692
0
W
Jormungandr
8,426
648
96
7
0
229,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role