Player Matchup

Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DirtyFurty
Chaac
Level 115
God Stats
0W - 2L
1,549 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
jewellove_10
Chang'e
Level 105
God Stats
0W - 1L
1,683 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
pipas1219
Neith
Level 40
God Stats
0W - 2L
1,455 SR
Queue Stats
1W - 3L
1,321 Elo+
Solo
Team Averages
Level 92
1,547 SR
1,455 Elo+

VS

Team Averages
Level 123
1,519 SR
1,492 Elo+
Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DHG Tardy1998
Thoth
Level 146
God Stats
1W - 3L
1,482 SR
Queue Stats
97W - 113L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
TMILLZBEASTYMF
Danzaburou
Level 120
God Stats
1W - 6L
1,529 SR
Queue Stats
21W - 45L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
WarmishLeak53
Kuzenbo
Level 107
God Stats
4W - 3L
1,565 SR
Queue Stats
40W - 54L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 2 / 0
6,568
657
1,419
7,496
4,936
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Chaac
12
1 / 2 / 0
7,036
704
3,890
7,563
3,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
jewellove_10
Chang'e
11
0 / 3 / 0
6,567
657
3,637
4,924
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
pipas1219
Neith
11
0 / 4 / 0
6,469
647
4,462
6,951
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 0 / 3
8,134
813
5,788
7,776
5,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 0 / 0
8,732
873
7,634
3,210
1,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TMILLZBEASTYMF
Danzaburou
13
0 / 1 / 3
7,750
775
2,728
4,606
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
13
0 / 0 / 7
8,427
843
4,117
6,537
5,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
11
11
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
0
0
W
Bellona
 
Bellona
3
0
3
4.5
W
8
0
0
8
L
Chaac
1
2
0
0.5
W
Danzaburou
TMILLZBEASTYMF
Danzaburou
0
1
3
1.5
W
Kuzenbo
0
0
7
3.5
L
Chang'e
jewellove_10
Chang'e
0
3
0
0
L
Neith
pipas1219
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,408
Damage
20,267
26,934
Taken
22,129
12,540
Mitigated
14,005
7,102
Healing
3,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,419
35
405
1,104
7,496
4,936
107
4,025
3,471
16,543
0
W
Bellona
 
Bellona
5,788
2,763
505
1,213
7,776
5,514
210
2,243
5,533
0
27,781
W
7,634
310
0
372
3,210
1,635
800
603
2,607
28,410
0
L
Chaac
3,890
340
0
1,796
7,563
3,502
0
1,070
6,493
0
20,370
W
Danzaburou
TMILLZBEASTYMF
Danzaburou
2,728
727
0
883
4,606
1,649
1,891
1,257
3,349
0
25,459
W
Kuzenbo
4,117
1,030
0
625
6,537
5,207
18
1,222
5,315
13,722
0
L
Chang'e
jewellove_10
Chang'e
3,637
394
1,239
1,116
4,924
1,542
54
2,126
2,798
18,378
0
L
Neith
pipas1219
Neith
4,462
2,011
123
1,319
6,951
2,560
649
4,796
2,155
0
20,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
33,043
145
Minions Killed
172
4
Camps Cleared
7
634,841
Distance Traveled
707,793
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,568
657
31
3
0
157,626
2
W
Bellona
8,134
813
36
4
4
178,275
1
W
Thoth
8,732
873
54
5
0
195,128
5
L
Chaac
7,036
704
35
4
0
184,760
4
W
Danzaburou
7,750
775
64
6
2
152,531
0
W
Kuzenbo
8,427
843
18
2
1
181,859
1
L
Chang'e
6,567
657
36
4
4
167,805
4
L
Neith
6,469
647
43
4
0
124,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role