Player Matchup

Sol
Sol
MZY619
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SheepLvr
Tiamat
Level 84
God Stats
10W - 4L
1,631 SR
Queue Stats
92W - 50L
1,632 Elo+
Solo
Cernunnos
Cernunnos
WhenImpostorSus
Cernunnos
Level 108
God Stats
3W - 0L
1,662 SR
Queue Stats
9W - 9L
1,575 Elo+
Solo
Loki
Loki
devilhunter4432
Loki
Level 108
God Stats
4W - 9L
1,315 SR
Queue Stats
12W - 21L
1,320 Elo+
Party 1
Odin
Odin
sednick
Odin
Level 102
God Stats
3W - 2L
1,435 SR
Queue Stats
13W - 18L
1,368 Elo+
Party 1
Team Averages
Level 106
1,509 SR
1,479 Elo+

VS

Team Averages
Level 126
1,480 SR
1,537 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BiGPaNdaHuSkeR
Zhong Kui
Level 153
God Stats
2W - 3L
1,406 SR
Queue Stats
415W - 466L
1,474 Elo+
Solo
Ymir
Ymir
MJB007007
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,448 Elo+
Solo
Awilix
Awilix
N0rdOfTheRings
Awilix
Level 99
God Stats
46W - 42L
1,542 SR
Queue Stats
215W - 195L
1,646 Elo+
Solo
Nike
Nike
YungStallion858
Nike
Level 148
God Stats
1W - 2L
1,453 SR
Queue Stats
42W - 42L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
MZY619
Sol
15
4 / 1 / 12
8,985
1,123
15,693
5,427
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
SheepLvr
Tiamat
15
8 / 1 / 9
9,367
1,171
16,415
5,678
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
WhenImpostorSus
Cernunnos
14
5 / 0 / 10
9,034
1,129
10,036
6,207
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
0 / 1 / 11
7,517
940
2,228
2,836
988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
sednick
Odin
14
1 / 0 / 15
8,118
1,015
2,923
7,472
7,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

340

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 3 / 1
7,263
908
5,885
3,987
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
BiGPaNdaHuSkeR
Zhong Kui
13
1 / 7 / 2
7,920
990
7,501
15,088
9,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
13
0 / 3 / 2
7,168
896
4,563
13,499
9,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 2 / 2
7,682
960
1,862
9,618
6,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 2
7,532
942
5,505
10,656
8,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
18
Kills
3
3
Deaths
18
57
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
1
0.5
L
Zhong Kui
BiGPaNdaHuSkeR
Zhong Kui
1
7
2
0.29
L
Ymir
0
3
2
0.33
W
Sol
MZY619
Sol
4
1
12
10
L
1
2
2
1
W
Tiamat
SheepLvr
Tiamat
8
1
9
12.5
W
Cernunnos
WhenImpostorSus
Cernunnos
5
0
10
10
L
0
3
2
0.33
W
0
1
11
5.5
W
Odin
sednick
Odin
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,295
Damage
25,316
27,620
Taken
52,848
18,269
Mitigated
35,601
7,232
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,885
141
0
206
3,987
1,339
0
1,785
2,202
18,304
0
L
Zhong Kui
BiGPaNdaHuSkeR
Zhong Kui
7,501
1,088
0
2,835
15,088
9,627
0
10,205
4,883
30,620
0
L
Ymir
4,563
126
0
0
13,499
9,176
0
8,970
4,529
10,425
0
W
Sol
MZY619
Sol
15,693
5,618
0
2,892
5,427
2,007
0
3,052
2,321
32,186
0
L
1,862
199
0
1,080
9,618
6,571
0
5,024
4,594
0
15,255
W
Tiamat
SheepLvr
Tiamat
16,415
840
0
1,210
5,678
5,477
0
3,422
2,160
27,650
0
W
Cernunnos
WhenImpostorSus
Cernunnos
10,036
4,305
0
1,491
6,207
2,358
0
3,598
2,565
0
36,031
L
5,505
153
0
420
10,656
8,888
0
6,124
4,532
0
9,990
W
2,228
142
1,321
318
2,836
988
0
1,710
1,068
0
5,508
W
Odin
sednick
Odin
2,923
280
0
0
7,472
7,439
0
5,727
1,557
0
7,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,021
Gold Earned
37,565
169
Minions Killed
149
5
Camps Cleared
4
792,290
Distance Traveled
654,122
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,263
908
31
4
0
87,524
0
L
Zhong Kui
7,920
990
66
8
1
123,492
0
L
Ymir
7,168
896
26
3
2
138,071
0
W
Sol
8,985
1,123
42
5
2
142,624
0
L
Awilix
7,682
960
16
2
1
158,113
0
W
Tiamat
9,367
1,171
36
5
2
168,818
1
W
Cernunnos
9,034
1,129
70
9
0
146,964
0
L
Nike
7,532
942
10
1
0
146,922
0
W
Loki
7,517
940
5
1
1
168,462
0
W
Odin
8,118
1,015
16
2
0
165,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role