Player Matchup

Cerberus
Cerberus
Diamond I
Ja Zoldyck
Cerberus
Diamond I
Level 152
God Stats
11W - 13L
1,671 SR
Queue Stats
451W - 434L
2,533 MMR
Solo
Heimdallr
Heimdallr
Masters
JoustMain
Heimdallr
Masters
Level 160
God Stats
7W - 3L
1,911 SR
Queue Stats
135W - 64L
2,751 MMR
Solo
Poseidon
Poseidon
Masters
Kinda Wavy
Poseidon
Masters
Level 85
God Stats
6W - 4L
1,687 SR
Queue Stats
259W - 231L
2,816 MMR
Solo
Ne Zha
Ne Zha
Masters
malolura
Ne Zha
Masters
Level 107
God Stats
59W - 53L
1,677 SR
Queue Stats
399W - 368L
2,636 MMR
Solo
King Arthur
King Arthur
Masters
xLinkin_Parkfanx
King Arthur
Masters
Level 157
God Stats
42W - 33L
1,710 SR
Queue Stats
538W - 488L
2,485 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 132
1,731 SR
2,644 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,777 SR
2,748 MMR
Anhur
Anhur
Diamond I
Bugle Wizard
Anhur
Diamond I
Level 160
God Stats
14W - 17L
1,643 SR
Queue Stats
651W - 643L
2,450 MMR
Solo
Achilles
Achilles
Masters
MarcsDom
Achilles
Masters
Level 55
God Stats
1W - 1L
1,956 SR
Queue Stats
140W - 58L
3,303 MMR
Party 1
Artio
Artio
Diamond V
Mexι
Artio
Diamond V
Level 126
God Stats
2W - 3L
1,751 SR
Queue Stats
249W - 138L
2,473 MMR
Solo
Nemesis
Nemesis
Masters
Mr Waffle Seven
Nemesis
Masters
Level 155
God Stats
39W - 24L
1,752 SR
Queue Stats
622W - 545L
2,458 MMR
Solo
Janus
Janus
Masters
Tona
Janus
Masters
Level 154
God Stats
39W - 29L
1,786 SR
Queue Stats
302W - 198L
3,055 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ja Zoldyck
Cerberus
18
2 / 1 / 6
12,128
466
9,613
23,507
26,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
JoustMain
Heimdallr
20
7 / 5 / 3
14,938
575
23,704
25,798
10,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Kinda Wavy
Poseidon
20
3 / 5 / 4
13,788
530
13,850
14,745
6,338
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
malolura
Ne Zha
19
3 / 4 / 4
12,024
462
8,409
17,954
8,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
xLinkin_Parkfanx
King Arthur
20
2 / 5 / 5
13,426
516
18,671
32,666
33,965
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SetTiamatAthenaGuan YuSobek

VS

Bans
ApolloGebCabrakanGaneshaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 7 / 6
13,529
520
11,835
22,271
8,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
MarcsDom
Achilles
20
5 / 1 / 6
14,697
565
28,747
24,438
31,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
Mexι
Artio
14
4 / 0 / 5
11,063
426
10,581
14,055
9,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 4 / 6
13,792
530
14,257
22,890
11,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
Tona
Janus
20
9 / 5 / 2
15,292
588
18,115
20,723
7,512
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
17
Kills
20
20
Deaths
17
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Cerberus
Ja Zoldyck
Cerberus
2
1
6
5
W
Heimdallr
JoustMain
Heimdallr
7
5
3
1.7
W
Poseidon
Kinda Wavy
Poseidon
3
5
4
1
L
Achilles
MarcsDom
Achilles
5
1
6
8
L
Artio
Mexι
Artio
4
0
5
6.5
L
2
4
6
1.25
L
Janus
Tona
Janus
9
5
2
2
W
Ne Zha
malolura
Ne Zha
3
4
4
1.25
W
King Arthur
xLinkin_Parkfanx
King Arthur
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,247
Damage
83,535
114,670
Taken
104,377
85,930
Mitigated
68,462
38,556
Healing
32,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,835
5,568
0
5,574
22,271
8,598
757
3,433
18,838
0
106,865
W
Cerberus
Ja Zoldyck
Cerberus
9,613
303
0
6,570
23,507
26,193
34
9,598
13,372
39,105
0
W
Heimdallr
JoustMain
Heimdallr
23,704
15,699
0
10,417
25,798
10,930
374
5,904
19,816
0
125,441
W
Poseidon
Kinda Wavy
Poseidon
13,850
2,063
0
1,678
14,745
6,338
0
5,532
9,131
136,943
0
L
Achilles
MarcsDom
Achilles
28,747
10,458
0
8,243
24,438
31,109
0
3,778
20,500
0
115,961
L
Artio
Mexι
Artio
10,581
1,495
1,739
7,365
14,055
9,435
0
3,394
10,661
23,767
0
L
14,257
5,112
0
2,734
22,890
11,808
0
4,150
18,672
0
143,526
L
Janus
Tona
Janus
18,115
560
1,334
5,966
20,723
7,512
0
8,480
12,243
118,111
0
W
Ne Zha
malolura
Ne Zha
8,409
2,657
0
8,186
17,954
8,504
0
1,634
16,320
0
94,560
W
King Arthur
xLinkin_Parkfanx
King Arthur
18,671
2,121
0
11,705
32,666
33,965
0
5,277
27,236
0
109,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,304
Gold Earned
68,373
847
Minions Killed
822
0
Camps Cleared
0
2,389,260
Distance Traveled
2,560,869
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,529
520
184
7
0
444,337
4
W
Cerberus
12,128
466
61
2
0
523,206
2
W
Heimdallr
14,938
575
197
8
0
426,394
4
W
Poseidon
13,788
530
232
9
0
487,456
3
L
Achilles
14,697
565
204
8
0
561,495
3
L
Artio
11,063
426
22
1
0
335,833
1
L
Nemesis
13,792
530
180
7
0
632,360
3
L
Janus
15,292
588
232
9
0
586,844
6
W
Ne Zha
12,024
462
154
6
0
442,976
4
W
King Arthur
13,426
516
203
8
0
509,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role