Player Matchup

Awilix
Awilix
JoseAF
Awilix
Level 129
God Stats
12W - 17L
1,548 SR
Queue Stats
85W - 65L
1,607 Elo+
Party 2
Amaterasu
Amaterasu
JuanT147
Amaterasu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,810 Elo+
Party 3
Zhong Kui
Zhong Kui
Obviously
Zhong Kui
Level 140
God Stats
0W - 1L
1,659 SR
Queue Stats
62W - 23L
1,714 Elo+
Party 2
Fafnir
Fafnir
Pulsaidon
Fafnir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,750 Elo+
Party 3
Team Averages
Level 136
1,552 SR
1,720 Elo+

VS

Team Averages
Level 114
1,502 SR
1,568 Elo+
Raijin
Raijin
Hippokat
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JustSenz
Artemis
Level 147
God Stats
11W - 4L
1,461 SR
Queue Stats
66W - 45L
1,626 Elo+
Solo
Izanami
Izanami
TheHurb
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Катюша123
Sobek
Level 76
God Stats
2W - 0L
1,548 SR
Queue Stats
4W - 3L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JoseAF
Awilix
15
5 / 4 / 3
9,401
855
11,522
10,006
3,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
JuanT147
Amaterasu
13
0 / 5 / 6
7,948
723
4,912
11,332
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Obviously
Zhong Kui
14
2 / 5 / 1
8,297
754
9,058
11,396
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Pulsaidon
Fafnir
15
2 / 5 / 6
9,854
896
6,439
12,043
12,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hippokat
Raijin
16
6 / 3 / 10
10,137
922
10,623
7,387
2,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
JustSenz
Artemis
17
8 / 2 / 6
10,847
986
10,269
6,831
2,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
TheHurb
Izanami
15
1 / 4 / 7
9,063
824
6,481
8,760
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 0 / 9
10,245
931
7,321
18,314
20,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
9
Kills
19
19
Deaths
9
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Raijin
Hippokat
Raijin
6
3
10
3.67
L
Awilix
JoseAF
Awilix
5
4
3
1.63
L
Amaterasu
JuanT147
Amaterasu
0
5
6
0.6
W
Artemis
JustSenz
Artemis
8
2
6
5.5
L
Zhong Kui
Obviously
Zhong Kui
2
5
1
0.5
L
Fafnir
Pulsaidon
Fafnir
2
5
6
1
W
Izanami
TheHurb
Izanami
1
4
7
1.13
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,931
Damage
34,694
44,777
Taken
41,292
31,503
Mitigated
29,860
9,632
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Hippokat
Raijin
10,623
1,545
0
1,075
7,387
2,771
441
2,811
4,526
38,986
0
L
Awilix
JoseAF
Awilix
11,522
4,617
0
440
10,006
3,792
83
4,872
4,972
0
23,570
L
Amaterasu
JuanT147
Amaterasu
4,912
2,016
0
2,953
11,332
8,351
0
4,356
6,871
0
19,963
W
Artemis
JustSenz
Artemis
10,269
6,798
0
3,266
6,831
2,760
772
2,978
3,803
0
46,087
L
Zhong Kui
Obviously
Zhong Kui
9,058
749
141
3,639
11,396
6,611
63
3,826
7,454
34,060
0
L
Fafnir
Pulsaidon
Fafnir
6,439
1,663
0
2,459
12,043
12,749
106
4,691
7,154
24,196
0
W
Izanami
TheHurb
Izanami
6,481
4,480
0
2,724
8,760
3,594
1,701
4,233
4,477
0
33,944
W
7,321
481
0
4,728
18,314
20,735
162
5,841
12,192
18,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,500
Gold Earned
40,292
144
Minions Killed
226
7
Camps Cleared
16
853,383
Distance Traveled
887,246
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,137
922
76
7
4
208,107
1
L
Awilix
9,401
855
31
3
3
242,004
2
L
Amaterasu
7,948
723
23
2
0
222,637
3
W
Artemis
10,847
986
70
6
5
205,407
2
L
Zhong Kui
8,297
754
59
5
2
189,040
2
L
Fafnir
9,854
896
31
3
2
199,702
0
W
Izanami
9,063
824
63
6
7
205,332
5
W
Sobek
10,245
931
17
2
0
268,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role