Player Matchup

Erlang Shen
Erlang Shen
DeuceDeck
Erlang Shen
Level 68
God Stats
25W - 24L
1,502 SR
Queue Stats
172W - 152L
1,599 Elo+
Solo
Guan Yu
Guan Yu
Disast3r
Guan Yu
Level 81
God Stats
6W - 4L
1,767 SR
Queue Stats
74W - 56L
1,597 Elo+
Party 2
Kukulkan
Kukulkan
OfficialTReyes
Kukulkan
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Cupid
Cupid
TurtleKiddy
Cupid
Level 102
God Stats
15W - 8L
1,713 SR
Queue Stats
69W - 63L
1,580 Elo+
Party 2
Cerberus
Cerberus
macgregor96
Cerberus
Level 93
God Stats
37W - 55L
1,434 SR
Queue Stats
1,018W - 1,024L
1,527 Elo+
Solo
Team Averages
Level 92
1,583 SR
1,561 Elo+

VS

Team Averages
Level 93
1,589 SR
1,527 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Faffy Waffle o
Chaac
Level 141
God Stats
15W - 14L
1,557 SR
Queue Stats
336W - 306L
1,576 Elo+
Party 3
Fenrir
Fenrir
LowkeyLuckyLoki
Fenrir
Level 104
God Stats
34W - 25L
1,766 SR
Queue Stats
202W - 184L
1,502 Elo+
Party 3
Raijin
Raijin
SpacejamJuicebox
Raijin
Level 62
God Stats
13W - 20L
1,554 SR
Queue Stats
309W - 324L
1,533 Elo+
Solo
Jormungandr
Jormungandr
ramiroacs4080-ra
Jormungandr
Level 105
God Stats
8W - 5L
1,569 SR
Queue Stats
86W - 97L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeuceDeck
Erlang Shen
16
5 / 7 / 0
10,718
510
14,292
18,708
8,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Disast3r
Guan Yu
16
2 / 6 / 3
10,237
487
12,319
23,725
23,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
15
1 / 4 / 3
8,968
427
11,521
12,280
5,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 7 / 1
10,297
490
7,272
13,870
4,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
macgregor96
Cerberus
15
2 / 6 / 3
9,564
455
9,653
20,190
14,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
7 / 1 / 3
11,639
554
14,261
16,998
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 4 / 4
11,826
563
14,390
20,491
21,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 4 / 8
11,210
534
11,444
18,965
8,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 2 / 6
11,773
561
15,975
12,658
5,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ramiroacs4080-ra
Jormungandr
18
3 / 0 / 11
10,952
522
10,153
15,653
14,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
11
Kills
30
30
Deaths
11
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
3
8.5
L
Erlang Shen
DeuceDeck
Erlang Shen
5
7
0
0.71
L
Guan Yu
Disast3r
Guan Yu
2
6
3
0.58
W
8
4
4
2.5
W
5
4
8
2.25
L
Kukulkan
1
4
3
0.63
W
7
2
6
5
L
1
7
1
0.21
L
Cerberus
macgregor96
Cerberus
2
6
3
0.58
W
Jormungandr
ramiroacs4080-ra
Jormungandr
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,057
Damage
66,223
88,773
Taken
84,765
57,328
Mitigated
55,797
20,236
Healing
34,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,261
7,113
0
7,582
16,998
6,546
4,331
5,649
11,311
0
84,600
L
Erlang Shen
DeuceDeck
Erlang Shen
14,292
8,603
0
1,147
18,708
8,761
0
4,532
14,004
0
72,207
L
Guan Yu
Disast3r
Guan Yu
12,319
2,965
468
7,262
23,725
23,817
0
3,542
20,035
0
64,578
W
14,390
3,353
0
8,344
20,491
21,102
470
2,052
18,338
0
73,025
W
11,444
4,100
0
10,045
18,965
8,191
520
2,657
16,278
0
70,807
L
Kukulkan
11,521
1,173
306
1,636
12,280
5,597
0
5,144
6,820
59,219
0
W
15,975
1,210
157
5,634
12,658
5,339
977
3,918
8,676
78,098
0
L
7,272
3,576
614
3,338
13,870
4,835
0
3,238
10,590
0
70,818
L
Cerberus
macgregor96
Cerberus
9,653
926
0
5,465
20,190
14,318
0
8,746
11,196
27,540
0
W
Jormungandr
ramiroacs4080-ra
Jormungandr
10,153
2,352
424
1,875
15,653
14,619
340
6,529
8,988
64,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,784
Gold Earned
57,400
523
Minions Killed
640
0
Camps Cleared
0
1,882,820
Distance Traveled
1,894,400
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,639
554
149
7
0
384,655
3
L
Erlang Shen
10,718
510
110
5
0
380,610
3
L
Guan Yu
10,237
487
132
6
0
391,179
5
W
Chaac
11,826
563
152
7
0
387,001
5
W
Fenrir
11,210
534
106
5
0
396,429
1
L
Kukulkan
8,968
427
94
4
0
382,883
8
W
Raijin
11,773
561
134
6
0
337,466
3
L
Cupid
10,297
490
145
7
0
324,282
6
L
Cerberus
9,564
455
42
2
0
403,866
5
W
Jormungandr
10,952
522
99
5
0
388,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role