Player Matchup

Tsukuyomi
Tsukuyomi
BLvd Reloads
Tsukuyomi
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 94L
1,409 Elo+
Party 2
Sobek
Sobek
KHraYcoB
Sobek
Level 24
God Stats
12W - 17L
1,434 SR
Queue Stats
35W - 51L
1,353 Elo+
Party 2
Artemis
Artemis
REYYANstr
Artemis
Level 16
God Stats
8W - 18L
1,422 SR
Queue Stats
18W - 40L
1,362 Elo+
Solo
Neith
Neith
siouxfallsdragon
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Nike
Nike
slippyOSH
Nike
Level 16
God Stats
2W - 4L
1,627 SR
Queue Stats
12W - 21L
1,369 Elo+
Party 2
Team Averages
Level 24
1,497 SR
1,399 Elo+

VS

Team Averages
Level 28
1,474 SR
1,471 Elo+
Geb
Geb
Khang_916
Geb
Level 29
God Stats
6W - 2L
1,443 SR
Queue Stats
285W - 263L
1,520 Elo+
Party 1
Olorun
Olorun
MoNkEyDoG Th1nG
Olorun
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
72W - 76L
1,410 Elo+
Solo
Medusa
Medusa
khang916
Medusa
Level 24
God Stats
3W - 1L
1,578 SR
Queue Stats
164W - 146L
1,549 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lainrp
Cu Chulainn
Level 29
God Stats
20W - 12L
1,557 SR
Queue Stats
75W - 73L
1,452 Elo+
Solo
Nox
Nox
maroun1165
Nox
Level 28
God Stats
9W - 7L
1,290 SR
Queue Stats
15W - 9L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BLvd Reloads
Tsukuyomi
15
12 / 7 / 1
10,480
524
17,180
15,902
6,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
KHraYcoB
Sobek
13
2 / 6 / 5
8,529
426
4,704
22,787
18,139
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
REYYANstr
Artemis
13
2 / 6 / 1
8,308
415
8,339
13,265
6,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 1
7,517
376
3,339
13,813
6,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
14
2 / 6 / 4
9,255
463
7,377
14,317
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 19
10,111
506
8,830
19,611
22,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 4 / 4
10,180
509
6,186
11,894
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
khang916
Medusa
17
12 / 5 / 12
11,125
556
18,894
14,037
5,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
lainrp
Cu Chulainn
18
12 / 2 / 10
11,398
570
21,891
17,533
8,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 5 / 13
9,209
460
10,559
11,817
4,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
19
Kills
30
30
Deaths
20
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BLvd Reloads
Tsukuyomi
12
7
1
1.79
L
Sobek
KHraYcoB
Sobek
2
6
5
0.75
W
3
4
19
3.13
W
1
4
4
0.75
L
Artemis
REYYANstr
Artemis
2
6
1
0.42
W
Medusa
khang916
Medusa
12
5
12
3.6
W
Cu Chulainn
lainrp
Cu Chulainn
12
2
10
8.5
W
2
5
13
1.7
L
1
5
1
0.3
L
Nike
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,939
Damage
66,360
80,084
Taken
74,892
44,551
Mitigated
44,751
9,699
Healing
24,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BLvd Reloads
Tsukuyomi
17,180
4,459
0
1,925
15,902
6,641
102
3,410
12,492
0
40,842
L
Sobek
KHraYcoB
Sobek
4,704
383
0
4,448
22,787
18,139
25
5,626
17,161
24,273
0
W
8,830
842
0
4,057
19,611
22,352
108
2,718
16,893
30,336
0
W
6,186
1,435
0
5,270
11,894
4,173
3,032
161
11,733
60,559
0
L
Artemis
REYYANstr
Artemis
8,339
3,775
1,023
1,326
13,265
6,271
881
3,105
10,160
0
54,548
W
Medusa
khang916
Medusa
18,894
10,189
102
4,959
14,037
5,263
1,054
858
13,179
0
58,009
W
Cu Chulainn
lainrp
Cu Chulainn
21,891
10,662
0
6,832
17,533
8,303
1,195
752
16,781
0
88,189
W
10,559
1,082
519
3,088
11,817
4,660
714
215
11,602
42,836
0
L
3,339
1,617
0
683
13,813
6,932
975
6,874
6,939
0
26,261
L
Nike
7,377
1,742
0
294
14,317
6,568
542
6,560
7,757
0
42,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,089
Gold Earned
52,023
333
Minions Killed
427
0
Camps Cleared
0
1,765,375
Distance Traveled
1,893,028
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,480
524
59
3
0
393,320
6
L
Sobek
8,529
426
37
2
0
372,933
4
W
Geb
10,111
506
24
1
0
387,525
5
W
Olorun
10,180
509
121
6
0
336,928
5
L
Artemis
8,308
415
101
5
0
315,976
2
W
Medusa
11,125
556
93
5
0
355,729
1
W
Cu Chulainn
11,398
570
133
7
0
435,162
4
W
Nox
9,209
460
56
3
0
377,684
1
L
Neith
7,517
376
49
2
0
322,922
0
L
Nike
9,255
463
87
4
0
360,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role