Player Matchup

Cupid
Cupid
Gutro
Cupid
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
391W - 384L
1,513 Elo+
Party 1
Bacchus
Bacchus
Lanceleve
Bacchus
Level 103
God Stats
3W - 5L
1,409 SR
Queue Stats
274W - 274L
1,522 Elo+
Party 1
Nox
Nox
afroborinqueno
Nox
Level 119
God Stats
0W - 1L
1,192 SR
Queue Stats
86W - 79L
1,509 Elo+
Party 4
King Arthur
King Arthur
lAvatarAppal
King Arthur
Level 148
God Stats
1W - 2L
1,685 SR
Queue Stats
92W - 83L
1,536 Elo+
Party 4
Thor
Thor
xUn1cOrNpOwErx
Thor
Level 155
God Stats
14W - 9L
1,507 SR
Queue Stats
1,003W - 999L
1,492 Elo+
Solo
Team Averages
Level 131
1,458 SR
1,515 Elo+

VS

Team Averages
Level 138
1,438 SR
1,493 Elo+
Ymir
Ymir
Bige6912
Ymir
Level 129
God Stats
2W - 3L
1,419 SR
Queue Stats
99W - 120L
1,435 Elo+
Party 3
Bastet
Bastet
Minzzway
Bastet
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,488 Elo+
Party 2
Hachiman
Hachiman
RTV Crow
Hachiman
Level 148
God Stats
12W - 11L
1,605 SR
Queue Stats
646W - 625L
1,517 Elo+
Solo
Medusa
Medusa
Shadowblight
Medusa
Level 146
God Stats
1W - 3L
1,379 SR
Queue Stats
120W - 146L
1,515 Elo+
Party 2
Ne Zha
Ne Zha
WHISKYDRUNK2DAY
Ne Zha
Level 146
God Stats
2W - 2L
1,285 SR
Queue Stats
60W - 68L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gutro
Cupid
20
8 / 4 / 11
13,037
767
15,495
14,836
6,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Lanceleve
Bacchus
17
0 / 4 / 16
11,320
666
10,620
23,475
30,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
4 / 6 / 13
12,302
724
15,882
15,914
7,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
lAvatarAppal
King Arthur
19
5 / 7 / 15
11,736
690
15,810
24,588
27,252
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
11 / 6 / 8
12,331
725
13,746
17,335
9,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
5 / 5 / 20
12,526
737
17,684
30,389
33,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
Minzzway
Bastet
20
9 / 4 / 13
13,185
776
17,384
13,038
5,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
RTV Crow
Hachiman
19
2 / 6 / 14
12,326
725
12,884
13,165
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
19
5 / 5 / 14
12,456
733
17,510
12,861
5,915
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 8 / 16
12,176
716
15,409
17,211
8,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
104
28
Kills
27
27
Deaths
28
63
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
5
20
3
L
Cupid
Gutro
Cupid
8
4
11
3.38
L
Bacchus
Lanceleve
Bacchus
0
4
16
2
W
Bastet
Minzzway
Bastet
9
4
13
3.88
W
Hachiman
RTV Crow
Hachiman
2
6
14
1.5
W
Medusa
5
5
14
2.4
W
6
8
16
1.75
L
4
6
13
1.75
L
King Arthur
lAvatarAppal
King Arthur
5
7
15
1.79
L
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,553
Damage
80,871
96,148
Taken
86,664
81,265
Mitigated
58,566
25,821
Healing
29,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
17,684
2,161
2,393
9,047
30,389
33,618
309
10,275
20,114
28,150
0
L
Cupid
Gutro
Cupid
15,495
7,667
5,141
5,019
14,836
6,923
203
2,900
11,936
0
41,709
L
Bacchus
Lanceleve
Bacchus
10,620
456
2,024
3,729
23,475
30,315
132
4,809
18,666
15,418
0
W
Bastet
Minzzway
Bastet
17,384
3,901
3,267
3,329
13,038
5,998
288
5,622
7,416
0
28,871
W
Hachiman
RTV Crow
Hachiman
12,884
7,187
1,568
2,811
13,165
5,003
3,689
704
12,461
0
30,990
W
Medusa
17,510
8,843
625
1,631
12,861
5,915
2,333
3,587
9,274
0
42,695
W
15,409
3,834
624
4,184
17,211
8,032
0
6,314
10,897
0
32,755
L
15,882
325
293
2,205
15,914
7,620
935
3,166
12,748
41,537
0
L
King Arthur
lAvatarAppal
King Arthur
15,810
1,549
975
3,241
24,588
27,252
339
3,451
21,137
0
27,315
L
13,746
2,446
1,642
1,552
17,335
9,155
1,041
3,358
13,977
0
24,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,726
Gold Earned
62,669
167
Minions Killed
165
0
Camps Cleared
0
1,461,362
Distance Traveled
1,403,074
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,526
737
22
1
0
271,949
0
L
Cupid
13,037
767
59
3
0
304,096
1
L
Bacchus
11,320
666
8
0
0
314,982
0
W
Bastet
13,185
776
17
1
0
302,273
0
W
Hachiman
12,326
725
43
3
0
253,165
0
W
Medusa
12,456
733
59
3
0
299,948
0
W
Ne Zha
12,176
716
24
1
0
275,739
1
L
Nox
12,302
724
59
3
0
288,161
0
L
King Arthur
11,736
690
25
1
0
289,607
0
L
Thor
12,331
725
16
1
0
264,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role