Player Matchup

Hera
Hera
BestMedicSenpai
Hera
Level 62
God Stats
5W - 8L
1,509 SR
Queue Stats
303W - 304L
1,516 Elo+
Party 2
Chaac
Chaac
MalusThe16Th_
Chaac
Level 29
God Stats
16W - 8L
1,812 SR
Queue Stats
288W - 332L
1,495 Elo+
Party 2
Anhur
Anhur
PermaBanKEKW
Anhur
Level 29
God Stats
5W - 8L
1,581 SR
Queue Stats
50W - 53L
1,424 Elo+
Solo
Team Averages
Level 40
1,634 SR
1,478 Elo+

VS

Team Averages
Level 65
1,550 SR
1,415 Elo+
Skadi
Skadi
PapiJoser
Skadi
Level 29
God Stats
116W - 145L
1,460 SR
Queue Stats
162W - 233L
1,368 Elo+
Party 1
Gilgamesh
Gilgamesh
Pharaoh909
Gilgamesh
Level 102
God Stats
16W - 16L
1,482 SR
Queue Stats
104W - 172L
1,327 Elo+
Party 1
Scylla
Scylla
Proshotv2
Scylla
Level 64
God Stats
5W - 2L
1,708 SR
Queue Stats
28W - 21L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,892
658
6,736
7,705
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 6 / 1
7,236
603
5,536
12,139
8,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 1
7,119
593
2,628
8,744
2,458
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
PapiJoser
Skadi
12
3 / 0 / 8
8,440
703
5,066
3,923
1,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Pharaoh909
Gilgamesh
12
4 / 2 / 7
8,847
737
9,811
9,928
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Scylla
Proshotv2
Scylla
12
6 / 2 / 3
8,793
733
10,856
5,154
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
13
13
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
1
6
1
0.25
W
Skadi
PapiJoser
Skadi
3
0
8
7
L
1
3
1
0.5
W
Gilgamesh
Pharaoh909
Gilgamesh
4
2
7
3.75
W
Scylla
Proshotv2
Scylla
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,900
Damage
25,733
28,588
Taken
19,005
12,774
Mitigated
6,792
5,174
Healing
2,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,736
1,214
0
678
7,705
2,316
166
2,533
4,940
30,689
0
L
5,536
938
0
3,394
12,139
8,000
0
3,934
7,977
0
20,532
W
Skadi
PapiJoser
Skadi
5,066
2,238
517
597
3,923
1,160
1,723
1,155
2,672
0
24,199
L
2,628
1,457
0
1,102
8,744
2,458
286
3,725
4,719
0
16,824
W
Gilgamesh
Pharaoh909
Gilgamesh
9,811
1,256
0
437
9,928
4,379
356
3,550
6,138
0
27,984
W
Scylla
Proshotv2
Scylla
10,856
573
0
1,439
5,154
1,253
769
1,606
3,416
37,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,247
Gold Earned
26,080
121
Minions Killed
125
0
Camps Cleared
0
594,713
Distance Traveled
675,126
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,892
658
71
6
0
201,131
2
L
Chaac
7,236
603
25
2
0
193,489
1
W
Skadi
8,440
703
37
3
0
211,725
0
L
Anhur
7,119
593
25
2
0
200,093
2
W
Gilgamesh
8,847
737
38
3
0
250,438
0
W
Scylla
8,793
733
50
4
0
212,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role