Player Matchup

Janus
Janus
DeceptiveJesus
Janus
Level 37
God Stats
0W - 4L
1,128 SR
Queue Stats
7W - 11L
1,543 Elo+
Party 2
Ravana
Ravana
Enderbro1992
Ravana
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
732W - 824L
1,340 Elo+
Party 1
Cernunnos
Cernunnos
Ironflash15
Cernunnos
Level 48
God Stats
2W - 5L
1,079 SR
Queue Stats
8W - 15L
1,543 Elo+
Party 2
Fenrir
Fenrir
Tacodrppen
Fenrir
Level 61
God Stats
0W - 3L
1,357 SR
Queue Stats
177W - 172L
1,513 Elo+
Solo
Olorun
Olorun
c00lsroybro
Olorun
Level 68
God Stats
13W - 20L
1,461 SR
Queue Stats
924W - 1,047L
1,391 Elo+
Party 1
Team Averages
Level 52
1,305 SR
1,466 Elo+

VS

Team Averages
Level 96
1,459 SR
1,485 Elo+
Neith
Neith
Chatopsqui
Neith
Level 82
God Stats
10W - 5L
1,895 SR
Queue Stats
132W - 127L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
Hilbysam
Gilgamesh
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 56L
1,500 Elo+
Party 3
Athena
Athena
ZonaryPancake12
Athena
Level 126
God Stats
1W - 4L
1,258 SR
Queue Stats
192W - 195L
1,490 Elo+
Party 3
Loki
Loki
deadloche
Loki
Level 68
God Stats
1W - 6L
1,212 SR
Queue Stats
326W - 348L
1,437 Elo+
Solo
Anubis
Anubis
pizzalightning
Anubis
Level 123
God Stats
32W - 23L
1,431 SR
Queue Stats
280W - 360L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 8
10,329
492
13,769
11,773
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
16
4 / 11 / 4
10,531
501
7,778
18,737
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
Ironflash15
Cernunnos
16
5 / 10 / 6
10,473
499
11,697
16,138
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Tacodrppen
Fenrir
8
0 / 5 / 2
6,927
330
2,461
6,811
2,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
14
3 / 9 / 2
9,618
458
6,646
18,581
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 3 / 13
11,485
547
7,511
9,721
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Hilbysam
Gilgamesh
17
7 / 3 / 12
11,484
547
14,401
13,008
8,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
10 / 1 / 13
10,970
522
11,438
19,831
13,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
18
6 / 2 / 13
11,965
570
10,437
14,063
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
14 / 5 / 10
12,322
587
14,965
14,570
7,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
104
14
Kills
43
43
Deaths
14
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Neith
6
3
13
4.17
L
2
8
8
0.75
L
Ravana
4
11
4
0.55
W
Gilgamesh
Hilbysam
Gilgamesh
7
3
12
4.33
L
Cernunnos
Ironflash15
Cernunnos
5
10
6
0.8
L
Fenrir
Tacodrppen
Fenrir
0
5
2
0.2
W
10
1
13
16.5
L
Olorun
3
9
2
0.44
W
Loki
6
2
13
6.25
W
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,351
Damage
58,752
72,040
Taken
71,193
22,256
Mitigated
39,044
11,617
Healing
19,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,511
3,324
0
2,851
9,721
3,823
2,947
3,943
5,460
0
60,346
L
13,769
828
0
1,894
11,773
2,786
253
5,930
5,843
50,962
0
L
Ravana
7,778
1,864
0
2,954
18,737
6,596
0
5,581
13,156
0
52,196
W
Gilgamesh
Hilbysam
Gilgamesh
14,401
3,724
0
787
13,008
8,641
2,592
2,332
10,588
0
62,465
L
Cernunnos
Ironflash15
Cernunnos
11,697
5,541
308
520
16,138
5,192
587
4,049
12,089
0
42,384
L
Fenrir
Tacodrppen
Fenrir
2,461
1,332
0
1,705
6,811
2,192
0
943
5,868
0
15,759
W
11,438
2,237
0
4,968
19,831
13,851
96
6,935
12,484
42,501
0
L
Olorun
6,646
3,741
0
4,236
18,581
5,490
628
9,900
8,681
41,373
0
W
Loki
10,437
2,717
0
5,339
14,063
5,462
1,002
1,206
12,785
0
78,260
W
14,965
643
0
5,418
14,570
7,267
966
4,938
9,461
60,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,878
Gold Earned
58,226
328
Minions Killed
487
0
Camps Cleared
0
1,416,905
Distance Traveled
1,935,457
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,485
547
96
5
0
367,330
1
L
Janus
10,329
492
80
4
0
334,865
1
L
Ravana
10,531
501
92
4
0
321,577
2
W
Gilgamesh
11,484
547
97
5
0
347,627
0
L
Cernunnos
10,473
499
63
3
0
326,072
0
L
Fenrir
6,927
330
25
1
0
144,256
0
W
Athena
10,970
522
62
3
0
446,916
0
L
Olorun
9,618
458
68
3
0
290,135
3
W
Loki
11,965
570
120
6
0
445,783
0
W
Anubis
12,322
587
112
5
0
327,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role